[wpn_m320]:weapon_probability,default_weapon_params,wpn_m320_sounds
$npc                                               = on
$prefetch                                          = 2
$spawn                                             = "weapons\m320"
ammo_class                                         = ammo_m209, ammo_m397a1
ammo_current                                       = 60
ammo_elapsed                                       = 0
ammo_limit                                         = 70
ammo_mag_size                                      = 1
ammo_mag_size_ui                                   = 1
use_31_cartridge								   = false
;animation_slot                                     = 10
animation_slot                                     = 8
bullet_speed                                       = 73.5
block_bore										   = true
cam_dispersion                                     = 5.0
cam_dispersion_frac                                = 0.1
cam_dispersion_inc                                 = 5.0
cam_max_angle                                      = 15
cam_max_angle_horz                                 = 5
cam_relax_speed                                    = 7.0
cam_relax_speed_ai                                 = 360
cam_step_angle_horz                                = 5.0
cform                                              = skeleton
class                                              = WP_RG6
condition_queue_shot_dec                           = 0.003
condition_shot_dec                                 = 0.00233
control_inertion_factor                            = 1.2f
cost                                               = 28000
crosshair_inertion                                 = 4.25
description                                        = st_wpn_m320_descr
discovery_dependency                               = 
ef_main_weapon_type                                = 4
ef_weapon_type                                     = 12
fire_dispersion_base                               = 1.0
fire_dispersion_condition_factor                   = 5
fire_distance                                      = 150
fire_point                                         = 0.0,0.0,0.0
fire_point2                                        = 0.0,0.0,0.0
flame_particles                                    = weapons\generic_weapon05
grenade_launcher_status                            = 0
GroupControlSection                                = spawn_group
hand_dependence                                    = 1
hit_type                                           = fire_wound
holder_fov_modifier                                = 1.00
holder_range_modifier                              = 1.00
hud                                                = wpn_m320_hud
inv_grid_height                                    = 2
inv_grid_width                                     = 4
inv_grid_x                                         = 46
inv_grid_y                                         = 10
inv_name                                           = st_wpn_m320
inv_name_short                                     = st_wpn_m320
inv_weight                                         = 1.5
kill_msg_height                                    = 30
kill_msg_width                                     = 68
kill_msg_x                                         = 0
kill_msg_y                                         = 172
launch_speed                                       = 73.5
light_color                                        = 0.6,0.5,0.3
light_range                                        = 6.0
light_time                                         = 0.07
light_var_color                                    = 0.05
light_var_range                                    = 0.5
max_radius                                         = 90
min_radius                                         = 15
misfire_end_condition                              = 0.1
misfire_end_prob                                   = 0.02
misfire_probability                                = 0.005
misfire_start_condition                            = 0.6
misfire_start_prob                                 = 0.001
PDM_disp_accel_factor                              = 0.9
PDM_disp_base                                      = 1.0
PDM_disp_crouch                                    = 1.0
PDM_disp_crouch_no_acc                             = 1.0
PDM_disp_vel_factor                                = 1.1
ph_mass                                            = 2
position                                           = -0.025, -0.225, 0.02
orientation                                        = 0,10,0
rpm                                                = 100
rpm_empty_click                                    = 200
reload_empty_dof                                   = 0.0, 0.5, 5, 2.3
scheduled                                          = off
scope_status                                       = 0
scope_zoom_factor                                  = 100
scopes 											   = none
parent_section  								   = wpn_m320
shell_point                                        = 0.0, 0.120, 0.20
silencer_status                                    = 0
single_handed                                      = 0
slot                                               = 2
smoke_particles                                    = weapons\generic_shoot_00
strap_bone0                                        = bip01_spine2
strap_bone1                                        = bip01_spine1
strap_orientation                                  = -15,-9,110
strap_position                                     = -0.26,-0.11,0.15
tri_state_reload                                   = off
upgr_icon_height                                   = 150
upgr_icon_width                                    = 250
upgr_icon_x                                        = 1800
upgr_icon_y                                        = 550
visual                                             = dynamics\weapons\wpn_m320\wpn_m320.ogf
zoom_dof                                           = 0.5, 1.0, 180
zoom_enabled                                       = true
zoom_rotate_time                                   = 6.5

use_mag_scheme 									   = true
mag_bone_type_0 								   = wpn_launcher_grenade_blue
mag_bone_type_1 								   = wpn_launcher_grenade_red
ammochange_time									   = 0.1

reload_time 									   = 1.8
reload_empty_time 								   = 1.8

haram_change_ammotype = true

use_device_anims 								   = true
sprint_start_time 						 		   = 0.075

[wpn_m320_hud]:hud_base
aim_hud_offset_pos								   = -0.014400,-0.004200,0.000000
aim_hud_offset_pos_16x9							   = -0.014400,-0.004200,0.000000
aim_hud_offset_rot                                 = -0.023500,0.016750,0.000000
aim_hud_offset_rot_16x9                            = -0.023500,0.016750,0.000000
anm_empty_click									   = m320_empty_click, empty_click
anm_bore                                           = m320_idle_aim
anm_hide                                           = m320_holster
anm_idle                                           = m320_idle
anm_idle_aim                                       = m320_idle_aim
anm_idle_moving                                    = m320_moving
anm_idle_moving_slow                               = m320_moving_slow
anm_idle_moving_crouch                             = m320_crouch
anm_idle_aim_moving             				   = m320_moving_aim
anm_shots                                          = m320_shoot, shoot
anm_show                                           = m320_draw

anm_reload										   = m320_reload, reload
anm_reload_empty								   = m320_reload, reload

anm_sprint_start         					       = m320_sprint_start
anm_sprint_idle         					       = m320_sprint
anm_sprint_end         					           = m320_sprint_end

anm_switch_device                                  = m320_flash
anm_gasmask                                        = m320_clear

attach_place_idx                                   = 0
fire_bone                                          = wpn_body
fire_point                                         = 0.000000,0.003300,0.112700
gl_hud_offset_pos                                  = 0,0,0
gl_hud_offset_rot                                  = 0,0,0
hands_orientation                                  = 0,0,0
hands_orientation_16x9                             = 0,0,0
hands_position									   = 0.016075,0.008800,-0.187500
hands_position_16x9 							   = 0.016075,0.008800,-0.187500
item_orientation                                   = 0,0,0
item_position                                      = 0,0,0
item_visual                                        = dynamics\weapons\wpn_m320\wpn_m320_hud.ogf
lean_hud_offset_pos                                = 0,0,0
lean_hud_offset_rot                                = 0,0,0
shell_bone                                         = wpn_body
shell_dir                                          = 0.0, 1.0, 0.0
shell_point                                        = 0.0, 0.0, 0.0
zoom_hide_crosshair                                = true

anim_aim_start  								   = aim_start_l85_g, 1, 1, 0.14, 0.15
anim_aim_idle 								       = aim_idle_l85_g, 1, 1, 0.2, 0.2
anim_aim_end    								   = aim_end_l85_g, 1, 1, 0.14, 0.15

