[up_sect_firsta_wincheaster1300]
condition_queue_shot_dec                           = -0.000075
condition_shot_dec                                 = -0.00005
cost                                               = 1000
value                                              = +10

[up_sect_firstc_wincheaster1300]
bullet_speed                                       = +76
cost                                               = 1400
fire_dispersion_base                               = -0.01
value                                              = +20

[up_sect_firstd_wincheaster1300]
cam_dispersion                                     = -0.3
cam_dispersion_inc                                 = -0.3
cam_step_angle_horz                                = -0.3
cost                                               = 1400
value                                              = -20
zoom_cam_dispersion                                = -0.3
zoom_cam_dispersion_inc                            = -0.3
zoom_cam_step_angle_horz                           = -0.3

[up_sect_firste_wincheaster1300]
cost                                               = 1800
fire_dispersion_base                               = -0.035
fire_dispersion_condition_factor                   = -0.25
value                                              = +30

[up_sect_secona_wincheaster1300]
cost                                               = 1000
crosshair_inertion                                 = -0.5
inv_weight                                         = -1
PDM_disp_accel_factor                              = -0.2
PDM_disp_vel_factor                                = -0.2
value                                              = -1

[up_sect_seconc_wincheaster1300]
cost                                               = 1400
crosshair_inertion                                 = -1.5
PDM_disp_accel_factor                              = -0.5
PDM_disp_base                                      = -0.1
PDM_disp_vel_factor                                = -0.5
value                                              = +15

[up_sect_second_wincheaster1300]
condition_queue_shot_dec                           = -0.000125
condition_shot_dec                                 = -0.000075
cost                                               = 1400
value                                              = +15

[up_sect_secone_wincheaster1300]
cam_dispersion                                     = -0.5
cam_dispersion_inc                                 = -0.5
cam_step_angle_horz                                = -0.5
cost                                               = 1800
value                                              = -30
zoom_cam_dispersion                                = -0.6
zoom_cam_dispersion_inc                            = -0.6
zoom_cam_step_angle_horz                           = -0.6

[up_sect_thirda_wincheaster1300]
condition_queue_shot_dec                           = -0.000075
condition_shot_dec                                 = -0.00005
cost                                               = 1000
value                                              = +10

[up_sect_thirdc_wincheaster1300]
cost                                               = 1400
fire_dispersion_base                               = -0.02
fire_dispersion_condition_factor                   = -0.25
value                                              = +20

[up_sect_thirdd_wincheaster1300]
cam_dispersion                                     = -0.3
cam_dispersion_inc                                 = -0.3
cam_step_angle_horz                                = -0.3
cost                                               = 1400
value                                              = -20
zoom_cam_dispersion                                = -0.3
zoom_cam_dispersion_inc                            = -0.3
zoom_cam_step_angle_horz                           = -0.3

[up_sect_thirde_wincheaster1300]
condition_queue_shot_dec                           = -0.000175
condition_shot_dec                                 = -0.0001
cost                                               = 1800
value                                              = +30

[up_sect_thirdf_wincheaster1300]
cost                                               = 3000
;fire_modes                                         = 1, -1
rpm                                                = +20
value                                              = +25

[up_sect_fourta_wincheaster1300]
ammo_mag_size                                      = 2
cost                                               = 2400
value                                              = +2

[up_firsta_wincheaster1300]
description                                        = st_up_bard_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_firstcd_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_1
known                                              = 1
name                                               = st_up_bard_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 0, 0
section                                            = up_sect_firsta_wincheaster1300

[up_firstc_wincheaster1300]
description                                        = st_up_bard_b5_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_firstef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_2
known                                              = 1
name                                               = st_up_bard_b5_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_bullet_speed
scheme_index                                       = 1, 0
section                                            = up_sect_firstc_wincheaster1300

[up_firstd_wincheaster1300]
description                                        = st_up_bard_b4_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_firstef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_3
known                                              = 1
name                                               = st_up_bard_b4_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 1, 1
section                                            = up_sect_firstd_wincheaster1300

[up_firste_wincheaster1300]
description                                        = st_up_bard_c3_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_Cheyser_13_4
known                                              = 1
name                                               = st_up_bard_c3_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_dispersion
scheme_index                                       = 2, 0
section                                            = up_sect_firste_wincheaster1300

[up_secona_wincheaster1300]
description                                        = st_up_stvd_a3_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_seconcd_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_5
known                                              = 1
name                                               = st_up_stvd_a3_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_weight
scheme_index                                       = 0, 1
section                                            = up_sect_secona_wincheaster1300

[up_seconc_wincheaster1300]
description                                        = st_up_stvd_b2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_seconef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_6
known                                              = 1
name                                               = st_up_stvd_b2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_inertion
scheme_index                                       = 1, 2
section                                            = up_sect_seconc_wincheaster1300

[up_second_wincheaster1300]
description                                        = st_up_stvd_b5_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_seconef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_7
known                                              = 1
name                                               = st_up_stvd_b5_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 1, 3
section                                            = up_sect_second_wincheaster1300

[up_secone_wincheaster1300]
description                                        = st_up_stvd_c2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_Cheyser_13_8
known                                              = 1
name                                               = st_up_stvd_c2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 2, 1
section                                            = up_sect_secone_wincheaster1300

[up_thirda_wincheaster1300]
description                                        = st_up_autd_a2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_thirdcd_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_9
known                                              = 1
name                                               = st_up_autd_a2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 0, 2
section                                            = up_sect_thirda_wincheaster1300

[up_thirdc_wincheaster1300]
description                                        = st_up_autd_b2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_thirdef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_10
known                                              = 1
name                                               = st_up_autd_b2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_dispersion
scheme_index                                       = 1, 4
section                                            = up_sect_thirdc_wincheaster1300

[up_thirdd_wincheaster1300]
description                                        = st_up_autd_b1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_thirdef_wincheaster1300
icon                                               = ui_inGame2_upgrade_Cheyser_13_11
known                                              = 1
name                                               = st_up_autd_b1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 1, 5
section                                            = up_sect_thirdd_wincheaster1300

[up_thirde_wincheaster1300]
description                                        = st_up_autd_c1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_Cheyser_13_12
known                                              = 1
name                                               = st_up_autd_c1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 2, 2
section                                            = up_sect_thirde_wincheaster1300

[up_thirdf_wincheaster1300]
description                                        = st_up_autd_c3_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_Cheyser_13_13
known                                              = 1
name                                               = st_up_autd_c3_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
;property                                           = prop_rpm, prop_autofire
property                                           = prop_rpm
scheme_index                                       = 2, 3
section                                            = up_sect_thirdf_wincheaster1300

[up_fourta_wincheaster1300]
description                                        = st_up_addd_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_Cheyser_13_14
known                                              = 1
name                                               = st_up_addd_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_ammo_size
scheme_index                                       = 0, 3
section                                            = up_sect_fourta_wincheaster1300

[up_gr_firstab_wincheaster1300]
elements                                           = up_firsta_wincheaster1300

[up_gr_firstcd_wincheaster1300]
elements                                           = up_firstc_wincheaster1300, up_firstd_wincheaster1300

[up_gr_firstef_wincheaster1300]
elements                                           = up_firste_wincheaster1300

[up_gr_seconab_wincheaster1300]
elements                                           = up_secona_wincheaster1300

[up_gr_seconcd_wincheaster1300]
elements                                           = up_seconc_wincheaster1300, up_second_wincheaster1300

[up_gr_seconef_wincheaster1300]
elements                                           = up_secone_wincheaster1300

[up_gr_thirdab_wincheaster1300]
elements                                           = up_thirda_wincheaster1300

[up_gr_thirdcd_wincheaster1300]
elements                                           = up_thirdc_wincheaster1300, up_thirdd_wincheaster1300

[up_gr_thirdef_wincheaster1300]
elements                                           = up_thirde_wincheaster1300, up_thirdf_wincheaster1300

[up_gr_fourtab_wincheaster1300]
elements                                           = up_fourta_wincheaster1300
