;==============================================================
;
; x10_timer_restrictor.ltx
;	DoctorX Call of The Zone 1.1
;
;	Modified by: DoctorX
;	Last revised: May 29, 2020
;
;==============================================================


[logic]
active = sr_idle

[sr_idle]
on_info = {+bar_deactivate_radar_done} sr_idle@nil


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; No psi effect if actor Zombified or Monolith and not on Monolith Infiltration task
;
;	Modified by DoctorX
;	for DoctorX Questlines 2.0
;	August 11, 2019
;
;--------------------------------------------------------------------------------------------------

; on_info2 = {=actor_community(actor_monolith)} sr_idle@nil
on_info2 = {=actor_community(actor_monolith) -drx_ql_info_mon_inf_task_started} sr_idle@nil

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


on_actor_inside = sr_timer@1 %=play_sound(rad_hat_1)%

[sr_timer@1]
type = dec
start_value = 360000
on_value = 5 | %=play_sound(rad_hat_2)% | 0 | sr_idle@nil %=kill_actor%
;on_actor_outside = sr_idle
on_info = {+bar_deactivate_radar_done} sr_idle@nil
string = st_helmet_countdown

[sr_idle@nil]


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Play music theme while Brain Scorcher deactivated
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.1
;	May 29, 2020
;
;--------------------------------------------------------------------------------------------------

on_info = %=drx_cz_play_music_looped(drx_cz_tunnels)%

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
