#include "m_flesh.ltx" #include "m_bloodsucker.ltx" #include "m_dog.ltx" #include "m_boar.ltx" #include "m_pseudodog.ltx" #include "m_giant.ltx" #include "m_controller.ltx" #include "m_poltergeist.ltx" #include "m_snork.ltx" #include "m_crow.ltx" #include "m_tushkano.ltx" #include "m_phantom.ltx" #include "m_chimera.ltx" #include "m_burer.ltx" #include "m_zombie.ltx" #include "m_fracture.ltx" #include "m_cat.ltx" #include "m_rat.ltx" #include "m_borya.ltx" [monsters_common] corpse_remove_game_time_interval = 12 ; in hours stay_after_death_time_interval = 12 ; in hours script_move_min_offset_from_leader = 3 script_move_max_offset_from_leader = 8