[smart_terrain]
def_restr = pri_a16_sr_noweap
safe_restr = pri_surge_hide_a16; pri_a16_sr_light
smart_control = smart_control
squad_id = 26
max_population = 3
respawn_params = respawn@pri_a16
;arrive_dist = 65

[respawn@pri_a16]
spawn_stalker

[spawn_stalker]
spawn_squads = stalker_sim_squad_advanced, stalker_sim_squad_advanced, stalker_sim_squad_veteran
;spawn_num = {+pri_a28_actor_in_zone_stay} 2, 0
spawn_num = {+bar_deactivate_radar_done} 2, 0

[smart_control]
noweap_zone = pri_a16_sr_noweap
ignore_zone = pri_surge_hide_a16; pri_a16_sr_light
alarm_start_sound = {-pri_b305_fifth_cam_end} pri_a16_base_alarm, nil
alarm_stop_sound = {-pri_b305_fifth_cam_end} pri_a16_base_relax, nil

[exclusive]
pri_a16_medic = pripyat\pri_a16_medic.ltx
pri_a16_stalker_1 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_2 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_3 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_4 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_5 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_6 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_7 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_8 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_9 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_10 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_11 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_12 = pripyat\pri_a16_logic_stalker.ltx
pri_a16_stalker_13 = pripyat\pri_a16_logic_stalker.ltx

; pri_a16_camp_work_1 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_2 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_4 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_6 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_7 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_8 = pripyat\pri_a16_logic_stalker.ltx
; pri_a16_camp_work_9 = pripyat\pri_a16_logic_stalker.ltx