[upgrades_properties]
prop_3xfire                                        ; 
prop_ammo_size                                     ; 
prop_armor                                         ; 
prop_artefact                                      ; 
prop_autofire                                      ; 
prop_autolock                                      ; 
prop_autolockscope                                 ; 
prop_bullet_speed                                  ; 
prop_calibre                                       ; 
prop_chem                                          ; 
prop_contrast                                      ; 
prop_damage                                        ; 
prop_dispersion                                    ; 
prop_durability                                    ; 
prop_electro                                       ; 
prop_grenade_launcher                              ; 
prop_inertion                                      ; 
prop_night_vision                                  ; 
prop_nightvision                                   ; 
prop_no_buck                                       ; 
prop_power                                         ; 
prop_psy                                           ; 
prop_radio                                         ; 
prop_recoil                                        ; 
prop_reliability                                   ; 
prop_restore_bleeding                              ; 
prop_restore_health                                ; 
prop_rpm                                           ; 
prop_scanner                                       ; 
prop_scope                                         ; 
prop_scope_1.5x                                    ; 
prop_scope_1.6x                                    ; 
prop_scope_10x                                     ; 
prop_scope_4x                                      ; 
prop_scope_5x                                      ; 
prop_scope_6x                                      ; 
prop_scope_attach                                  ; 
prop_silencer                                      ; 
prop_sprint                                        ; 
prop_thermo                                        ; 
prop_tonnage                                       ; 
prop_underbarrel_slot                              ; 
prop_weight                                        ; 
prop_weightoutfit                                  ; 
prop_kratnost_bino								   ;
prop_contrast_bino								   ;

[prop_weight]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_weight
name                                               = st_prop_weight
params                                             = hit_power, rpm, cost

[prop_silencer]
functor                                            = inventory_upgrades.property_functor_c
icon                                               = ui_wp_propery_02
name                                               = st_prop_silencer
params                                             = hit_power, rpm, cost

[prop_underbarrel_slot]
functor                                            = inventory_upgrades.property_functor_c
icon                                               = ui_wp_propery_03
name                                               = st_prop_underbarrel_slot
params                                             = hit_power, rpm, cost

[prop_reliability]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_nadezhnost
name                                               = st_prop_reliability
params                                             = hit_power, rpm, cost

[prop_bullet_speed]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_nastilnost
name                                               = st_prop_bullet_speed
params                                             = hit_power, rpm, cost

[prop_recoil]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_otdacha
name                                               = st_prop_recoil
params                                             = prop_rpm

[prop_ammo_size]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_propery_07
name                                               = ui_ammo_count
params                                             = hit_power, rpm, cost

[prop_grenade_launcher]
functor                                            = inventory_upgrades.property_functor_c
icon                                               = ui_wp_propery_08
name                                               = st_prop_grenade_launcher
params                                             = hit_power, rpm, cost

[prop_scope_4x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_propery_09
name                                               = st_prop_scope_4x
params                                             = rpm, hit_impulse

[prop_scope_1.6x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_propery_10
name                                               = st_prop_scope_1.6x
params                                             = cost, rpm

[prop_rpm]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_skorostrelnost
name                                               = ui_inv_rate_of_fire
params                                             = prop_recoil

[prop_calibre]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_propery_12
name                                               = st_prop_calibre
params                                             = cost, rpm

[prop_autofire]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_autofire
name                                               = st_auto_fire
params                                             = fire_wound_immunity, cost

[prop_3xfire]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_3xfire
name                                               = st_semi_auto_fire
params                                             = fire_wound_immunity, cost

[prop_dispersion]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_tochnost
name                                               = ui_inv_accuracy
params                                             = cost, rpm

[prop_inertion]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_prop_ergonomics
name                                               = ui_inv_handling
params                                             = cost, rpm

[prop_autolockscope]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_autolockscope
name                                               = st_prop_autolockscope
params                                             = fire_wound_immunity, cost

[prop_scope_1.5x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_scope_1.5x
name                                               = st_prop_scope_1.5x
params                                             = fire_wound_immunity, cost

[prop_scope_5x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_scope_5x
name                                               = st_prop_scope_5x
params                                             = fire_wound_immunity, cost

[prop_scope_6x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_scope_6x
name                                               = st_prop_scope_6x
params                                             = fire_wound_immunity, cost

[prop_scope_10x]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_scope_10x
name                                               = st_prop_scope_10x
params                                             = fire_wound_immunity, cost

[prop_scope_attach]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_scope_attach
name                                               = st_prop_scope_attach
params                                             = fire_wound_immunity, cost

[prop_nightvision]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_nightvision
name                                               = st_prop_night_vision_2
params                                             = fire_wound_immunity, cost

[prop_scope]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_optics
name                                               = st_prop_scope
params                                             = fire_wound_immunity, cost

[prop_contrast]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_wp_prop_contrast
name                                               = st_prop_contrast
params                                             = fire_wound_immunity, cost

[prop_no_buck]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_wp_propery_07
name                                               = st_no_buck
params                                             = hit_power, rpm, cost

[prop_armor]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_01
name                                               = ui_inv_outfit_fire_wound_protection
params                                             = fire_wound_immunity, cost

[prop_damage]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_damage
name                                               = ui_inv_outfit_wound_protection
params                                             = fire_wound_immunity, cost

[prop_durability]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_03
name                                               = st_prop_durability
params                                             = fire_wound_immunity, cost

[prop_restore_bleeding]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_restore_bleeding
name                                               = st_prop_restore_bleeding
params                                             = fire_wound_immunity, cost

[prop_restore_health]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_05
name                                               = st_prop_restore_health
params                                             = fire_wound_immunity, cost

[prop_night_vision]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_night_vision
name                                               = st_prop_night_vision
params                                             = fire_wound_immunity, cost

[prop_power]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_07
name                                               = ui_inv_outfit_power_restore
params                                             = fire_wound_immunity, cost

[prop_tonnage]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_08
name                                               = ui_inv_outfit_additional_weight
params                                             = fire_wound_immunity, cost

[prop_electro]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_electro
name                                               = ui_inv_outfit_shock_protection
params                                             = fire_wound_immunity, cos

[prop_thermo]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_thermo
name                                               = ui_inv_outfit_burn_protection
params                                             = fire_wound_immunity, cost

[prop_radio]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_09
name                                               = ui_inv_outfit_radiation_protection
params                                             = fire_wound_immunity, cost

[prop_chem]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_chem
name                                               = ui_inv_outfit_chemical_burn_protection
params                                             = fire_wound_immunity, cost

[prop_psy]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_propery_11
name                                               = ui_inv_outfit_telepatic_protection
params                                             = fire_wound_immunity, cost

[prop_artefact]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_artefact
name                                               = st_prop_artefact
params                                             = fire_wound_immunity, cost

[prop_weightoutfit]
functor                                            = inventory_upgrades.property_functor_a
icon                                               = ui_am_prop_weightoutfit
name                                               = st_prop_weightoutfit
params                                             = fire_wound_immunity, cost

[prop_autolock]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_am_prop_autolock
name                                               = st_prop_autolock
params                                             = fire_wound_immunity, cost

[prop_sprint]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_am_prop_sprint
name                                               = st_prop_sprint
params                                             = fire_wound_immunity, cost

[prop_scanner]
functor                                            = inventory_upgrades.property_functor_b
icon                                               = ui_am_prop_scanner
name                                               = st_prop_scanner
params                                             = fire_wound_immunity, cost

[prop_kratnost_bino]
name     = st_prop_kratnost_bino
icon     = ui_wp_prop_scope_10x
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost

[prop_contrast_bino]
name     = st_prop_contrast_bino
icon     = ui_wp_prop_contrast
functor  = inventory_upgrades.property_functor_b
params   = fire_wound_immunity, cost
