[smart_terrain];esc_smart_terrain_2_12
squad_id = 2
max_population = 6
respawn_params = respawn@esc_smart_terrain_2_12
respawn_idle = 30000


[respawn@esc_smart_terrain_2_12]
spawn_stalker@novice
spawn_stalker@advanced

[spawn_stalker@novice]
spawn_squads = stalker_sim_squad_novice
spawn_num = 3

[spawn_stalker@advanced]
spawn_squads = stalker_sim_squad_novice, stalker_sim_squad_advanced
spawn_num = 3

[exclusive]
;esc_2_12_stalker_nimble = escape\esc_2_12_stalker_nimble.ltx
;esc_smart_terrain_5_7_loner_mechanic = escape\esc_2_12_stalker_mechanic.ltx
esc_2_12_stalker_wolf = escape\esc_2_12_stalker_wolf.ltx
esc_2_12_stalker_fanat = escape\esc_2_12_stalker_fanat.ltx
walker_1 = escape\esc_smart_terrain_2_12_smart_logic.ltx
walker_2 = escape\esc_smart_terrain_2_12_smart_logic.ltx
walker_3 = escape\esc_smart_terrain_2_12_smart_logic.ltx
walker_4 = escape\esc_smart_terrain_2_12_smart_logic.ltx
walker_5 = escape\esc_smart_terrain_2_12_smart_logic.ltx
guard_1 = escape\esc_smart_terrain_2_12_smart_logic.ltx
guard_2 = escape\esc_smart_terrain_2_12_smart_logic.ltx
guard_3 = escape\esc_smart_terrain_2_12_smart_logic.ltx
guard_4 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_camp_work_1 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_camp_work_2 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_camp_work_3 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_camp_work_4 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_camp_work_5 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_1 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_2 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_3 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_4 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_5 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_6 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_7 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_8 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_9 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_10 = escape\esc_smart_terrain_2_12_smart_logic.ltx
esc_smart_terrain_2_12_surge_work_11 = escape\esc_smart_terrain_2_12_smart_logic.ltx
faction_base_defense_enemy1 = escape\esc_smart_terrain_2_12_smart_logic.ltx
faction_base_defense_enemy2 = escape\esc_smart_terrain_2_12_smart_logic.ltx
faction_base_defense_enemy3 = escape\esc_smart_terrain_2_12_smart_logic.ltx