[up_sect_firsta_monolith_exo_outfit]
cost 		= 3000
value		= +10

fire_wound_protection  			= 0.04
bones_koeff_protection_add  	= actor_armor_exo_add_1

[up_sect_firstc_monolith_exo_outfit]
cost 		= 5000
value		= +20

fire_wound_protection  			= 0.07
bones_koeff_protection_add  	= actor_armor_exo_add_2

[up_sect_firstd_monolith_exo_outfit]
cost 		= 5000
value		= +15

immunities_sect_add 			= sect_exo_outfit_immunities_add

[up_sect_firste_monolith_exo_outfit]
cost 		= 7000
value		= +30

fire_wound_protection  			= 0.09
bones_koeff_protection_add 		= actor_armor_exo_add_3

[up_sect_firstf_monolith_exo_outfit]
cost 		= 7000
value		= -30

hit_fraction_actor				= -0.06 ;0.55
strike_protection 				= 0.06 ;0.40
explosion_protection 			= 0.06 ;0.40
wound_protection				= 0.06 ;0.40

[up_sect_secona_monolith_exo_outfit]
cost 		= 3000
value		= -10

hit_fraction_actor				= -0.04 ;0.55
strike_protection 				= 0.04 ;0.40
explosion_protection 			= 0.04 ;0.40
wound_protection				= 0.04 ;0.40

[up_sect_seconc_monolith_exo_outfit]
cost 		= 5000
value		= +20

shock_protection                = 0.100 ;0.039

[up_sect_second_monolith_exo_outfit]
cost 		= 5000
value		= +20

burn_protection 				= 0.005 ;0.039

[up_sect_secone_monolith_exo_outfit]
cost 		= 7000
value		= +30

burn_protection 				= 0.0075 ;0.039
chemical_burn_protection	    = 0.0075 ;0.039

[up_sect_seconf_monolith_exo_outfit]
cost 		= 7000
value		= +30

chemical_burn_protection 	    = 0.0075 ;0.039
radiation_protection 		 	= 0.002 ;0.039

[up_sect_thirda_monolith_exo_outfit]
cost 		= 3000
value		= +2

power_restore_speed				= 0.002

[up_sect_thirdc_monolith_exo_outfit]
cost 		= 6000
value       = +1

artefact_count					= 1

[up_sect_thirde_monolith_exo_outfit]
cost 		= 10000
value       = +2

artefact_count					= 2

[up_sect_fourta_monolith_exo_outfit]
cost 		= 3000
value		= +10

additional_inventory_weight		= 10		; +max_walk_weight
additional_inventory_weight2	= 10
power_loss						= -0.05

[up_sect_fourtc_monolith_exo_outfit]
cost 		= 5000
value		= -10

inv_weight  					= -10
power_loss						= -0.05

[up_sect_fourtd_monolith_exo_outfit]
cost 		= 5000
value		= +15

immunities_sect_add 			= sect_exo_outfit_immunities_add

[up_sect_fourte_monolith_exo_outfit]
cost 		= 8000
value		= +3

power_restore_speed				= 0.003
power_loss						= -0.1

[up_sect_fourtf_monolith_exo_outfit]
cost 		= 10000

sprint_allowed      			= true

[up_sect_fiftha_monolith_exo_outfit]
cost 		= 3000
value		= +10

chemical_burn_protection        = 0.005 ;0.039
radiation_protection 			= 0.001 ;0.039

[up_sect_fifthc_monolith_exo_outfit]
cost 		= 5000
value 		= +20

telepatic_protection  			= 0.01; 0.039

[up_sect_fifthd_monolith_exo_outfit]
cost 		= 8000
value		= +2

nightvision_sect                         = effector_nightvision_2

[up_sect_fifthe_monolith_exo_outfit]
cost 		= 8000
value 		= +30

telepatic_protection  			= 0.02; 0.039

[up_firsta_monolith_exo_outfit]
scheme_index            = 0, 0
known                   = 1
effects                 = up_gr_firstcd_monolith_exo_outfit
section                 = up_sect_firsta_monolith_exo_outfit
property                = prop_armor

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_arm_a4_name
description             = st_up_arm_a4_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_1

[up_firstc_monolith_exo_outfit]
scheme_index            = 1, 0
known                   = 1
effects                 = up_gr_firstef_monolith_exo_outfit
section                 = up_sect_firstc_monolith_exo_outfit
property                = prop_armor

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_arm_b7_name
description             = st_up_arm_b7_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_2

[up_firstd_monolith_exo_outfit]
scheme_index            = 1, 1
known                   = 1
effects                 = up_gr_firstef_monolith_exo_outfit
section                 = up_sect_firstd_monolith_exo_outfit
property                = prop_durability

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_arm_b5_name
description             = st_up_arm_b5_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_4

[up_firste_monolith_exo_outfit]
scheme_index            = 2, 0
known                   = 1
effects                 =
section                 = up_sect_firste_monolith_exo_outfit
property                = prop_armor

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_arm_c12_name
description             = st_up_arm_c12_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_3

[up_firstf_monolith_exo_outfit]
scheme_index            = 2, 1
known                   = 1
effects                 =
section                 = up_sect_firstf_monolith_exo_outfit
property                = prop_damage

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_arm_c8_name
description             = st_up_arm_c8_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_5

[up_secona_monolith_exo_outfit]
scheme_index            = 0, 1
known                   = 1
effects                 = up_gr_seconcd_monolith_exo_outfit
section                 = up_sect_secona_monolith_exo_outfit
property                = prop_damage

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_kom_a2_name
description             = st_up_kom_a2_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_6

[up_seconc_monolith_exo_outfit]
scheme_index            = 1, 2
known                   = 1
effects                 = up_gr_seconef_monolith_exo_outfit
section                 = up_sect_seconc_monolith_exo_outfit
property                = prop_electro

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_kom_b8_name
description             = st_up_kom_b8_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_7

[up_second_monolith_exo_outfit]
scheme_index            = 1, 3
known                   = 1
effects                 = up_gr_seconef_monolith_exo_outfit
section                 = up_sect_second_monolith_exo_outfit
property                = prop_thermo

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_kom_b9_name
description             = st_up_kom_b9_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_9

[up_secone_monolith_exo_outfit]
scheme_index            = 2, 2
known                   = 1
effects                 =
section                 = up_sect_secone_monolith_exo_outfit
property                = prop_thermo, prop_chem

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_kom_c7_name
description             = st_up_kom_c7_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_8

[up_seconf_monolith_exo_outfit]
scheme_index            = 2, 3
known                   = 1
effects                 =
section                 = up_sect_seconf_monolith_exo_outfit
property                = prop_radio, prop_chem

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_kom_c9_name
description             = st_up_kom_c9_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_10

[up_thirda_monolith_exo_outfit]
scheme_index            = 0, 2
known                   = 1
effects                 = up_gr_thirdcd_monolith_exo_outfit
section                 = up_sect_thirda_monolith_exo_outfit
property                = prop_power

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_uti_a3_name
description             = st_up_uti_a3_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_11

[up_thirdc_monolith_exo_outfit]
scheme_index            = 1, 4
known                   = 1
effects                 = up_gr_thirdef_monolith_exo_outfit
section                 = up_sect_thirdc_monolith_exo_outfit
property                = prop_artefact

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_uti_b1_name
description             = st_up_uti_b1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_14


[up_thirde_monolith_exo_outfit]
scheme_index            = 2, 4
known                   = 1
effects                 =
section                 = up_sect_thirde_monolith_exo_outfit
property                = prop_artefact

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_uti_c1_name
description             = st_up_uti_c1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_13

[up_fourta_monolith_exo_outfit]
scheme_index            = 0, 3
known                   = 1
effects                 = up_gr_fourtcd_monolith_exo_outfit
section                 = up_sect_fourta_monolith_exo_outfit
property                = prop_tonnage

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_exo_a1_name
description             = st_up_exo_a1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_15

[up_fourtc_monolith_exo_outfit]
scheme_index            = 1, 5
known                   = 1
effects                 = up_gr_fourtef_monolith_exo_outfit
section                 = up_sect_fourtc_monolith_exo_outfit
property                = prop_weightoutfit

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_exo_b1_name
description             = st_up_exo_b1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_16

[up_fourtd_monolith_exo_outfit]
scheme_index            = 1, 6
known                   = 1
effects                 = up_gr_fourtef_monolith_exo_outfit
section                 = up_sect_fourtd_monolith_exo_outfit
property                = prop_durability

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_exo_b2_name
description             = st_up_exo_b2_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_18


[up_fourte_monolith_exo_outfit]
scheme_index            = 2, 5
known                   = 1
effects                 =
section                 = up_sect_fourte_monolith_exo_outfit
property                = prop_power

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_exo_c1_name
description             = st_up_exo_c1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_17

[up_fourtf_monolith_exo_outfit]
scheme_index            = 2, 6
known                   = 1
effects                 =
section                 = up_sect_fourtf_monolith_exo_outfit
property                = prop_sprint

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_exo_c2_name
description             = st_up_exo_c2_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_19

[up_fiftha_monolith_exo_outfit]
scheme_index            = 0, 4
known                   = 1
effects                 = up_gr_fifthcd_monolith_exo_outfit
section                 = up_sect_fiftha_monolith_exo_outfit
property                = prop_radio, prop_chem

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_res_a1_name
description             = st_up_res_a1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_20

[up_fifthc_monolith_exo_outfit]
scheme_index            = 1, 7
known                   = 1
effects                 = up_gr_fifthef_monolith_exo_outfit
section                 = up_sect_fifthc_monolith_exo_outfit
property                = prop_psy

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_res_b1_name
description             = st_up_res_b1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_21

[up_fifthd_monolith_exo_outfit]
scheme_index            = 1, 8
known                   = 1
effects                 = up_gr_fifthef_monolith_exo_outfit
section                 = up_sect_fifthd_monolith_exo_outfit
property                = prop_night_vision

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_resp_b1_name
description             = st_up_resp_b1_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_23

[up_fifthe_monolith_exo_outfit]
scheme_index            = 2, 7
known                   = 1
effects                 =
section                 = up_sect_fifthe_monolith_exo_outfit
property                = prop_psy

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b

effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here

prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =
name                    = st_up_res_c4_name
description             = st_up_res_c4_descr
icon                    = ui_inGame2_upgrade_monolith_exo_outfit_22

[up_gr_firstab_monolith_exo_outfit]
elements                = up_firsta_monolith_exo_outfit

[up_gr_firstcd_monolith_exo_outfit]
elements                = up_firstc_monolith_exo_outfit, up_firstd_monolith_exo_outfit

[up_gr_firstef_monolith_exo_outfit]
elements                = up_firste_monolith_exo_outfit, up_firstf_monolith_exo_outfit

[up_gr_seconab_monolith_exo_outfit]
elements                = up_secona_monolith_exo_outfit

[up_gr_seconcd_monolith_exo_outfit]
elements                = up_seconc_monolith_exo_outfit, up_second_monolith_exo_outfit

[up_gr_seconef_monolith_exo_outfit]
elements                = up_secone_monolith_exo_outfit, up_seconf_monolith_exo_outfit

[up_gr_thirdab_monolith_exo_outfit]
elements                = up_thirda_monolith_exo_outfit

[up_gr_thirdcd_monolith_exo_outfit]
elements                = up_thirdc_monolith_exo_outfit

[up_gr_thirdef_monolith_exo_outfit]
elements                = up_thirde_monolith_exo_outfit

[up_gr_fourtab_monolith_exo_outfit]
elements                = up_fourta_monolith_exo_outfit

[up_gr_fourtcd_monolith_exo_outfit]
elements                = up_fourtc_monolith_exo_outfit, up_fourtd_monolith_exo_outfit

[up_gr_fourtef_monolith_exo_outfit]
elements                = up_fourte_monolith_exo_outfit, up_fourtf_monolith_exo_outfit

[up_gr_fifthab_monolith_exo_outfit]
elements                = up_fiftha_monolith_exo_outfit

[up_gr_fifthcd_monolith_exo_outfit]
elements                = up_fifthc_monolith_exo_outfit, up_fifthd_monolith_exo_outfit

[up_gr_fifthef_monolith_exo_outfit]
elements                = up_fifthe_monolith_exo_outfit