[up_sect_firsta_pkm]
cost                                               = 4000
fire_dispersion_condition_factor                   = -0.134
misfire_end_prob                                   = -0.005
misfire_start_prob                                 = -0.0004
value                                              = +10

[up_sect_firstc_pkm]
cam_dispersion                                     = -0.12
cam_dispersion_inc                                 = -0.09
cam_max_angle                                      = -3.0
cam_step_angle_horz                                = -0.15
zoom_cam_dispersion                                = -0.025
zoom_cam_dispersion_inc                            = -0.035
zoom_cam_step_angle_horz                           = -0.05
cost                                               = 7000
value                                              = -20

[up_sect_firstd_pkm]
bullet_speed                                       = +165
cost                                               = 5000
fire_dispersion_base                               = -0.01
value                                              = +20

[up_sect_firste_pkm]
cost                                               = 6000
rpm                                                = +80
value                                              = +25

[up_sect_secona_pkm]
cam_dispersion                                     = -0.06
cam_dispersion_inc                                 = -0.03
cam_step_angle_horz                                = -0.075
zoom_cam_dispersion                                = -0.025
zoom_cam_dispersion_inc                            = -0.035
zoom_cam_step_angle_horz                           = -0.05
cost                                               = 6000
value                                              = -10

[up_sect_seconc_pkm]
cam_dispersion                                     = -0.012
cam_dispersion_inc                                 = -0.09
cam_max_angle                                      = -3.0
cam_step_angle_horz                                = -0.15
zoom_cam_dispersion                                = -0.025
zoom_cam_dispersion_inc                            = -0.035
zoom_cam_step_angle_horz                           = -0.05
cost                                               = 7000
value                                              = -20

[up_sect_secone_pkm]
cost                                               = 6000
crosshair_inertion                                 = -0.5
PDM_disp_accel_factor                              = -0.5
PDM_disp_base                                      = -0.15
PDM_disp_vel_factor                                = -0.5
value                                              = +25

[up_sect_seconf_pkm]
cost                                               = 6000
rpm                                                = +80
value                                              = +25

[up_sect_thirda_pkm]
cost                                               = 4000
fire_dispersion_condition_factor                   = -0.134
misfire_end_prob                                   = -0.005
misfire_start_prob                                 = -0.0004
value                                              = +10

[up_sect_thirdc_pkm]
cost                                               = 5000
fire_dispersion_condition_factor                   = -0.134
misfire_end_prob                                   = -0.01
misfire_start_prob                                 = -0.0007
;увеличение изношености при выстреле очередью
condition_queue_shot_dec	= -0.0002 ;0.0013
;увеличение изношености при одиночном выстреле
condition_shot_dec      	= -0.0002 ;0.0011
value                                              = +15

[up_sect_thirdd_pkm]
cost                                               = 5000
rpm                                                = +45
value                                              = +15

[up_sect_thirde_pkm]
cost                                               = 6000
fire_dispersion_base                               = -0.0225
fire_dispersion_condition_factor                   = -0.134
value                                              = +30

[up_sect_fourta_pkm]
cost                                               = 4000
fire_dispersion_base                               = -0.0075
fire_dispersion_condition_factor                   = -0.134
value                                              = +10

[up_sect_fourtc_pkm]
cost                                               = 5000
crosshair_inertion                                 = -0.5
PDM_disp_accel_factor                              = -0.5
PDM_disp_base                                      = -0.15
PDM_disp_vel_factor                                = -0.5
value                                              = +15

[up_sect_fourte_pkm]
cam_dispersion                                     = -0.21
cam_dispersion_inc                                 = -0.15
cam_max_angle                                      = -6.0
cam_step_angle_horz                                = -0.225
zoom_cam_dispersion                                = -0.025
zoom_cam_dispersion_inc                            = -0.035
zoom_cam_step_angle_horz                           = -0.05
cost                                               = 9000
value                                              = -30

[up_sect_fiftha_pkm]
ammo_mag_size                                      = 100
cost                                               = 10000
value                                              = +100

[up_firsta_pkm]
description                                        = st_up_zath_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = on_weapon_upgrade_something_here
effects                                            = up_gr_firstcd_pkm
icon                                               = ui_inGame2_upgrade_RP74_1
known                                              = 1
name                                               = st_up_zath_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 0, 0
section                                            = up_sect_firsta_pkm

[up_firstc_pkm]
description                                        = st_up_zath_b2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_firstef_pkm
icon                                               = ui_inGame2_upgrade_RP74_2
known                                              = 1
name                                               = st_up_zath_b2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 1, 0
section                                            = up_sect_firstc_pkm

[up_firstd_pkm]
description                                        = st_up_zath_b1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_firstef_pkm
icon                                               = ui_inGame2_upgrade_RP74_3
known                                              = 1
name                                               = st_up_zath_b1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = a & b
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_bullet_speed
scheme_index                                       = 1, 1
section                                            = up_sect_firstd_pkm

[up_firste_pkm]
description                                        = st_up_zath_c1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_4
known                                              = 1
name                                               = st_up_zath_c1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_rpm
scheme_index                                       = 2, 0
section                                            = up_sect_firste_pkm

[up_secona_pkm]
description                                        = st_up_auth_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_seconcd_pkm
icon                                               = ui_inGame2_upgrade_RP74_5
known                                              = 1
name                                               = st_up_auth_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 0, 1
section                                            = up_sect_secona_pkm

[up_seconc_pkm]
description                                        = st_up_auth_b1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_seconef_pkm
icon                                               = ui_inGame2_upgrade_RP74_6
known                                              = 1
name                                               = st_up_auth_b1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 1, 2
section                                            = up_sect_seconc_pkm

[up_secone_pkm]
description                                        = st_up_auth_c2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_7
known                                              = 1
name                                               = st_up_auth_c2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_inertion
scheme_index                                       = 2, 1
section                                            = up_sect_secone_pkm

[up_seconf_pkm]
description                                        = st_up_auth_c1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_8
known                                              = 1
name                                               = st_up_auth_c1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_rpm
scheme_index                                       = 2, 2
section                                            = up_sect_seconf_pkm

[up_thirda_pkm]
description                                        = st_up_stvh_b1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_thirdcd_pkm
icon                                               = ui_inGame2_upgrade_RP74_1
known                                              = 1
name                                               = st_up_stvh_b1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 0, 2
section                                            = up_sect_thirda_pkm

[up_thirdc_pkm]
description                                        = st_up_stvh_b2_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_thirdef_pkm
icon                                               = ui_inGame2_upgrade_RP74_10
known                                              = 1
name                                               = st_up_stvh_b2_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_reliability
scheme_index                                       = 1, 3
section                                            = up_sect_thirdc_pkm

[up_thirdd_pkm]
description                                        = st_up_stvh_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_thirdef_pkm
icon                                               = ui_inGame2_upgrade_RP74_11
known                                              = 1
name                                               = st_up_stvh_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_rpm
scheme_index                                       = 1, 4
section                                            = up_sect_thirdd_pkm

[up_thirde_pkm]
description                                        = st_up_stvh_c1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_12
known                                              = 1
name                                               = st_up_stvh_c1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_dispersion
scheme_index                                       = 2, 3
section                                            = up_sect_thirde_pkm

[up_fourta_pkm]
description                                        = st_up_prih_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_fourtcd_pkm
icon                                               = ui_inGame2_upgrade_RP74_13
known                                              = 1
name                                               = st_up_prih_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_dispersion
scheme_index                                       = 0, 3
section                                            = up_sect_fourta_pkm

[up_fourtc_pkm]
description                                        = st_up_prih_b1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = up_gr_fourtef_pkm
icon                                               = ui_inGame2_upgrade_RP74_14
known                                              = 1
name                                               = st_up_prih_b1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_inertion
scheme_index                                       = 1, 5
section                                            = up_sect_fourtc_pkm

[up_fourte_pkm]
description                                        = st_up_prih_c1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_15
known                                              = 1
name                                               = st_up_prih_c1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_recoil
scheme_index                                       = 2, 4
section                                            = up_sect_fourte_pkm

[up_fiftha_pkm]
description                                        = st_up_addh_a1_descr
effect_functor                                     = inventory_upgrades.effect_functor_a
effect_parameter                                   = something_here
effects                                            = 
icon                                               = ui_inGame2_upgrade_RP74_16
known                                              = 1
name                                               = st_up_addh_a1_name
precondition_functor                               = inventory_upgrades.precondition_functor_a
precondition_parameter                             = true
prereq_functor                                     = inventory_upgrades.prereq_functor_a
prereq_params                                      = 
prereq_tooltip_functor                             = inventory_upgrades.prereq_tooltip_functor_a
property                                           = prop_ammo_size
scheme_index                                       = 0, 4
section                                            = up_sect_fiftha_pkm

[up_gr_firstab_pkm]
elements                                           = up_firsta_pkm

[up_gr_firstcd_pkm]
elements                                           = up_firstc_pkm, up_firstd_pkm

[up_gr_firstef_pkm]
elements                                           = up_firste_pkm

[up_gr_seconab_pkm]
elements                                           = up_secona_pkm

[up_gr_seconcd_pkm]
elements                                           = up_seconc_pkm

[up_gr_seconef_pkm]
elements                                           = up_secone_pkm, up_seconf_pkm

[up_gr_thirdab_pkm]
elements                                           = up_thirda_pkm

[up_gr_thirdcd_pkm]
elements                                           = up_thirdc_pkm, up_thirdd_pkm

[up_gr_thirdef_pkm]
elements                                           = up_thirde_pkm

[up_gr_fourtab_pkm]
elements                                           = up_fourta_pkm

[up_gr_fourtcd_pkm]
elements                                           = up_fourtc_pkm

[up_gr_fourtef_pkm]
elements                                           = up_fourte_pkm

[up_gr_fifthab_pkm]
elements                                           = up_fiftha_pkm
