[anomal_zone]

layers_count = 1
respawn_tries = 2
max_artefacts = 3

;applying_force_xz = 200
;applying_force_y = 400 

artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_fire, af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice, af_medusa, af_cristall_flower, af_night_star, af_vyvert, af_gravi, af_gold_fish, af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok, af_baloon, af_glass, af_drops, af_ameba_slug, af_dummy_spring, af_cocoon, af_repei, af_fountain, af_cell, af_spaika, af_signet, af_bat, af_sun, af_ear, af_chelust, af_atom, af_lighthouse, af_skull_miser, af_kislushka, af_black_angel, af_grapes, af_star_phantom, af_medallion, af_peas, af_fire_loop, af_zhelch, af_sandstone, af_fonar, af_generator, af_tapeworm, af_moh, af_ball, af_elektron, af_serofim, af_kogot, amk_cristal_drops, amk_ice_s, amk_snezhok, amk_yoyo, af_gauss, af_kashtan, af_plenka, af_setka, af_wish

coeff = 3, 3, 2, 2, 1, 3, 3, 2, 2, 1, 1, 3, 3, 2, 2, 1, 1, 3, 3, 2, 2, 1, 1, 2, 2, 2, 3, 3, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 4, 2, 1, 1, 1, 1, 1, 2, 1, 1, 3, 3, 3, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
start_artefact = af_dummy_spring  

artefact_ways = jup_wa_way_1, jup_wa_way_2, jup_wa_way_3, jup_wa_way_4, jup_wa_way_6, jup_wa_way_7, jup_wa_way_8, jup_wa_way_9
