[wpn_p90]:weapon_probability,default_weapon_params,wpn_p90_sounds
$npc                                               = on
$prefetch                                          = 8
$spawn                                             = "weapons\p90"
ammo_class                                         = ammo_5.7x28_fmj
ammo_current                                       = 180
ammo_elapsed                                       = 30
ammo_limit                                         = 210
ammo_mag_size                                      = 50
ammo_mag_size_ui                                   = 50
animation_slot                                     = 8
bullet_speed                                       = 650
block_bore										   = true
cam_return 										   = 0
cam_relax_speed         						   = 5    		;скорость возврата в исходное положение
cam_relax_speed_ai     							   = 120.75
cam_dispersion          						   = 0.6 		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc      						   = 0.15 		;увеличениe cam_dispersion с каждым выстрелом
cam_dispersion_frac     						   = 0.9 		;ствол будет подыматься на cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
cam_max_angle           						   = 50.0		;максимальный угол отдачи
cam_max_angle_horz      						   = 50.0      ;(degree) maximum shot horizontal degree
cam_step_angle_horz     						   = 1.2 		;(degree) size of step camera moved in horizontal position while shooting
cform                                              = skeleton
class                                              = WP_LR300
condition_queue_shot_dec                           = 0.00125
condition_shot_dec                                 = 0.00105
control_inertion_factor                            = 1.15f
cost                                               = 35000
crosshair_inertion                                 = 4.35
description                                        = st_wpn_p90_descr
ef_main_weapon_type                                = 2
ef_weapon_type                                     = 6
fire_dispersion_base                               = 0.28
fire_dispersion_condition_factor                   = 2
fire_distance                                      = 250
fire_modes                                         = 1, -1
fire_point                                         = 0.0, 0.188, 0.392
fire_point2                                        = 0.0, 0.188, 0.392
flame_particles                                    = weapons\new_effects\p90
grenade_class                                      = ammo_vog-25
grenade_flame_particles                            = weapons\generic_shoot_00
grenade_launcher_name                              = 
grenade_launcher_status                            = 0
grenade_launcher_x                                 = 
grenade_launcher_y                                 = 
GroupControlSection                                = spawn_group
hand_dependence                                    = 1
hit_type                                           = fire_wound
holder_fov_modifier                                = 1.00
holder_range_modifier                              = 1.00
hud                                                = wpn_p90_hud
installed_upgrades                                 = 
inv_grid_height                                    = 2
inv_grid_width                                     = 4
inv_grid_x                                         = 42
inv_grid_y                                         = 14
inv_name                                           = st_wpn_p90
inv_name_short                                     = st_wpn_p90
inv_weight                                         = 2.9
kill_msg_height                                    = 23
kill_msg_width                                     = 56
kill_msg_x                                         = 72
kill_msg_y                                         = 82
launch_speed                                       = 0
light_color                                        = 0.6,0.5,0.3
light_disabled                                     = false
light_range                                        = 5
light_time                                         = 0.07
light_var_color                                    = 0.05
light_var_range                                    = 0.5
max_radius                                         = 100
min_radius                                         = 0
misfire_end_condition                              = 0.1
misfire_end_prob                                   = 0.057
misfire_probability                                = 0.005
misfire_start_condition                            = 0.6
misfire_start_prob                                 = 0.004
orientation                                        = 0, -10, 0
PDM_disp_base 									   = 1.25
PDM_disp_vel_factor 							   = 1.8
PDM_disp_accel_factor 							   = 1.8
PDM_disp_crouch	 								   = 1.0
PDM_disp_crouch_no_acc 							   = 1.0
ph_mass                                            = 3
position                                           = -0.026, -0.140, -0.08
reload_dof                                         = 0.0, 0.5, 5, 3.1
reload_empty_dof                                   = 0.0, 0.5, 5, 3.8
rpm                                                = 900
rpm_empty_click                                    = 200
scheduled                                          = off
scopes 											   = none
parent_section  								   = wpn_p90
scope_status                                       = 0
scope_x                                            = 47
scope_y                                            = 0
scope_zoom_factor                                  = 100
shell_dir                                          = 0.0, 1.0, 0.0
shell_particles                                    = weapons\shells\generic_shells_r_762_39
shell_point                                        = 0.0, 0.188, 0.082
silencer_bullet_speed                              = 660
silencer_fire_distance                             = 260
silencer_light_color                               = 0.6,0.5,0.3
silencer_light_range                               = 0.01
silencer_light_time                                = 0.2
silencer_light_var_color                           = 0.05
silencer_light_var_range                           = 0.5
silencer_name                                      = sil_p90
silencer_smoke_particles                           = weapons\generic_shoot_00
silencer_status                                    = 2
silencer_x                                         = 152
silencer_y                                         = 25
single_handed                                      = 0
slot                                               = 2
smoke_particles                                    = weapons\generic_shoot_00
startup_ammo                                       = 90
strap_bone0                                        = bip01_spine2
strap_bone1                                        = bip01_spine1
strap_orientation                                  = -10,-5,10
strap_position                                     = -0.16,-0.36,0.15
time_to_aim                                        = 3.0
upgr_icon_height                                   = 150
upgr_icon_width                                    = 250
upgr_icon_x                                        = 1350
upgr_icon_y                                        = 850
upgrade_scheme                                     = 
upgrades                                           = 
use_aim_bullet                                     = false
visual                                             = dynamics\weapons\wpn_p90\wpn_p90.ogf
weapon_class                                       = assault_rifle
zoom_cam_relax_speed         					   = 5     ; scope & ironsight
zoom_cam_relax_speed_ai      					   = 360
zoom_cam_dispersion          					   = 0.3
zoom_cam_dispersion_inc      					   = 0.15
zoom_cam_dispersion_frac     					   = 0.75
zoom_cam_max_angle           					   = 50.0
zoom_cam_max_angle_horz      					   = 50.0
zoom_cam_step_angle_horz     					   = 1.0
zoom_dof                                           = 0.5, 1.0, 180
zoom_enabled                                       = true
zoom_rotate_time                                   = 6.5
second_scope_zoom_factor                		   = 100
second_aim_enabled                        		   = true
second_aim_transition_time                		   = 6.5

shell_section_0                                    = shell_5.7x28_p90
shell_section_1                                    = shell_5.7x28_p90

reload_time 									   = 2.5
reload_empty_time 								   = 3.3

use_device_anims 								   = true
sprint_start_time 						 		   = 0.075

[wpn_p90_hud]:hud_base
aim_hud_offset_pos_16x9							   = -0.007600,0.012400,-0.092500
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_pos								   = -0.007600,0.012400,-0.092500
aim_hud_offset_rot								   = 0,0,0

second_aim_hud_offset_pos                 		   = 0.006400,0.021400,-0.110800
second_aim_hud_offset_pos_16x9            		   = 0.006400,0.021400,-0.110800
second_aim_hud_offset_rot                 		   = 0,0,0
second_aim_hud_offset_rot_16x9            		   = 0,0,0

anm_bore                                           = p90_idle_aim
anm_show                                           = p90_draw
anm_hide                                           = p90_holster
anm_idle                                           = p90_idle
anm_idle_aim                                       = p90_idle_aim
anm_idle_moving_slow                               = p90_moving_slow
anm_idle_moving                                    = p90_moving
anm_idle_moving_crouch                             = p90_crouch
anm_idle_aim_moving                                = p90_moving_aim
anm_reload                                         = p90_reload, reload
anm_reload_empty                                   = p90_reload_empty, reload_empty
anm_reload_misfire								   = p90_misfire, misfire
anm_shots                                          = p90_shoot, shoot
anm_shots_when_aim				   				   = p90_shoot_aim, shoot
anm_firemode                                       = p90_firemode

anm_sprint_start         						   = p90_sprint_start
anm_sprint_idle         						   = p90_sprint
anm_sprint_end         						   	   = p90_sprint_end

anm_switch_device                                  = p90_flash
anm_gasmask                                        = p90_clear

attach_place_idx                                   = 0
fire_bone                                          = wpn_body
fire_bone2                                         = wpn_body
fire_point                                         = 0.000000,0.011000,0.168700
fire_point2                                        = 0,0,0
gl_hud_offset_pos                                  = 0,0,0
gl_hud_offset_pos_16x9                             = 0,0,0
gl_hud_offset_rot                                  = 0,0,0
gl_hud_offset_rot_16x9                             = 0,0,0
hands_position							   		   = -0.028625,0.027275,-0.233324
hands_position_16x9								   = -0.028625,0.027275,-0.233324
hands_orientation								   = 0,0,0
hands_orientation_16x9							   = 0,0,0
item_orientation                                   = 0,0,0
item_position                                      = 0,0,0
item_visual                                        = dynamics\weapons\wpn_p90\wpn_p90_hud.ogf
lean_hud_offset_pos                                = 0,0,0
lean_hud_offset_rot                                = 0,0,0
shell_bone                                         = shell
shell_dir                                          = 0.0, 1.0, 0.0
shell_point                                        = 0,0,0
zoom_hide_crosshair                                = true

anim_aim_start 									   = aim_start_p90, 1.2, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_p90, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_p90, 1.2, 1, 0.14, 0.15
