[mounted_weapon]:mounted_weapon_sounds
$spawn                                             = "weapons\mounted_weapon"
ammo_class                                         = ammo_7.62x54_7h1
bullet_speed                                       = 800
block_bore										   = true
cam_dispersion                                     = 0.2
cam_max_angle                                      = 8
cam_max_angle_horz                                 = 9.0
cam_relax_speed                                    = 5.0
cam_step_angle_horz                                = 1.8
cform                                              = skeleton
class                                              = W_MOUNTD
condition_queue_shot_dec                           = 0.00002
condition_shot_dec                                 = 0.00001
fire_dispersion_base                               = 0.12
fire_dispersion_condition_factor                   = 5
fire_distance                                      = 3200
flame_particles                                    = weapons\generic_weapon08
GroupControlSection                                = spawn_group
hit_type                                           = fire_wound
light_color                                        = 0.9,0.9,0.5
light_range                                        = 6
light_time                                         = 0.3
light_var_color                                    = 0.05
light_var_range                                    = 0.5
misfire_end_condition                              = 0.1
misfire_end_prob                                   = 0.02
misfire_probability                                = 0.005
misfire_start_condition                            = 0.6
misfire_start_prob                                 = 0.001
rpm                                                = 650
shell_particles                                    = weapons\shells\generic_shells_r_762_39; weapons\generic_shells00
shell_point                                        = 0.00, 0.0,0
smoke_particles                                    = weapons\generic_shoot_00
visual                                             = dynamics\weapons\wpn_mounted\wpn_mounted_pkm_trenoga.ogf

[stationary_mgun]:weapon_probability,default_weapon_params,stationary_mgun_sounds
$spawn                                             = "weapons\stationary_mgun"
ammo_class                                         = ammo_7.62x54_7h1
bullet_speed                                       = 800
cam_max_angle                                      = 8
cam_relax_speed                                    = 3.0
cform                                              = skeleton
class                                              = W_STMGUN
fire_dispersion_base                               = 0.5
fire_dispersion_null                               = 0.05
fire_distance                                      = 3200
flame_particles                                    = weapons\generic_weapon_btr
GroupControlSection                                = spawn_group
inv_name                                           = Mounted Weapon
inv_name_short                                     = Mounted Weapon
light_color                                        = 0.9,0.9,0.5
light_range                                        = 6
light_time                                         = 0.3
light_var_color                                    = 0.05
light_var_range                                    = 0.5
rpm                                                = 600
shell_dir                                          = 0.0, 0.0, 0.4
shell_particles                                    = weapons\shells\generic_shells_r_762_39; weapons\generic_shells00
shell_point                                        = 0.0, 0.0, 0.0
smoke_particles                                    = weapons\generic_shoot_00
tracer_start_length                                = 2
tracer_trail_scale                                 = 0.15
tracer_width                                       = 0.07
use_aim_bullet                                     = false
visual                                             = dynamics\weapons\wpn_mounted\wpn_mounted_pkm_trenoga.ogf