;============================================================== ; ; Starting Squads (simulation.ltx) ; DoctorX Call of The Zone 1.2 ; ; Modified by: DoctorX ; Last revised: December 14, 2020 ; ;============================================================== ; Starting spawns ; [smart_section] ; squad_section = spawn_count [aes2_monolith_camp1] monolith_sim_squad_advanced = 1 [aes2_monolith_camp2] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 [aes2_monolith_camp3] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 [aes2_monolith_camp4] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 [aes2_monolith_snipers_1] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_snipers_2] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_snipers_3] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monsters1] simulation_chimera = 1 simulation_poltergeist_tele = 1 [aes2_monsters2] simulation_gigant = 1 simulation_psy_dog = 1 [aes_smart_terrain_monolit_blockpost] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [aes_smart_terrain_monolit_blockpost2] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [aes_smart_terrain_monolit_blockpost4] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes_smart_terrain_monsters1] simulation_bloodsucker = 1 simulation_chimera = 1 [aes_smart_terrain_monsters2] simulation_controller = 1 simulation_gigant = 1 [aes_smart_terrain_monsters3] simulation_chimera = 1 simulation_psy_dog = 1 [aes_smart_terrain_monsters4] simulation_gigant = 1 simulation_snork = 1 [aes_smart_terran_soldier] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes_smart_terran_soldier2] monolith_sim_squad_advanced = 1 monolith_sim_squad_veteran = 1 [agr_smart_terrain_1_2] simulation_snork = 1 [agr_smart_terrain_1_3] simulation_mix_dogs = 1 [agr_smart_terrain_1_6] agr_smart_terrain_1_6_army_mechanic_stalker_squad agr_smart_terrain_1_6_army_trader_stalker_squad army_sim_squad_advanced = 1 army_sim_squad_novice = 1 army_sim_squad_sniper = 1 army_sim_squad_veteran = 1 [agr_smart_terrain_1_6_near_1] army_sim_squad_advanced = 1 army_sim_squad_novice = 1 army_sim_squad_sniper = 1 army_sim_squad_veteran = 1 [agr_smart_terrain_1_6_near_2] agr_smart_terrain_1_6_near_2_military_colonel_kovalski_squad army_sim_squad_advanced = 1 army_sim_squad_novice = 1 army_sim_squad_sniper = 1 army_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Military Base (Agroprom) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_agr_smart_terrain_1_6_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [agr_smart_terrain_2_2] simulation_bloodsucker = 1 [agr_smart_terrain_4_4] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 stalker_sim_squad_veteran = 1 [agr_smart_terrain_4_4_near_1] simulation_bloodsucker = 1 [agr_smart_terrain_4_4_near_2] simulation_pseudodog = 1 [agr_smart_terrain_4_4_near_3] simulation_dog = 1 [agr_smart_terrain_4_6] simulation_fracture = 1 [agr_smart_terrain_5_2] simulation_mix_boar_flesh = 1 [agr_smart_terrain_5_3] simulation_tushkano = 1 [agr_smart_terrain_5_7] simulation_burer = 1 [agr_smart_terrain_6_4] simulation_cat = 1 [agr_smart_terrain_7_5] simulation_flesh = 1 [agr_u_bandits] agr_u_bandits_squad [agr_u_soldiers] agr_u_soldiers_squad [bar_dolg_bunker] bar_dolg_leader_squad duty_sim_squad_advanced = 1 duty_sim_squad_novice = 1 duty_sim_squad_veteran = 1 [bar_dolg_general] bar_dolg_general_petrenko_stalker_squad bar_dolg_general_zoneguard_stalker_squad duty_sim_squad_advanced = 1 duty_sim_squad_novice = 1 duty_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Duty Base (Rostok) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_bar_dolg_general_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [bar_visitors] esc_2_12_stalker_nimble_squad bar_arena_guard_squad bar_arena_medic_squad bar_arena_manager_squad bar_visitors_barman_stalker_trader_squad bar_visitors_cardan_tech_squad bar_visitors_garik_stalker_guard_squad bar_visitors_zhorik_stalker_guard2_squad duty_sim_squad_advanced = 1 duty_sim_squad_novice = 1 duty_sim_squad_veteran = 1 stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 stalker_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - 100 Rads Bar (Rostok) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_bar_visitors_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [bar_zastava] bar_duty_security_squad_leader_squad [bar_zastava_2] bar_zastava_2_commander_squad [bar_zastava_dogs_lair] simulation_mix_dogs = 1 simulation_pseudodog = 1 [bar_zastava_dogs_lair_2] simulation_mix_dogs = 1 simulation_pseudodog = 1 [bun_krovosos_nest] bun_krovosos_nest_squad [cit_bandits] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 bandit_sim_squad_veteran = 1 [cit_bandits_2] bandit_sim_squad_advanced = 1 bandit_sim_squad_veteran = 1 [cit_kanaliz1] simulation_flesh = 1 simulation_mix_boar_flesh = 1 [cit_kanaliz2] simulation_mix_dogs = 1 simulation_pseudodog = 1 [cit_killers] cit_killers_merc_mechanic_stalker_squad cit_killers_merc_trader_stalker_squad merc_sim_squad_advanced = 2 merc_sim_squad_novice = 2 merc_sim_squad_veteran = 2 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Mercenary Base (Dead City) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_cit_killers_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [cit_killers_2] merc_sim_squad_advanced = 1 merc_sim_squad_veteran = 1 [cit_killers_vs_bandits] bandit_sim_squad_advanced = 1 bandit_sim_squad_veteran = 1 merc_sim_squad_advanced = 1 merc_sim_squad_novice = 1 [dar_angar] dar_angar_gigant_squad [dar_control_poltergeist] dar_control_poltergeist_squad [dar_poltergeist_tele] dar_poltergeist_tele_squad [dar_poltergeist_tele_round] dar_poltergeist_tele_round_squad [ds2_domik_st] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 [ds2_lager_st] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [ds2_st_dogs] simulation_mix_dogs = 1 [ds2_st_hoofs] simulation_mix_boar_flesh = 1 [ds_boars_nest] simulation_boar = 1 [ds_deb1] army_sim_squad_novice = 1 [ds_grverfer2] army_sim_squad_sniper = 1 [ds_kem1] simulation_bloodsucker = 1 [ds_kem2] army_sim_squad_advanced = 1 army_sim_squad_novice = 1 army_sim_squad_veteran = 1 [ds_kem3] simulation_cat = 1 [ds_ptr] simulation_mix_dogs = 1 simulation_pseudodog = 1 [ds_ptr2] simulation_mix_boar_flesh = 1 [ds_ptr3] simulation_fracture = 1 [ds_ptr4] simulation_snork = 1 [esc_smart_terrain_1_11] stalker_sim_squad_novice = 1 [esc_smart_terrain_2_12] esc_2_12_stalker_fanat_squad ; esc_2_12_stalker_nimble_squad esc_2_12_stalker_wolf_squad stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Rookie Village (Cordon) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- ; drx_dp_esc_smart_terrain_2_12_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [esc_smart_terrain_2_14] simulation_mix_dogs = 1 [esc_smart_terrain_3_16] army_sim_squad_novice = 1 army_sim_squad_sniper = 1 army_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Southern Checkpoint (Cordon) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_esc_smart_terrain_3_16_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [esc_smart_terrain_3_7] simulation_mix_boar_flesh = 1 [esc_smart_terrain_4_11] simulation_mix_dogs = 1 [esc_smart_terrain_4_13] simulation_boar = 1 [esc_smart_terrain_4_9] simulation_bloodsucker = 1 [esc_smart_terrain_5_12] simulation_cat = 1 [esc_smart_terrain_5_2] army_sim_squad_advanced = 1 army_sim_squad_novice = 1 [esc_smart_terrain_5_4] simulation_mix_dogs = 1 [esc_smart_terrain_5_6] simulation_flesh = 1 [esc_smart_terrain_5_7] esc_smart_terrain_5_7_loner_mechanic_stalker_squad stalker_sim_squad_novice = 1 stalker_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Xenotech's Camp (Cordon) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_esc_smart_terrain_5_7_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [esc_smart_terrain_5_9] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [esc_smart_terrain_6_6] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [esc_smart_terrain_6_8] army_sim_squad_advanced = 1 army_sim_squad_novice = 1 [esc_smart_terrain_7_11] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [esc_smart_terrain_8_10] simulation_boar = 1 simulation_flesh = 1 [esc_smart_terrain_8_9] simulation_mix_dogs = 1 simulation_mix_dogs = 1 [esc_smart_terrain_9_7] simulation_mix_boar_flesh = 1 [gar_smart_terrain_1_5] bandit_sim_squad_novice = 1 [gar_smart_terrain_1_7] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [gar_smart_terrain_2_4] bandit_sim_squad_novice = 1 [gar_smart_terrain_3_5] bandit_sim_squad_novice = 1 bandit_sim_squad_veteran = 1 [gar_smart_terrain_3_7] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 [gar_smart_terrain_4_2] simulation_mix_boar_flesh = 1 [gar_smart_terrain_4_5] simulation_mix_dogs = 1 [gar_smart_terrain_5_2] duty_sim_squad_advanced = 1 duty_sim_squad_novice = 1 [gar_smart_terrain_5_4] simulation_bloodsucker = 1 [gar_smart_terrain_5_5] simulation_mix_boar_flesh = 1 [gar_smart_terrain_5_6] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [gar_smart_terrain_6_1] simulation_mix_boar_flesh = 1 [gar_smart_terrain_6_3] simulation_tushkano = 1 [gar_smart_terrain_6_6] simulation_bloodsucker = 1 [gar_smart_terrain_6_7] simulation_cat = 1 [gar_smart_terrain_7_4] simulation_mix_dogs = 1 [gar_smart_terrain_8_5] simulation_boar = 1 [gen_smart_terrain_cemetery] zombied_sim_squad_veteran = 1 [gen_smart_terrain_forest] simulation_burer = 1 [gen_smart_terrain_junk] simulation_controller = 1 [gen_smart_terrain_lab_entrance] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [gen_smart_terrain_lab_entrance_2] simulation_controller = 1 [gen_smart_terrain_military] monolith_sim_squad_veteran = 1 [gen_smart_terrain_urod] simulation_chimera = 1 [jup_a12] jup_a12_bandit_cashier_squad jup_a12_bandit_chief_squad jup_a12_bandit_guard_squad [jup_a6] jup_a6_freedom_leader_squad jup_a6_freedom_trader_ashot_squad jup_a6_stalker_barmen_squad jup_a6_stalker_medik_squad jup_b10_stalker_drunk_squad jup_b19_freedom_yar_squad jup_b25_alex_squad ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Yanov Station (Jupiter) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_jup_a6_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [jup_b19] jup_b19_kopatci_zombied_squad [jup_b200_tushkan_smart_terrain] jup_b200_tushkano_squad [jup_b203] jup_b203_tushkano jup_b203_zombied_squad [jup_b204] jup_b204_squad [jup_b205_smart_terrain] jup_b205_monster_01_squad jup_b205_monster_04_squad jup_b205_zombie_01_squad jup_b205_zombie_02_squad [jup_b205_smart_terrain_tushkano] jup_b205_monster_02_squad [jup_b208] jup_b208_burers_squad [jup_b211] jup_b6_swamp_hunters [jup_b41] ;jup_b1_stalker_squad ;jup_b47_merc_guard_squad jup_b6_scientist_group [jup_b47] jup_a9_dogs_normal [jup_b8_smart_terrain] jup_b8_psy_dog_squad [jup_sim_1] simulation_flesh = 1 [jup_sim_10] simulation_mix_boar_flesh = 1 [jup_sim_11] simulation_mix_dogs = 1 [jup_sim_12] zombied_sim_squad_novice = 1 [jup_sim_13] simulation_mix_dogs = 1 [jup_sim_14] simulation_mix_dogs = 1 [jup_sim_15] simulation_mix_dogs = 1 [jup_sim_16] simulation_cat = 1 [jup_sim_17] simulation_cat = 1 [jup_sim_18] simulation_cat = 1 [jup_sim_19] simulation_psy_dog = 1 [jup_sim_2] simulation_chimera = 1 [jup_sim_20] simulation_bloodsucker = 1 [jup_sim_21] zombied_sim_squad_advanced = 1 [jup_sim_3] simulation_flesh = 1 [jup_sim_4] simulation_controller = 1 [jup_sim_5] zombied_sim_squad_advanced = 1 [jup_sim_6] simulation_gigant = 1 [jup_sim_7] simulation_bloodsucker = 1 [jup_sim_8] simulation_snork = 1 [jup_sim_9] zombied_sim_squad_advanced = 1 [katacomb_smart_terrain] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Hospital (Deserted Hospital) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_katacomb_smart_terrain_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [lim_smart_terrain_1] simulation_mix_dogs = 1 [lim_smart_terrain_10] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [lim_smart_terrain_3] merc_sim_squad_advanced = 1 merc_sim_squad_veteran = 1 [lim_smart_terrain_4] merc_sim_squad_advanced = 1 [lim_smart_terrain_5] merc_sim_squad_advanced = 1 [lim_smart_terrain_6] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [lim_smart_terrain_8] simulation_bloodsucker = 1 [lim_smart_terrain_9] monolith_sim_squad_novice = 1 [lx8_smart_terrain] lx8_burers_squad lx8_snork_down_squad lx8_snork_up_squad lx8_toilet_burer_squad lx8_tushkano_1_squad lx8_tushkano_2_squad [mar_smart_terrain_10_10] simulation_dog = 1 [mar_smart_terrain_10_5] army_sim_squad_advanced = 1 army_sim_squad_sniper = 1 [mar_smart_terrain_10_7] simulation_mix_boar_flesh = 1 [mar_smart_terrain_11_11] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 stalker_sim_squad_novice = 1 [mar_smart_terrain_11_3] simulation_mix_dogs = 1 [mar_smart_terrain_12_2] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 stalker_sim_squad_novice = 1 [mar_smart_terrain_3_10] simulation_bloodsucker = 1 [mar_smart_terrain_3_3] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [mar_smart_terrain_3_7] simulation_cat = 1 [mar_smart_terrain_4_5] army_sim_squad_advanced = 1 army_sim_squad_veteran = 1 [mar_smart_terrain_4_7] simulation_bloodsucker = 1 [mar_smart_terrain_5_12] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 [mar_smart_terrain_5_8] csky_sim_squad_novice = 1 csky_sim_squad_veteran = 1 [mar_smart_terrain_6_10] simulation_mix_boar_flesh = 1 [mar_smart_terrain_6_11] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 [mar_smart_terrain_6_4] simulation_mix_dogs = 1 [mar_smart_terrain_6_7] simulation_dog = 1 [mar_smart_terrain_6_8] simulation_mix_boar_flesh = 1 [mar_smart_terrain_7_3] simulation_fracture = 1 [mar_smart_terrain_7_7] simulation_mix_boar_flesh = 1 [mar_smart_terrain_8_11] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 csky_sim_squad_veteran = 1 [mar_smart_terrain_8_4] simulation_snork = 1 [mar_smart_terrain_8_8] simulation_snork = 1 [mar_smart_terrain_8_9] simulation_mix_boar_flesh = 1 [mar_smart_terrain_base] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 mar_base_owl_stalker_trader_squad mar_base_stalker_barmen_squad mar_base_stalker_tech_squad mar_doctor_squad mar_smart_terrain_base_dog_doctor_squad mar_smart_terrain_base_stalker_leader_marsh_squad drx_dp_mar_smart_terrain_base_lager_squad = 1 [mar_smart_terrain_doc] mar_smart_terrain_doc_dog_squad mar_smart_terrain_doc_squad [mil_smart_terrain_2_1] simulation_mix_dogs = 1 [mil_smart_terrain_2_10] freedom_sim_squad_novice = 1 [mil_smart_terrain_2_2] merc_sim_squad_advanced = 1 merc_sim_squad_novice = 1 merc_sim_squad_veteran = 1 [mil_smart_terrain_2_4] freedom_sim_squad_novice = 1 [mil_smart_terrain_2_6] simulation_chimera = 1 [mil_smart_terrain_3_8] freedom_sim_squad_novice = 1 freedom_sim_squad_veteran = 1 [mil_smart_terrain_4_2] simulation_tushkano = 1 [mil_smart_terrain_4_3] simulation_controller = 1 [mil_smart_terrain_4_5] simulation_mix_boar_flesh = 1 simulation_mix_dogs = 1 [mil_smart_terrain_4_7] simulation_cat = 1 [mil_smart_terrain_4_8] freedom_sim_squad_veteran = 1 [mil_smart_terrain_7_10] freedom_sim_squad_novice = 1 freedom_sim_squad_veteran = 1 mil_smart_terrain_7_10_freedom_trader_stalker_squad [mil_smart_terrain_7_12] freedom_sim_squad_novice = 1 freedom_sim_squad_veteran = 1 [mil_smart_terrain_7_4] duty_sim_squad_novice = 1 duty_sim_squad_veteran = 1 [mil_smart_terrain_7_7] freedom_sim_squad_advanced = 1 freedom_sim_squad_novice = 1 mil_smart_terrain_7_7_freedom_leader_stalker_squad mil_smart_terrain_7_7_freedom_mechanic_stalker_squad ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Freedom Base (Army Warehouses) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_mil_smart_terrain_7_7_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [mil_smart_terrain_7_8] freedom_sim_squad_advanced = 1 freedom_sim_squad_veteran = 1 [mil_smart_terrain_8_3] simulation_mix_boar_flesh = 1 [pas_b400_canalisation] pas_b400_canalisation_1_zombied pas_b400_canalisation_3_zombied pas_b400_canalisation_5_zombied pas_b400_canalisation_snork_2 pas_b400_canalisation_tushkano [pas_b400_downstairs] pas_b400_downstairs_tushkano [pas_b400_elevator] pas_b400_elevator_tushkano pas_b400_snork_elevator_4 [pas_b400_hall] pas_b400_hall_tushkano pas_b400_snork_tunnel_5 [pas_b400_track] pas_b400_snork_track_2 pas_b400_track_tushkano [pas_b400_tunnel] pas_b400_snork_tunnel_2 pas_b400_snork_tunnel_3 pas_b400_tunnel_tushkano [pri_a16] pri_a16_medic_yar_squad drx_dp_pri_a16_lager_squad = 1 drx_dp_pri_a16_joiner_1_squad = 1 drx_dp_pri_a16_joiner_2_squad = 1 drx_dp_pri_a16_joiner_3_squad = 1 [pri_b303] pri_b303_burer_squad [pri_b304_monsters_smart_terrain] pri_b304_dogs [pri_b306] pri_b306_1_floor_zombied pri_b306_1_floor_zombied_2 pri_b306_2_floor_monolith pri_b306_2_floor_zombied pri_b306_3_floor_monolith pri_b306_3_floor_zombied pri_b306_4_floor_monolith pri_b306_4_floor_monolith_2 [pri_b36_smart_terrain] zat_b106_stalker_garmata_squad = 1 [pri_depot] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [pri_monolith] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 pri_monolith_monolith_mechanic_stalker_squad pri_monolith_monolith_trader_stalker_squad ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Monolith Base (Pripyat) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_pri_monolith_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [pri_sim_1] monolith_sim_squad_advanced = 1 [pri_sim_10] simulation_bloodsucker = 1 [pri_sim_11] simulation_tushkano = 1 [pri_sim_12] simulation_chimera = 1 [pri_sim_2] zombied_sim_squad_advanced = 1 [pri_sim_3] simulation_controller = 1 [pri_sim_4] zombied_sim_squad_veteran = 1 [pri_sim_5] simulation_cat = 1 [pri_sim_6] zombied_sim_squad_veteran = 1 [pri_sim_7] zombied_sim_squad_veteran = 1 [pri_sim_8] simulation_psy_dog = 1 [pri_sim_9] simulation_bloodsucker = 1 [pri_smart_bloodsucker_lair1] simulation_bloodsucker = 1 [pri_smart_controler_lair1] simulation_controller = 1 [pri_smart_controler_lair2] simulation_controller = 1 [pri_smart_giant_lair1] simulation_flesh = 1 simulation_gigant = 1 simulation_mix_dogs = 1 [pri_smart_monolith_stalker2] monolith_sim_squad_sniper = 1 [pri_smart_monolith_stalker3] monolith_sim_squad_sniper = 1 [pri_smart_monolith_stalker4] monolith_sim_squad_sniper = 1 [pri_smart_monolith_stalker6] monolith_sim_squad_novice = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [pri_smart_monster_lair1] simulation_chimera = 1 [pri_smart_neutral_stalker1] monolith_sim_squad_veteran = 1 [pri_smart_pseudodog_lair1] simulation_mix_dogs = 1 simulation_psy_dog = 1 [pri_smart_snork_lair1] simulation_snork = 1 [pri_smart_snork_lair2] simulation_poltergeist_tele = 1 simulation_snork = 1 [pri_smart_tushkano_lair1] simulation_pseudodog = 1 simulation_tushkano = 1 [rad2_loner_0000] simulation_controller = 1 [rad2_loner_0001] zombied_sim_squad_veteran = 1 [rad2_loner_0002] simulation_psy_dog = 1 [rad2_prip_teleport] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [rad_after_valley] simulation_chimera = 1 [rad_antenna_camper] monolith_sim_squad_advanced = 1 [rad_antenna_monolith] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [rad_antenna_patrol] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 [rad_bloodsucker] simulation_bloodsucker = 1 [rad_entrance] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [rad_pseudodogs] simulation_mix_dogs = 1 simulation_pseudodog = 1 [rad_snork1] simulation_snork = 1 [rad_snork2] simulation_snork = 1 [rad_valley] zombied_sim_squad_veteran = 1 [rad_valley_dogs] simulation_mix_dogs = 1 [rad_zombied1] zombied_sim_squad_veteran = 1 [rad_zombied2] zombied_sim_squad_advanced = 1 zombied_sim_squad_veteran = 1 [red_smart_terrain_3_1] simulation_mix_dogs = 1 [red_smart_terrain_3_2] simulation_burer = 1 [red_smart_terrain_3_3] simulation_bloodsucker = 1 [red_smart_terrain_4_3] simulation_mix_dogs = 1 [red_smart_terrain_4_5] simulation_psy_dog = 1 [red_smart_terrain_5_5] simulation_mix_boar_flesh = 1 [red_smart_terrain_5_6] simulation_chimera = 1 [red_smart_terrain_6_3] simulation_gigant = 1 [red_smart_terrain_6_6] simulation_cat = 1 [red_smart_terrain_monsters] simulation_burer = 1 [red_smart_terrain_monsters_2] simulation_snork = 1 [red_smart_terrain_monsters_3] simulation_controller = 1 [ros_smart_killers1] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [ros_smart_monster4] simulation_dog = 1 simulation_mix_dogs = 1 simulation_pseudodog = 1 [ros_smart_monster5] simulation_chimera = 1 simulation_poltergeist_tele = 1 simulation_tushkano = 1 [ros_smart_monster7] simulation_mix_dogs = 1 [ros_smart_poltergeist2] simulation_cat = 1 simulation_poltergeist_tele = 1 simulation_pseudodog = 1 [ros_smart_snork1] simulation_bloodsucker = 1 simulation_fracture = 1 simulation_snork = 1 [ros_smart_stalker1] stalker_sim_squad_advanced = 1 stalker_sim_squad_veteran = 1 [ros_smart_stalker_killers1] merc_sim_squad_advanced = 1 merc_sim_squad_novice = 1 merc_sim_squad_veteran = 1 [sar_monolith_general] sar_monolith_general_squad [sar_monolith_sklad] sar_monolith_sklad_squad [trc_sim_1] bandit_sim_squad_veteran = 1 [trc_sim_10] duty_sim_squad_veteran = 1 [trc_sim_11] simulation_cat = 1 [trc_sim_12] bandit_sim_squad_veteran = 1 [trc_sim_13] simulation_snork = 1 [trc_sim_14] simulation_mix_dogs = 1 [trc_sim_15] simulation_mix_dogs = 1 [trc_sim_16] simulation_mix_boar_flesh = 1 [trc_sim_17] freedom_sim_squad_veteran = 1 [trc_sim_18] stalker_sim_squad_veteran = 1 [trc_sim_19] simulation_psy_dog = 1 [trc_sim_2] bandit_sim_squad_veteran = 1 [trc_sim_20] army_sim_squad_advanced = 1 army_sim_squad_veteran = 1 zat_b106_stalker_gonta_squad = 1 [trc_sim_21] simulation_bloodsucker = 1 [trc_sim_3] duty_sim_squad_veteran = 1 [trc_sim_4] bandit_sim_squad_veteran = 1 [trc_sim_5] simulation_gigant = 1 [trc_sim_6] army_sim_squad_sniper = 1 [trc_sim_7] freedom_sim_squad_veteran = 1 [trc_sim_8] simulation_mix_dogs = 1 simulation_pseudodog = 1 [trc_sim_9] simulation_mix_boar_flesh = 1 [val_smart_terrain_1_2] army_sim_squad_advanced = 1 army_sim_squad_sniper = 1 army_sim_squad_veteran = 1 [val_smart_terrain_3_0] simulation_cat = 1 [val_smart_terrain_4_0] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 [val_smart_terrain_5_10] simulation_pseudodog = 1 [val_smart_terrain_6_4] simulation_mix_boar_flesh = 1 [val_smart_terrain_6_5] simulation_flesh = 1 [val_smart_terrain_7_3] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 val_smart_terrain_7_3_bandit_mechanic_stalker_squad ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dedicated camp squads - Bandit Base (Dark Valley) ; ; Added by DoctorX ; for DoctorX Call of The Zone 1.2 ; December 14, 2020 ; ;-------------------------------------------------------------------------------------------------- drx_dp_val_smart_terrain_7_3_lager_squad = 1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [val_smart_terrain_7_4] bandit_sim_squad_advanced = 1 bandit_sim_squad_veteran = 1 val_smart_terrain_7_4_bandit_trader_stalker_squad [val_smart_terrain_7_5] bandit_sim_squad_novice = 1 bandit_sim_squad_veteran = 1 zat_b7_bandit_boss_sultan_squad [val_smart_terrain_8_6] bandit_sim_squad_novice = 1 [val_smart_terrain_8_7] simulation_mix_dogs = 1 [val_smart_terrain_8_9] simulation_snork = 1 [val_smart_terrain_9_10] simulation_gigant = 1 [val_smart_terrain_9_2] simulation_mix_dogs = 1 [val_smart_terrain_9_4] bandit_sim_squad_novice = 1 [val_smart_terrain_9_6] simulation_mix_dogs = 1 [warlab_common_consciousness_smart_terrain] warlab_pod_stalker_squad [yan_smart_terrain_2_4] zombied_sim_squad_advanced = 1 zombied_sim_squad_veteran = 1 [yan_smart_terrain_2_5] simulation_mix_dogs = 1 [yan_smart_terrain_3_4] zombied_sim_squad_novice = 1 [yan_smart_terrain_3_6] zombied_sim_squad_novice = 1 [yan_smart_terrain_4_5] simulation_mix_boar_flesh = 1 [yan_smart_terrain_5_5] simulation_tushkano = 1 [yan_smart_terrain_6_2] simulation_fracture = 1 [yan_smart_terrain_6_4] ecolog_sim_squad_advanced = 1 ecolog_sim_squad_novice = 1 yan_bunker_guards_squad yan_ecolog_kruglov_squad yan_ecolog_semenov_squad yan_ecolog_vasilyev_squad yan_stalker_sakharov_squad [yan_smart_terrain_zombi_spawn] zombied_sim_squad_novice = 1 zombied_sim_squad_veteran = 1 [zat_b100] zat_b100_poltergeist_squad_01 ; [zat_b103_merc_smart] ; merc_sim_squad_advanced = 2 [zat_b104_zombied] zat_b104_zombied_1 zat_b104_zombied_2 zat_b104_zombied_3 [zat_b18] zat_b18_dog_noah_squad zat_b18_noah_squad [zat_b28] zat_b28_snork_squad [zat_b33] zat_b33_snork_first_wave [zat_b38] zat_b38_default_bloodsucker [zat_b39] zat_b39_dogs_squad [zat_b40_smart_terrain] zat_b40_merc_squad [zat_b42_smart_terrain] simulation_mix_boar_flesh = 1 zat_b42_controller_squad [zat_b7] zat_b7_stalkers_victims_1 [zat_sim_1] simulation_mix_boar_flesh = 1 [zat_sim_10] zombied_sim_squad_advanced = 1 [zat_sim_11] simulation_snork = 1 [zat_sim_12] simulation_dog = 1 [zat_sim_13] zombied_sim_squad_advanced = 1 [zat_sim_14] simulation_gigant = 1 [zat_sim_15] zombied_sim_squad_advanced = 1 [zat_sim_16] simulation_dog = 1 [zat_sim_17] simulation_cat = 1 [zat_sim_18] simulation_mix_boar_flesh = 1 [zat_sim_19] zombied_sim_squad_novice = 1 [zat_sim_2] simulation_mix_boar_flesh = 1 [zat_sim_20] zombied_sim_squad_novice = 1 [zat_sim_21] simulation_tushkano = 1 [zat_sim_22] simulation_dog = 1 [zat_sim_23] simulation_bloodsucker = 1 [zat_sim_24] simulation_gigant = 1 [zat_sim_25] simulation_chimera = 1 [zat_sim_26] simulation_chimera = 1 [zat_sim_27] simulation_flesh = 1 [zat_sim_28] zombied_sim_squad_advanced = 1 [zat_sim_29] zombied_sim_squad_advanced = 1 [zat_sim_3] simulation_mix_boar_flesh = 1 [zat_sim_30] simulation_dog = 1 [zat_sim_4] simulation_mix_boar_flesh = 1 [zat_sim_5] simulation_mix_dogs = 1 [zat_sim_6] simulation_mix_boar_flesh = 1 [zat_sim_7] simulation_bloodsucker = 1 [zat_sim_8] simulation_psy_dog = 1 [zat_sim_9] simulation_bloodsucker = 1 [zat_stalker_base_smart] zat_a2_stalker_mechanic_squad zat_b106_stalker_crab_squad ; zat_b106_stalker_gonta_squad zat_b22_barmen zat_b22_medic zat_b30_owl_stalker_trader_squad zat_b7_stalkers_raiders