[smart_terrain]
squad_id = 29
max_population = 6
respawn_only_smart = true
respawn_params = respawn@pri_sim_6
respawn_idle = 60000


[respawn@pri_sim_6]
merc_sim_squad
hostile_killer
spawn_merc
spawn_zombied

[spawn_zombied]
spawn_squads = zombied_sim_squad_novice, zombied_sim_squad_advanced, zombied_sim_squad_veteran
spawn_num = {-bar_deactivate_radar_done} 1, 0

[merc_sim_squad]
spawn_squads = merc_sim_squad_advanced, merc_sim_squad_advanced, merc_sim_squad_veteran
;spawn_num =  {+pri_a28_actor_in_zone_stay} 2, 0
spawn_num = {+bar_deactivate_radar_done} 2, 0

[hostile_killer]
spawn_squads = simulation_hostile_killer
;spawn_num =  {+pri_a28_actor_in_zone_stay} 2, 0
spawn_num = {+bar_deactivate_radar_done} 2, 0

[spawn_merc]
spawn_squads = merc_sim_squad_advanced, merc_sim_squad_advanced, merc_sim_squad_veteran
;spawn_num =  {+bar_deactivate_radar_done} 2, 0
spawn_num = {+bar_deactivate_radar_done} 2, 0