[wpn_ak74u]:weapon_probability,default_weapon_params,wpn_ak74u_sounds
$npc                                               = on
$prefetch                                          = 8
$spawn                                             = "weapons\ak-74u"
ammo_class                                         = ammo_5.45x39_fmj, ammo_5.45x39_ap
ammo_current                                       = 180
ammo_elapsed                                       = 30
ammo_limit                                         = 210
ammo_mag_size                                      = 30
ammo_mag_size_ui                                   = 30
animation_slot                                     = 2
bullet_speed                                       = 735
block_bore										   = true
cam_return              						   = 0
cam_relax_speed         						   = 12			;скорость возврата в исходное положение
cam_relax_speed_ai     							   = 120.75
cam_dispersion          						   = 0.9		;увеличения угла (в градусах) с первым выстрелом
cam_dispersion_inc      						   = 0.7	;увеличениe cam_dispersion с каждым выстрелом
cam_dispersion_frac     						   = 1.1	    ;ствол будет подыматься на cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
cam_max_angle									   = 50.0      ;максимальный угол отдачи
cam_max_angle_horz      						   = 50.0      ;(degree) maximum shot horizontal degree
cam_step_angle_horz     						   = 2.25		;(degree) size of step camera moved in horizontal position while shooting
cform                                              = skeleton
class                                              = WP_LR300
condition_queue_shot_dec                           = 0.001
condition_shot_dec                                 = 0.00062
control_inertion_factor                            = 1.2f
cost                                               = 9000
crosshair_inertion                                 = 5.50
description                                        = st_wpn_ak74u_descr
ef_main_weapon_type                                = 2
ef_weapon_type                                     = 6
fire_dispersion_base                               = 0.25 ;0.19 
fire_dispersion_condition_factor                   = 2
fire_distance                                      = 250
fire_modes                                         = 1, -1
fire_point                                         = 0.0, 0.262, 0.447
fire_point2                                        = 0.0, 0.262, 0.547
flame_particles				                       = weapons\new_effects\aksu
grenade_class                                      = ammo_vog-25
grenade_flame_particles                            = weapons\generic_weapon01
grenade_launcher_name                              = 
grenade_launcher_status                            = 0
grenade_launcher_x                                 = 
grenade_launcher_y                                 = 
GroupControlSection                                = spawn_group
hand_dependence                                    = 1
hit_type                                           = fire_wound
holder_fov_modifier                                = 1.0
holder_range_modifier                              = 1.0
hud                                                = wpn_ak74u_hud
installed_upgrades                                 = 
inv_grid_height                                    = 2
inv_grid_width                                     = 4
inv_grid_x                                         = 36
inv_grid_y                                         = 0
inv_name                                           = st_wpn_ak74u
inv_name_short                                     = st_wpn_ak74u
inv_weight                                         = 2.7
kill_msg_height                                    = 30
kill_msg_width                                     = 69
kill_msg_x                                         = 0
kill_msg_y                                         = 123
launch_speed                                       = 0
light_color                                        = 0.6,0.5,0.3
light_disabled                                     = false
light_range                                        = 5
light_time                                         = 0.07
light_var_color                                    = 0.05
light_var_range                                    = 0.5
max_radius                                         = 70
min_radius                                         = 0
misfire_end_condition                              = 0.1
misfire_end_prob                                   = 0.047
misfire_probability                                = 0.005
misfire_start_condition                            = 0.6
misfire_start_prob                                 = 0.003
orientation                                        = 0, 0, 0
PDM_disp_base 									   = 1.5
PDM_disp_vel_factor 							   = 2.1
PDM_disp_accel_factor 							   = 2.1
PDM_disp_crouch	 								   = 1.0
PDM_disp_crouch_no_acc 							   = 1.0
ph_mass                                            = 3
position                                           = -0.026, -0.175, 0.0
orientation										   = 0,0,0
reload_dof                                         = 0.0, 0.5, 5, 2.8
reload_empty_dof                                   = 0.0, 0.5, 5, 3.7
rpm                                                = 700
rpm_empty_click                                    = 200
scheduled                                          = off
scope_status                                       = 2
scopes 											   = okp, ekp, rakurs, 1p78
parent_section  								   = wpn_ak74u
scope_x                                            = 23
scope_y                                            = 7
scope_zoom_factor                                  = 100
shell_particles                                    = weapons\shells\generic_shells_r_762_39
shell_point                                        = 0.0, 0.262, 0.1896
shell_dir               						   = 0,1,0
shell_bone                						   = wpn_body
silencer_bullet_speed                              = 740
silencer_fire_distance                             = 255
silencer_light_color                               = 0.6,0.5,0.3
silencer_light_range                               = 0.01
silencer_light_time                                = 0.2
silencer_light_var_color                           = 0.05
silencer_light_var_range                           = 0.5
silencer_name                                      = sil_pbs-4
silencer_smoke_particles                           = weapons\generic_shoot_00
silencer_status                                    = 2
silencer_x                                         = 172
silencer_y                                         = 15
single_handed                                      = 0
slot                                               = 2
smoke_particles				                       = weapons\generic_shoot_00
startup_ammo                                       = 90
strap_bone0                                        = bip01_spine2
strap_bone1                                        = bip01_spine1
strap_position         							   = -0.17,-0.43,0.2
strap_orientation      							   = -10,-5,10
time_to_aim                                        = 1.0
upgr_icon_height                                   = 150
upgr_icon_width                                    = 250
upgr_icon_x                                        = 1300
upgr_icon_y                                        = 0
upgrade_scheme                                     = upgrade_scheme_ak74u
upgrades                                           = up_gr_firstab_ak74u, up_gr_seconab_ak74u, up_gr_thirdab_ak74u, up_gr_fourtab_ak74u, up_gr_fifthab_ak74u
use_aim_bullet                                     = false
visual                                             = dynamics\weapons\wpn_ak74u\wpn_ak74u.ogf
weapon_class                                       = assault_rifle
zoom_cam_relax_speed         					   = 10	    ; scope & ironsight
zoom_cam_relax_speed_ai      					   = 360
zoom_cam_dispersion          					   = 0.8
zoom_cam_dispersion_inc      					   = 0.6
zoom_cam_dispersion_frac     					   = 0.9
zoom_cam_max_angle           					   = 50.0
zoom_cam_max_angle_horz      					   = 50.0
zoom_cam_step_angle_horz     					   = 1.6
zoom_dof                                           = 0.5, 1.0, 180
zoom_enabled                                       = true
zoom_rotate_time                                   = 6.5

shell_section_0                                    = shell_5.45x39
shell_section_1                                    = shell_5.45x39

reload_time 									   = 1.8
reload_empty_time 								   = 2.7

use_device_anims 								   = true

[wpn_ak74u_hud]:hud_base
aim_hud_offset_pos_16x9							   = 0.005400,0.000800,0.000000
aim_hud_offset_pos								   = 0.005400,0.000800,0.000000
aim_hud_offset_rot_16x9							   = 0.000250,0.000750,0.000000
aim_hud_offset_rot								   = 0.000250,0.000750,0.000000
anm_show										   = aksu_draw
anm_hide                						   = aksu_hide
anm_idle                						   = aksu_idle
anm_idle_moving_slow         					   = aksu_walk_slow
anm_idle_moving         						   = aksu_walk
anm_shots               						   = aksu_shoot, shoot
anm_shots_when_aim              				   = aksu_aim_shoot, shoot
anm_reload	        							   = aksu_reload, reload
anm_reload_empty	        					   = aksu_reload_empty, reload_empty
anm_reload_misfire								   = aksu_revival, misfire
anm_idle_moving_crouch  						   = aksu_walk_down
anm_idle_aim            						   = aksu_idle_aim
anm_idle_aim_moving                                = aksu_aim_walk
anm_bore                						   = aksu_idle_aim
anm_firemode                					   = aksu_firemode

anm_sprint_start         						   = aksu_sprint_start
anm_sprint_idle	        						   = aksu_sprint
anm_sprint_end         						   	   = aksu_sprint_end

anm_switch_device                                  = aksu_flash
anm_gasmask                                        = aksu_clear

attach_place_idx                                   = 0
fire_bone                                          = muzzle
fire_bone2                                         = muzzle
fire_point										   = 0.000000,0.000000,0.000000
fire_point2                                        = 0,0,0
gl_hud_offset_pos                                  = 0,0,0
gl_hud_offset_pos_16x9                             = 0,0,0
gl_hud_offset_rot                                  = 0,0,0
gl_hud_offset_rot_16x9                             = 0,0,0
hands_position_16x9				                   = -0.011100,-0.065400,0.065000
hands_orientation_16x9							   = 0.000000,0.000000,0.000000
hands_position				                       = -0.011100,-0.065400,0.065000
hands_orientation			    				   = 0.000000,0.000000,0.000000
item_orientation                                   = 0,0,0
item_position                                      = 0,0,0
item_visual                                        = dynamics\weapons\wpn_ak74u\wpn_ak74u_hud.ogf
lean_hud_offset_pos                                = 0,0,0
lean_hud_offset_rot                                = 0,0,0
shell_bone                                         = bullet
shell_dir                                          = 0.0, 1.0, 0.0
shell_point                                        = 0,0.01,0
zoom_hide_crosshair                                = true

anim_aim_start 									   = aim_start_aksu, 1.11, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu, 1.18, 1, 0.14, 0.15

[wpn_ak74u_ekp]:wpn_ak74u
$spawn             							 	   = "weapons\wpn_ak74u_ekp"
hud											 	   = wpn_ak74u_ekp_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_ekp.ogf
scope_x                                      	   = 62
scope_y                                      	   = 5
scope_back = true

[wpn_ak74u_ekp_hud]:wpn_ak74u_hud
item_visual                						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_ekp_hud.ogf

aim_hud_offset_pos_16x9							   = 0.001100,-0.020900,-0.035700
aim_hud_offset_pos								   = 0.001100,-0.020900,-0.035700
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_okp]:wpn_ak74u
$spawn             								   = "weapons\wpn_ak74u_okp"
hud												   = wpn_ak74u_okp_hud
visual											   = dynamics\weapons\wpn_ak74u\wpn_ak74u_okp.ogf
scope_x                                     	   = 68
scope_y                                     	   = 6
scope_back = true

[wpn_ak74u_okp_hud]:wpn_ak74u_hud
item_visual               						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_okp_hud.ogf

aim_hud_offset_pos_16x9							   = 0.014200,-0.013700,0.001400
aim_hud_offset_pos								   = 0.014200,-0.013700,0.001400
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

[wpn_ak74u_rakurs]:wpn_ak74u
$spawn             							       = "weapons\wpn_ak74u_rakurs"
hud											       = wpn_ak74u_rakurs_hud
visual										       = dynamics\weapons\wpn_ak74u\wpn_ak74u_rakurs.ogf
scope_x                                            = 64
scope_y                                            = 1
scope_back = true

[wpn_ak74u_rakurs_hud]:wpn_ak74u_hud
item_visual               						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_rakurs_hud.ogf

aim_hud_offset_pos_16x9							   = 0.000400,-0.019300,-0.042500
aim_hud_offset_pos								   = 0.000400,-0.019300,-0.042500
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_1p78]:wpn_ak74u
$spawn             							 	   = "weapons\wpn_ak74u_1p78"
hud											 	   = wpn_ak74u_1p78_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_1p78.ogf
scope_x                                      	   = 53
scope_y                                      	   = -2
scope_back = true

max_radius                                         = 200
min_radius                                         = 5

[wpn_ak74u_1p78_hud]:wpn_ak74u_hud
item_visual                						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_1p78_hud.ogf

anm_shots_when_aim 								   = aksu_shoot_scope, shoot

aim_hud_offset_pos_16x9							   = 0.000900,-0.011400,0.006500
aim_hud_offset_pos								   = 0.000900,-0.011400,0.006500
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag]:wpn_ak74u,wpn_ak105_sounds
$spawn                                             = "weapons\wpn_ak74u_snag"
ammo_elapsed                                       = 45
ammo_mag_size                                      = 45
ammo_mag_size_ui                                   = 45
cam_return										   = 0
cam_relax_speed             					   = 10		;скорость возврата в исходное положение
cam_relax_speed_ai      						   = 360
cam_dispersion              					   = 0.7		;увеличени¤ угла (в градусах) с первым выстрелом
cam_dispersion_inc         						   = 0.5		;увеличениe cam_dispersion с каждым выстрелом
cam_dispersion_frac        						   = 1.0	    ;ствол будет подыматьс¤ на cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
cam_max_angle									   = 50.0      ;максимальный угол отдачи
cam_max_angle_horz         						   = 50.0      ;(degree) maximum shot horizontal degree
cam_step_angle_horz        						   = 2.0		;(degree) size of step camera moved in horizontal position while shooting
cost                                               = 35000
description                                        = st_wpn_ak74u_snag_descr
fire_distance                                      = 450
hud                                                = wpn_ak74u_snag_hud
inv_grid_height                                    = 2
inv_grid_width                                     = 5
inv_grid_x                                         = 31
inv_grid_y                                         = 8
inv_name                                           = st_wpn_ak74u_snag
inv_name_short                                     = st_wpn_ak74u_snag
inv_weight                                         = 3.3
ph_mass                                            = 4
scope_status                                       = 2
scopes 											   = ac10632, eot, microt1, okp, ekp, rakurs, 1p78, pso
silencer_x                                         = 210
silencer_y                                         = 0
parent_section  								   = wpn_ak74u_snag
upgr_icon_height                                   = 150
upgr_icon_width                                    = 300
upgr_icon_x                                        = 300
upgr_icon_y                                        = 0
upgrade_scheme                                     = upgrade_scheme_ak74u
upgrades                                           = up_gr_firstab_ak74u, up_gr_seconab_ak74u, up_gr_thirdab_ak74u, up_gr_fourtab_ak74u, up_gr_fifthab_ak74u
visual                                             = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag
PDM_disp_base 									   = 1.2
PDM_disp_vel_factor 							   = 1.9
PDM_disp_accel_factor 							   = 1.9
PDM_disp_crouch	 								   = 1.0
PDM_disp_crouch_no_acc 							   = 1.0
zoom_cam_relax_speed         					   = 10	    ; scope & ironsight
zoom_cam_relax_speed_ai      					   = 360
zoom_cam_dispersion          					   = 0.45
zoom_cam_dispersion_inc      					   = 0.45
zoom_cam_dispersion_frac     					   = 0.7
zoom_cam_max_angle           					   = 50.0
zoom_cam_max_angle_horz      					   = 50.0
zoom_cam_step_angle_horz     					   = 1.25

[wpn_ak74u_snag_hud]:wpn_ak74u_hud
aim_hud_offset_pos								   = 0.005300,0.003900,0.000000
aim_hud_offset_pos_16x9							   = 0.005300,0.003900,0.000000
aim_hud_offset_rot								   = 0.000750,0.002000,0.000000
aim_hud_offset_rot_16x9							   = 0.000750,0.002000,0.000000
fire_point                                         = 0.000000,0.000000,0.134400
item_visual                                        = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_hud

[wpn_ak74u_snag_ac10632]:wpn_ak74u_snag
$spawn                                             = "weapons\wpn_ak74u_snag_ac10632"
hud												   = wpn_ak74u_snag_ac10632_hud
scope_x         								   = 142
scope_y         								   = -22
visual											   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_ac10632.ogf

[wpn_ak74u_snag_ac10632_hud]:wpn_ak74u_snag_hud
item_visual            	 						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_ac10632_hud.ogf

aim_hud_offset_pos_16x9							   = -0.001200,-0.013800,-0.115601
aim_hud_offset_pos								   = -0.001200,-0.013800,-0.115601
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_eot]:wpn_ak74u_snag
$spawn                                             = "weapons\wpn_ak74u_snag_eot"
hud												   = wpn_ak74u_snag_eot_hud
scope_x         								   = 147
scope_y         								   = -23
visual											   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_eot.ogf

[wpn_ak74u_snag_eot_hud]:wpn_ak74u_snag_hud
item_visual            	 						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_eot_hud.ogf

aim_hud_offset_pos_16x9							   = -0.001600,-0.016500,-0.097101
aim_hud_offset_pos								   = -0.001600,-0.016500,-0.097101
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_microt1]:wpn_ak74u_snag
$spawn                                             = "weapons\wpn_ak74u_snag_microt1"
hud												   = wpn_ak74u_snag_microt1_hud
scope_x         								   = 148
scope_y         								   = -24
visual											   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_micro-t1.ogf

[wpn_ak74u_snag_microt1_hud]:wpn_ak74u_snag_hud
item_visual            	 						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_micro-t1_hud.ogf

aim_hud_offset_pos_16x9							   = -0.001100,-0.018700,-0.118901
aim_hud_offset_pos								   = -0.001100,-0.018700,-0.118901
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_ekp]:wpn_ak74u_snag
$spawn             							 	   = "weapons\wpn_ak74u_snag_ekp"
hud											 	   = wpn_ak74u_snag_ekp_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_ekp.ogf
scope_x                                      	   = 70
scope_y                                      	   = -10
scope_back = true

[wpn_ak74u_snag_ekp_hud]:wpn_ak74u_snag_hud
item_visual                						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_ekp_hud.ogf

aim_hud_offset_pos_16x9							   = 0.000700,-0.019000,-0.042700
aim_hud_offset_pos								   = 0.000700,-0.019000,-0.042700
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_okp]:wpn_ak74u_snag
$spawn             							 	   = "weapons\wpn_ak74u_snag_okp"
hud											 	   = wpn_ak74u_snag_okp_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_okp.ogf
scope_x                                      	   = 77
scope_y                                      	   = -9
scope_back = true

[wpn_ak74u_snag_okp_hud]:wpn_ak74u_snag_hud
item_visual               						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_okp_hud.ogf

aim_hud_offset_pos_16x9							   = 0.012800,-0.008500,0.000000
aim_hud_offset_pos								   = 0.012800,-0.008500,0.000000
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

[wpn_ak74u_snag_rakurs]:wpn_ak74u_snag
$spawn             							 	   = "weapons\wpn_ak74u_snag_rakurs"
hud											 	   = wpn_ak74u_snag_rakurs_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_rakurs.ogf
scope_x                                      	   = 70
scope_y                                      	   = -14
scope_back = true

[wpn_ak74u_snag_rakurs_hud]:wpn_ak74u_snag_hud
item_visual               						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_rakurs_hud.ogf

aim_hud_offset_pos_16x9							   = 0.000400,-0.017300,-0.052900
aim_hud_offset_pos								   = 0.000400,-0.017300,-0.052900
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_1p78]:wpn_ak74u_snag
$spawn             							 	   = "weapons\wpn_ak74u_snag_1p78"
hud											 	   = wpn_ak74u_snag_1p78_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_1p78.ogf
scope_x                                      	   = 59
scope_y                                      	   = -17
scope_back = true

max_radius                                         = 200
min_radius                                         = 5

[wpn_ak74u_snag_1p78_hud]:wpn_ak74u_snag_hud
item_visual                						   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_1p78_hud.ogf

anm_shots_when_aim 								   = aksu_shoot_scope, shoot

aim_hud_offset_pos_16x9							   = 0.000300,-0.008900,0.002500
aim_hud_offset_pos								   = 0.000300,-0.008900,0.002500
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15

[wpn_ak74u_snag_pso]:wpn_ak74u_snag
$spawn             							 	   = "weapons\wpn_ak74u_snag_pso"
hud											 	   = wpn_ak74u_snag_pso_hud
visual										 	   = dynamics\weapons\wpn_ak74u\wpn_ak74u_snag_pso.ogf
scope_x                                      	   = 37
scope_y                                      	   = -11
scope_back = true

max_radius                                         = 200
min_radius                                         = 5

[wpn_ak74u_snag_pso_hud]:wpn_ak74u_snag_hud
anm_shots_when_aim 								   = aksu_shoot_scope, shoot

aim_hud_offset_pos_16x9							   = 0.014800,0.008400,0.002500
aim_hud_offset_pos								   = 0.014800,0.008400,0.002500
aim_hud_offset_rot_16x9							   = 0,0,0
aim_hud_offset_rot								   = 0,0,0

anim_aim_start 									   = aim_start_aksu_scope, 1, 1, 0.14, 0.15
anim_aim_idle  									   = aim_idle_aksu_scope, 1, 1, 0.2, 0.2
anim_aim_end   									   = aim_end_aksu_scope, 1, 1, 0.14, 0.15									
