;============================================================== ; ; x10_timer_restrictor.ltx ; DoctorX Call of The Zone 1.1 ; ; Modified by: DoctorX ; Last revised: May 29, 2020 ; ;============================================================== [logic] active = sr_idle [sr_idle] on_info = {+bar_deactivate_radar_done} sr_idle@nil ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; No psi effect if actor Zombified or Monolith and not on Monolith Infiltration task ; ; Modified by DoctorX ; for DoctorX Questlines 2.0 ; August 11, 2019 ; ;-------------------------------------------------------------------------------------------------- ; on_info2 = {=actor_community(actor_monolith)} sr_idle@nil on_info2 = {=actor_community(actor_monolith) -drx_ql_info_mon_inf_task_started} sr_idle@nil ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ on_actor_inside = sr_timer@1 %=play_sound(rad_hat_1)% [sr_timer@1] type = dec start_value = 360000 on_value = 5 | %=play_sound(rad_hat_2)% | 0 | sr_idle@nil %=kill_actor% ;on_actor_outside = sr_idle on_info = {+bar_deactivate_radar_done} sr_idle@nil string = st_helmet_countdown [sr_idle@nil] ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Play music theme while Brain Scorcher deactivated ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.1 ; May 29, 2020 ; ;-------------------------------------------------------------------------------------------------- on_info = %=drx_cz_play_music_looped(drx_cz_tunnels)% ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\