;***************************************************************
; BODY SECTIONS
;***************************************************************
[body_damage_1]
bip01_pelvis 				= 1, 0.0
bip01_spine 		 		= 1, 0.0
bip01_spine1 		 		= 1, 0.0
bip01_spine2 		 		= 1, 0.0

bip01_l_clavicle	 		= 1, 0.0
bip01_l_upperarm	 		= 1, 0.0
bip01_l_forearm	 	 		= 1, 0.0
bip01_l_hand	 	 		= 1, 0.0

bip01_r_clavicle	 		= 1, 0.0
bip01_r_upperarm	 		= 1, 0.0
bip01_r_forearm	 	 		= 1, 0.0
bip01_r_hand	 	 		= 1, 0.0

bip01_l_thigh	 	 		= 1, 0.0
bip01_l_calf	 	 		= 1, 0.0
bip01_l_foot	 	 		= 1, 0.0
bip01_r_thigh	 	 		= 1, 0.0
bip01_r_calf	 	 		= 1, 0.0
bip01_r_foot	 	 		= 1, 0.0

[body_damage_2]
bip01_pelvis 				= 1.5, 1.2
bip01_spine 		 		= 1.5, 1.2
bip01_spine1 		 		= 1.5, 1.2
bip01_spine2 		 		= 1.5, 1.2

bip01_l_clavicle	 		= 1.1, 0.1
bip01_l_upperarm	 		= 1.1, 0.1
bip01_l_forearm	 	 		= 1.1, 0.1
bip01_l_hand	 	 		= 1.1, 0.1
									 
bip01_r_clavicle	 		= 1.1, 0.1
bip01_r_upperarm	 		= 1.1, 0.1
bip01_r_forearm	 	 		= 1.1, 0.1
bip01_r_hand	 	 		= 1.1, 0.1

bip01_l_thigh	 	 		= 1, 0.0
bip01_l_calf	 	 		= 1, 0.0
bip01_l_foot	 	 		= 1, 0.0
bip01_r_thigh	 	 		= 1, 0.0
bip01_r_calf	 	 		= 1, 0.0
bip01_r_foot	 	 		= 1, 0.0

[body_damage_3]
bip01_pelvis 				= 1.9, 1.85
bip01_spine 		 		= 1.9, 1.85
bip01_spine1 		 		= 1.9, 1.85
bip01_spine2 		 		= 1.9, 1.85

bip01_l_clavicle	 		= 1.7, 0.7
bip01_l_upperarm	 		= 1.7, 0.7
bip01_l_forearm	 	 		= 1.7, 0.7
bip01_l_hand	 	 		= 1.7, 0.7
									 
bip01_r_clavicle	 		= 1.7, 0.7
bip01_r_upperarm	 		= 1.7, 0.7
bip01_r_forearm	 	 		= 1.7, 0.7
bip01_r_hand	 	 		= 1.7, 0.7

bip01_l_thigh	 	 		= 1, 0.0
bip01_l_calf	 	 		= 1, 0.0
bip01_l_foot	 	 		= 1, 0.0
bip01_r_thigh	 	 		= 1, 0.0
bip01_r_calf	 	 		= 1, 0.0
bip01_r_foot	 	 		= 1, 0.0

[body_damage_4]
bip01_pelvis 				= 2.3, 2.25
bip01_spine 		 		= 2.3, 2.25
bip01_spine1 		 		= 2.3, 2.25
bip01_spine2 		 		= 2.3, 2.25

bip01_l_clavicle	 		= 2.0, 1.9
bip01_l_upperarm	 		= 2.0, 1.9
bip01_l_forearm	 	 		= 2.0, 1.9
bip01_l_hand	 	 		= 2.0, 1.9
									 
bip01_r_clavicle	 		= 2.0, 1.9
bip01_r_upperarm	 		= 2.0, 1.9
bip01_r_forearm	 	 		= 2.0, 1.9
bip01_r_hand	 	 		= 2.0, 1.9

bip01_l_thigh	 	 		= 1, 0.0
bip01_l_calf	 	 		= 1, 0.0
bip01_l_foot	 	 		= 1, 0.0
bip01_r_thigh	 	 		= 1, 0.0
bip01_r_calf	 	 		= 1, 0.0
bip01_r_foot	 	 		= 1, 0.0

[body_damage_5]
bip01_pelvis 				= 3.1, 2.95
bip01_spine 		 		= 3.1, 2.95
bip01_spine1 		 		= 3.1, 2.95
bip01_spine2 		 		= 3.1, 2.95

bip01_l_clavicle	 		= 2.8, 2.4
bip01_l_upperarm	 		= 2.8, 2.4
bip01_l_forearm	 	 		= 2.8, 2.4
bip01_l_hand	 	 		= 2.8, 2.4
									 
bip01_r_clavicle	 		= 2.8, 2.4
bip01_r_upperarm	 		= 2.8, 2.4
bip01_r_forearm	 	 		= 2.8, 2.4
bip01_r_hand	 	 		= 2.8, 2.4

bip01_l_thigh	 	 		= 1.0, 0.0
bip01_l_calf	 	 		= 1.0, 0.0
bip01_l_foot	 	 		= 1.0, 0.0
bip01_r_thigh	 	 		= 1.0, 0.0
bip01_r_calf	 	 		= 1.0, 0.0
bip01_r_foot	 	 		= 1.0, 0.0

;***************************************************************
; HEAD SECTIONS
;***************************************************************
;1-ое число, коэффицент
;2-ое число, броня
[head_damage_1]
bip01_neck 			 		= 1.0, 0.0
bip01_head 			 		= 1.0, 0.0
eyelid_1 			 		= 1.0, 0.0
eye_left 			 		= 1.0, 0.0
eye_right 			 		= 1.0, 0.0
jaw_1 		 		 		= 1.0, 0.0

[head_damage_2]
bip01_neck 			 		= 1.0, 0.0
bip01_head 			 		= 1.0, 0.0
eyelid_1 			 		= 1.0, 0.0
eye_left 			 		= 1.0, 0.0
eye_right 			 		= 1.0, 0.0
jaw_1 		 		 		= 1.0, 0.0

[head_damage_3]
bip01_neck 			 		= 1.0, 0.0
bip01_head 			 		= 1.0, 0.0
eyelid_1 			 		= 1.0, 0.0
eye_left 			 		= 1.0, 0.0
eye_right 			 		= 1.0, 0.0
jaw_1 		 		 		= 1.0, 0.0

[head_damage_4]
bip01_neck 			 		= 1.0, 0.0
bip01_head 			 		= 1.0, 0.0
eyelid_1 			 		= 1.0, 0.0
eye_left 			 		= 1.0, 0.0
eye_right 			 		= 1.0, 0.0
jaw_1 		 		 		= 1.0, 0.0

[head_damage_5]
bip01_neck 			 		= 1.05, 0.10
bip01_head 			 		= 1.05, 0.10
eyelid_1 			 		= 1.05, 0.10
eye_left 			 		= 1.05, 0.10
eye_right 			 		= 1.05, 0.10
jaw_1 		 		 		= 1.05, 0.10


;***************************************************************
; FULL SECTIONS
;***************************************************************
[stalker_hero_1]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.1

[stalker_bandit_1]:body_damage_1,head_damage_1
hit_fraction_npc				= 0.7

[stalker_bandit_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_bandit_3]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_bandit_4]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_dolg_1]:body_damage_5,head_damage_3
hit_fraction_npc				= 0.6

[stalker_dolg_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_dolg_3]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.4

[stalker_dolg_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.25

[stalker_freedom_1]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_freedom_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_freedom_3]:body_damage_3,head_damage_2
hit_fraction_npc				= 0.4

[stalker_freedom_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.25

[stalker_merc_1]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_merc_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_merc_3]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.4

[stalker_merc_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.25

[stalker_monolith_1]:body_damage_5,head_damage_3
hit_fraction_npc				= 0.6

[stalker_monolith_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_monolith_3]:body_damage_3,head_damage_3
hit_fraction_npc				= 0.4

[stalker_monolith_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.25

[stalker_nebo_1]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.3

[stalker_nebo_2]:body_damage_2,head_damage_3
hit_fraction_npc				= 0.2

[stalker_nebo_3]:body_damage_2,head_damage_3
hit_fraction_npc				= 0.2

[stalker_neutral_1]:body_damage_1,head_damage_1
hit_fraction_npc				= 0.7

[stalker_neutral_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_neutral_3]:body_damage_3,head_damage_3
hit_fraction_npc				= 0.4

[stalker_neutral_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.25

[stalker_neutral_nauchniy]:body_damage_5,head_damage_3
hit_fraction_npc				= 0.2

[stalker_oon_1]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.1

[stalker_oon_2]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.1

[stalker_soldier_1]:body_damage_2,head_damage_1
hit_fraction_npc				= 0.6

[stalker_soldier_2]:body_damage_3,head_damage_2
hit_fraction_npc				= 0.4

[stalker_soldier_3]:body_damage_3,head_damage_3
hit_fraction_npc				= 0.4

[stalker_soldier_4]:body_damage_4,head_damage_3
hit_fraction_npc				= 0.4

[stalker_zombied_1]:body_damage_2,head_damage_2
hit_fraction_npc				= 0.7

[stalker_zombied_2]:body_damage_2,head_damage_2
hit_fraction_npc				= 0.6

[stalker_zombied_3]:body_damage_2,head_damage_2
hit_fraction_npc				= 0.4

[stalker_zombied_4]:body_damage_2,head_damage_2
hit_fraction_npc				= 0.25


;***************************************************************
; ACTOR BODY SECTIONS
;***************************************************************
[actor_body_damage_absent]
bip01_pelvis 				= 1.0, -1
bip01_spine 		 		= 1.0, -1
bip01_spine1 		 		= 1.0, -1
bip01_spine2 		 		= 1.0, -1

bip01_l_clavicle	 		= 1.0, -1
bip01_l_upperarm	 		= 1.0, -1
bip01_l_forearm	 	 		= 1.0, -1
bip01_l_hand	 	 		= 1.0, -1

bip01_r_clavicle	 		= 1.0, -1
bip01_r_upperarm	 		= 1.0, -1
bip01_r_forearm	 	 		= 1.0, -1
bip01_r_hand	 	 		= 1.0, -1

bip01_l_thigh	 	 		= 1.0, -1
bip01_l_calf	 	 		= 1.0, -1
bip01_l_foot	 	 		= 1.0, -1
bip01_r_thigh	 	 		= 1.0, -1
bip01_r_calf	 	 		= 1.0, -1
bip01_r_foot	 	 		= 1.0, -1

[actor_body_damage_0225]

bip01_pelvis 				= 1.0, 0.0225
bip01_spine 		 		= 1.0, 0.0225
bip01_spine1 		 		= 1.0, 0.0225
bip01_spine2 		 		= 1.0, 0.0225

bip01_l_clavicle	 		= 1.0, 0.0225
bip01_l_upperarm	 		= 1.0, 0.0225
bip01_l_forearm	 	 		= 1.0, 0.0225
bip01_l_hand	 	 		= 1.0, 0.0225

bip01_r_clavicle	 		= 1.0, 0.0225
bip01_r_upperarm	 		= 1.0, 0.0225
bip01_r_forearm	 	 		= 1.0, 0.0225
bip01_r_hand	 	 		= 1.0, 0.0225

bip01_l_thigh	 	 		= 1.0, 0.0225
bip01_l_calf	 	 		= 1.0, 0.0225
bip01_l_foot	 	 		= 1.0, 0.0225
bip01_r_thigh	 	 		= 1.0, 0.0225
bip01_r_calf	 	 		= 1.0, 0.0225
bip01_r_foot	 	 		= 1.0, 0.0225

[actor_body_damage_0450]

bip01_pelvis 				= 1.0, 0.0450
bip01_spine 		 		= 1.0, 0.0450
bip01_spine1 		 		= 1.0, 0.0450
bip01_spine2 		 		= 1.0, 0.0450

bip01_l_clavicle	 		= 1.0, 0.0450
bip01_l_upperarm	 		= 1.0, 0.0450
bip01_l_forearm	 	 		= 1.0, 0.0450
bip01_l_hand	 	 		= 1.0, 0.0450

bip01_r_clavicle	 		= 1.0, 0.0450
bip01_r_upperarm	 		= 1.0, 0.0450
bip01_r_forearm	 	 		= 1.0, 0.0450
bip01_r_hand	 	 		= 1.0, 0.0450

bip01_l_thigh	 	 		= 1.0, 0.0450
bip01_l_calf	 	 		= 1.0, 0.0450
bip01_l_foot	 	 		= 1.0, 0.0450
bip01_r_thigh	 	 		= 1.0, 0.0450
bip01_r_calf	 	 		= 1.0, 0.0450
bip01_r_foot	 	 		= 1.0, 0.0450

[actor_body_damage_0675]

bip01_pelvis 				= 1.0, 0.0675
bip01_spine 		 		= 1.0, 0.0675
bip01_spine1 		 		= 1.0, 0.0675
bip01_spine2 		 		= 1.0, 0.0675

bip01_l_clavicle	 		= 1.0, 0.0675
bip01_l_upperarm	 		= 1.0, 0.0675
bip01_l_forearm	 	 		= 1.0, 0.0675
bip01_l_hand	 	 		= 1.0, 0.0675

bip01_r_clavicle	 		= 1.0, 0.0675
bip01_r_upperarm	 		= 1.0, 0.0675
bip01_r_forearm	 	 		= 1.0, 0.0675
bip01_r_hand	 	 		= 1.0, 0.0675

bip01_l_thigh	 	 		= 1.0, 0.0675
bip01_l_calf	 	 		= 1.0, 0.0675
bip01_l_foot	 	 		= 1.0, 0.0675
bip01_r_thigh	 	 		= 1.0, 0.0675
bip01_r_calf	 	 		= 1.0, 0.0675
bip01_r_foot	 	 		= 1.0, 0.0675

[actor_body_damage_0900]

bip01_pelvis 				= 1.0, 0.0900
bip01_spine 		 		= 1.0, 0.0900
bip01_spine1 		 		= 1.0, 0.0900
bip01_spine2 		 		= 1.0, 0.0900

bip01_l_clavicle	 		= 1.0, 0.0900
bip01_l_upperarm	 		= 1.0, 0.0900
bip01_l_forearm	 	 		= 1.0, 0.0900
bip01_l_hand	 	 		= 1.0, 0.0900

bip01_r_clavicle	 		= 1.0, 0.0900
bip01_r_upperarm	 		= 1.0, 0.0900
bip01_r_forearm	 	 		= 1.0, 0.0900
bip01_r_hand	 	 		= 1.0, 0.0900

bip01_l_thigh	 	 		= 1.0, 0.0900
bip01_l_calf	 	 		= 1.0, 0.0900
bip01_l_foot	 	 		= 1.0, 0.0900
bip01_r_thigh	 	 		= 1.0, 0.0900
bip01_r_calf	 	 		= 1.0, 0.0900
bip01_r_foot	 	 		= 1.0, 0.0900

[actor_body_damage_1125]

bip01_pelvis 				= 1.0, 0.1125
bip01_spine 		 		= 1.0, 0.1125
bip01_spine1 		 		= 1.0, 0.1125
bip01_spine2 		 		= 1.0, 0.1125

bip01_l_clavicle	 		= 1.0, 0.1125
bip01_l_upperarm	 		= 1.0, 0.1125
bip01_l_forearm	 	 		= 1.0, 0.1125
bip01_l_hand	 	 		= 1.0, 0.1125

bip01_r_clavicle	 		= 1.0, 0.1125
bip01_r_upperarm	 		= 1.0, 0.1125
bip01_r_forearm	 	 		= 1.0, 0.1125
bip01_r_hand	 	 		= 1.0, 0.1125

bip01_l_thigh	 	 		= 1.0, 0.1125
bip01_l_calf	 	 		= 1.0, 0.1125
bip01_l_foot	 	 		= 1.0, 0.1125
bip01_r_thigh	 	 		= 1.0, 0.1125
bip01_r_calf	 	 		= 1.0, 0.1125
bip01_r_foot	 	 		= 1.0, 0.1125

[actor_body_damage_1350]

bip01_pelvis 				= 1.0, 0.1350
bip01_spine 		 		= 1.0, 0.1350
bip01_spine1 		 		= 1.0, 0.1350
bip01_spine2 		 		= 1.0, 0.1350

bip01_l_clavicle	 		= 1.0, 0.1350
bip01_l_upperarm	 		= 1.0, 0.1350
bip01_l_forearm	 	 		= 1.0, 0.1350
bip01_l_hand	 	 		= 1.0, 0.1350

bip01_r_clavicle	 		= 1.0, 0.1350
bip01_r_upperarm	 		= 1.0, 0.1350
bip01_r_forearm	 	 		= 1.0, 0.1350
bip01_r_hand	 	 		= 1.0, 0.1350

bip01_l_thigh	 	 		= 1.0, 0.1350
bip01_l_calf	 	 		= 1.0, 0.1350
bip01_l_foot	 	 		= 1.0, 0.1350
bip01_r_thigh	 	 		= 1.0, 0.1350
bip01_r_calf	 	 		= 1.0, 0.1350
bip01_r_foot	 	 		= 1.0, 0.1350

[actor_body_damage_1575]

bip01_pelvis 				= 1.0, 0.1575
bip01_spine 		 		= 1.0, 0.1575
bip01_spine1 		 		= 1.0, 0.1575
bip01_spine2 		 		= 1.0, 0.1575

bip01_l_clavicle	 		= 1.0, 0.1575
bip01_l_upperarm	 		= 1.0, 0.1575
bip01_l_forearm	 	 		= 1.0, 0.1575
bip01_l_hand	 	 		= 1.0, 0.1575

bip01_r_clavicle	 		= 1.0, 0.1575
bip01_r_upperarm	 		= 1.0, 0.1575
bip01_r_forearm	 	 		= 1.0, 0.1575
bip01_r_hand	 	 		= 1.0, 0.1575

bip01_l_thigh	 	 		= 1.0, 0.1575
bip01_l_calf	 	 		= 1.0, 0.1575
bip01_l_foot	 	 		= 1.0, 0.1575
bip01_r_thigh	 	 		= 1.0, 0.1575
bip01_r_calf	 	 		= 1.0, 0.1575
bip01_r_foot	 	 		= 1.0, 0.1575

[actor_body_damage_1800]

bip01_pelvis 				= 1.0, 0.1800
bip01_spine 		 		= 1.0, 0.1800
bip01_spine1 		 		= 1.0, 0.1800
bip01_spine2 		 		= 1.0, 0.1800

bip01_l_clavicle	 		= 1.0, 0.1800
bip01_l_upperarm	 		= 1.0, 0.1800
bip01_l_forearm	 	 		= 1.0, 0.1800
bip01_l_hand	 	 		= 1.0, 0.1800

bip01_r_clavicle	 		= 1.0, 0.1800
bip01_r_upperarm	 		= 1.0, 0.1800
bip01_r_forearm	 	 		= 1.0, 0.1800
bip01_r_hand	 	 		= 1.0, 0.1800

bip01_l_thigh	 	 		= 1.0, 0.1800
bip01_l_calf	 	 		= 1.0, 0.1800
bip01_l_foot	 	 		= 1.0, 0.1800
bip01_r_thigh	 	 		= 1.0, 0.1800
bip01_r_calf	 	 		= 1.0, 0.1800
bip01_r_foot	 	 		= 1.0, 0.1800

[actor_body_damage_2025]

bip01_pelvis 				= 1.0, 0.2025
bip01_spine 		 		= 1.0, 0.2025
bip01_spine1 		 		= 1.0, 0.2025
bip01_spine2 		 		= 1.0, 0.2025

bip01_l_clavicle	 		= 1.0, 0.2025
bip01_l_upperarm	 		= 1.0, 0.2025
bip01_l_forearm	 	 		= 1.0, 0.2025
bip01_l_hand	 	 		= 1.0, 0.2025

bip01_r_clavicle	 		= 1.0, 0.2025
bip01_r_upperarm	 		= 1.0, 0.2025
bip01_r_forearm	 	 		= 1.0, 0.2025
bip01_r_hand	 	 		= 1.0, 0.2025

bip01_l_thigh	 	 		= 1.0, 0.2025
bip01_l_calf	 	 		= 1.0, 0.2025
bip01_l_foot	 	 		= 1.0, 0.2025
bip01_r_thigh	 	 		= 1.0, 0.2025
bip01_r_calf	 	 		= 1.0, 0.2025
bip01_r_foot	 	 		= 1.0, 0.2025

[actor_body_damage_2250]

bip01_pelvis 				= 1.0, 0.2250
bip01_spine 		 		= 1.0, 0.2250
bip01_spine1 		 		= 1.0, 0.2250
bip01_spine2 		 		= 1.0, 0.2250

bip01_l_clavicle	 		= 1.0, 0.2250
bip01_l_upperarm	 		= 1.0, 0.2250
bip01_l_forearm	 	 		= 1.0, 0.2250
bip01_l_hand	 	 		= 1.0, 0.2250

bip01_r_clavicle	 		= 1.0, 0.2250
bip01_r_upperarm	 		= 1.0, 0.2250
bip01_r_forearm	 	 		= 1.0, 0.2250
bip01_r_hand	 	 		= 1.0, 0.2250

bip01_l_thigh	 	 		= 1.0, 0.2250
bip01_l_calf	 	 		= 1.0, 0.2250
bip01_l_foot	 	 		= 1.0, 0.2250
bip01_r_thigh	 	 		= 1.0, 0.2250
bip01_r_calf	 	 		= 1.0, 0.2250
bip01_r_foot	 	 		= 1.0, 0.2250

[actor_body_damage_2475]

bip01_pelvis 				= 1.0, 0.2475
bip01_spine 		 		= 1.0, 0.2475
bip01_spine1 		 		= 1.0, 0.2475
bip01_spine2 		 		= 1.0, 0.2475

bip01_l_clavicle	 		= 1.0, 0.2475
bip01_l_upperarm	 		= 1.0, 0.2475
bip01_l_forearm	 	 		= 1.0, 0.2475
bip01_l_hand	 	 		= 1.0, 0.2475

bip01_r_clavicle	 		= 1.0, 0.2475
bip01_r_upperarm	 		= 1.0, 0.2475
bip01_r_forearm	 	 		= 1.0, 0.2475
bip01_r_hand	 	 		= 1.0, 0.2475

bip01_l_thigh	 	 		= 1.0, 0.2475
bip01_l_calf	 	 		= 1.0, 0.2475
bip01_l_foot	 	 		= 1.0, 0.2475
bip01_r_thigh	 	 		= 1.0, 0.2475
bip01_r_calf	 	 		= 1.0, 0.2475
bip01_r_foot	 	 		= 1.0, 0.2475

[actor_body_damage_2575]

bip01_pelvis 				= 1.0, 0.2575
bip01_spine 		 		= 1.0, 0.2575
bip01_spine1 		 		= 1.0, 0.2575
bip01_spine2 		 		= 1.0, 0.2575

bip01_l_clavicle	 		= 1.0, 0.2575
bip01_l_upperarm	 		= 1.0, 0.2575
bip01_l_forearm	 	 		= 1.0, 0.2575
bip01_l_hand	 	 		= 1.0, 0.2575

bip01_r_clavicle	 		= 1.0, 0.2575
bip01_r_upperarm	 		= 1.0, 0.2575
bip01_r_forearm	 	 		= 1.0, 0.2575
bip01_r_hand	 	 		= 1.0, 0.2575

bip01_l_thigh	 	 		= 1.0, 0.2575
bip01_l_calf	 	 		= 1.0, 0.2575
bip01_l_foot	 	 		= 1.0, 0.2575
bip01_r_thigh	 	 		= 1.0, 0.2575
bip01_r_calf	 	 		= 1.0, 0.2575
bip01_r_foot	 	 		= 1.0, 0.2575

[actor_body_damage_2700]

bip01_pelvis 				= 1.0, 0.2700
bip01_spine 		 		= 1.0, 0.2700
bip01_spine1 		 		= 1.0, 0.2700
bip01_spine2 		 		= 1.0, 0.2700

bip01_l_clavicle	 		= 1.0, 0.2700
bip01_l_upperarm	 		= 1.0, 0.2700
bip01_l_forearm	 	 		= 1.0, 0.2700
bip01_l_hand	 	 		= 1.0, 0.2700

bip01_r_clavicle	 		= 1.0, 0.2700
bip01_r_upperarm	 		= 1.0, 0.2700
bip01_r_forearm	 	 		= 1.0, 0.2700
bip01_r_hand	 	 		= 1.0, 0.2700

bip01_l_thigh	 	 		= 1.0, 0.2700
bip01_l_calf	 	 		= 1.0, 0.2700
bip01_l_foot	 	 		= 1.0, 0.2700
bip01_r_thigh	 	 		= 1.0, 0.2700
bip01_r_calf	 	 		= 1.0, 0.2700
bip01_r_foot	 	 		= 1.0, 0.2700

[actor_body_damage_2925]

bip01_pelvis 				= 1.0, 0.2925
bip01_spine 		 		= 1.0, 0.2925
bip01_spine1 		 		= 1.0, 0.2925
bip01_spine2 		 		= 1.0, 0.2925

bip01_l_clavicle	 		= 1.0, 0.2925
bip01_l_upperarm	 		= 1.0, 0.2925
bip01_l_forearm	 	 		= 1.0, 0.2925
bip01_l_hand	 	 		= 1.0, 0.2925

bip01_r_clavicle	 		= 1.0, 0.2925
bip01_r_upperarm	 		= 1.0, 0.2925
bip01_r_forearm	 	 		= 1.0, 0.2925
bip01_r_hand	 	 		= 1.0, 0.2925

bip01_l_thigh	 	 		= 1.0, 0.2925
bip01_l_calf	 	 		= 1.0, 0.2925
bip01_l_foot	 	 		= 1.0, 0.2925
bip01_r_thigh	 	 		= 1.0, 0.2925
bip01_r_calf	 	 		= 1.0, 0.2925
bip01_r_foot	 	 		= 1.0, 0.2925

[actor_body_damage_3150]

bip01_pelvis 				= 1.0, 0.3150
bip01_spine 		 		= 1.0, 0.3150
bip01_spine1 		 		= 1.0, 0.3150
bip01_spine2 		 		= 1.0, 0.3150

bip01_l_clavicle	 		= 1.0, 0.3150
bip01_l_upperarm	 		= 1.0, 0.3150
bip01_l_forearm	 	 		= 1.0, 0.3150
bip01_l_hand	 	 		= 1.0, 0.3150

bip01_r_clavicle	 		= 1.0, 0.3150
bip01_r_upperarm	 		= 1.0, 0.3150
bip01_r_forearm	 	 		= 1.0, 0.3150
bip01_r_hand	 	 		= 1.0, 0.3150

bip01_l_thigh	 	 		= 1.0, 0.3150
bip01_l_calf	 	 		= 1.0, 0.3150
bip01_l_foot	 	 		= 1.0, 0.3150
bip01_r_thigh	 	 		= 1.0, 0.3150
bip01_r_calf	 	 		= 1.0, 0.3150
bip01_r_foot	 	 		= 1.0, 0.3150

[actor_body_damage_3375]

bip01_pelvis 				= 1.0, 0.3375
bip01_spine 		 		= 1.0, 0.3375
bip01_spine1 		 		= 1.0, 0.3375
bip01_spine2 		 		= 1.0, 0.3375

bip01_l_clavicle	 		= 1.0, 0.3375
bip01_l_upperarm	 		= 1.0, 0.3375
bip01_l_forearm	 	 		= 1.0, 0.3375
bip01_l_hand	 	 		= 1.0, 0.3375

bip01_r_clavicle	 		= 1.0, 0.3375
bip01_r_upperarm	 		= 1.0, 0.3375
bip01_r_forearm	 	 		= 1.0, 0.3375
bip01_r_hand	 	 		= 1.0, 0.3375

bip01_l_thigh	 	 		= 1.0, 0.3375
bip01_l_calf	 	 		= 1.0, 0.3375
bip01_l_foot	 	 		= 1.0, 0.3375
bip01_r_thigh	 	 		= 1.0, 0.3375
bip01_r_calf	 	 		= 1.0, 0.3375
bip01_r_foot	 	 		= 1.0, 0.3375

[actor_body_damage_3600]

bip01_pelvis 				= 1.0, 0.3600
bip01_spine 		 		= 1.0, 0.3600
bip01_spine1 		 		= 1.0, 0.3600
bip01_spine2 		 		= 1.0, 0.3600

bip01_l_clavicle	 		= 1.0, 0.3600
bip01_l_upperarm	 		= 1.0, 0.3600
bip01_l_forearm	 	 		= 1.0, 0.3600
bip01_l_hand	 	 		= 1.0, 0.3600

bip01_r_clavicle	 		= 1.0, 0.3600
bip01_r_upperarm	 		= 1.0, 0.3600
bip01_r_forearm	 	 		= 1.0, 0.3600
bip01_r_hand	 	 		= 1.0, 0.3600

bip01_l_thigh	 	 		= 1.0, 0.3600
bip01_l_calf	 	 		= 1.0, 0.3600
bip01_l_foot	 	 		= 1.0, 0.3600
bip01_r_thigh	 	 		= 1.0, 0.3600
bip01_r_calf	 	 		= 1.0, 0.3600
bip01_r_foot	 	 		= 1.0, 0.3600

[actor_body_damage_3825]

bip01_pelvis 				= 1.0, 0.3825
bip01_spine 		 		= 1.0, 0.3825
bip01_spine1 		 		= 1.0, 0.3825
bip01_spine2 		 		= 1.0, 0.3825

bip01_l_clavicle	 		= 1.0, 0.3825
bip01_l_upperarm	 		= 1.0, 0.3825
bip01_l_forearm	 	 		= 1.0, 0.3825
bip01_l_hand	 	 		= 1.0, 0.3825

bip01_r_clavicle	 		= 1.0, 0.3825
bip01_r_upperarm	 		= 1.0, 0.3825
bip01_r_forearm	 	 		= 1.0, 0.3825
bip01_r_hand	 	 		= 1.0, 0.3825

bip01_l_thigh	 	 		= 1.0, 0.3825
bip01_l_calf	 	 		= 1.0, 0.3825
bip01_l_foot	 	 		= 1.0, 0.3825
bip01_r_thigh	 	 		= 1.0, 0.3825
bip01_r_calf	 	 		= 1.0, 0.3825
bip01_r_foot	 	 		= 1.0, 0.3825

[actor_body_damage_4050]

bip01_pelvis 				= 1.0, 0.4050
bip01_spine 		 		= 1.0, 0.4050
bip01_spine1 		 		= 1.0, 0.4050
bip01_spine2 		 		= 1.0, 0.4050

bip01_l_clavicle	 		= 1.0, 0.4050
bip01_l_upperarm	 		= 1.0, 0.4050
bip01_l_forearm	 	 		= 1.0, 0.4050
bip01_l_hand	 	 		= 1.0, 0.4050

bip01_r_clavicle	 		= 1.0, 0.4050
bip01_r_upperarm	 		= 1.0, 0.4050
bip01_r_forearm	 	 		= 1.0, 0.4050
bip01_r_hand	 	 		= 1.0, 0.4050

bip01_l_thigh	 	 		= 1.0, 0.4050
bip01_l_calf	 	 		= 1.0, 0.4050
bip01_l_foot	 	 		= 1.0, 0.4050
bip01_r_thigh	 	 		= 1.0, 0.4050
bip01_r_calf	 	 		= 1.0, 0.4050
bip01_r_foot	 	 		= 1.0, 0.4050

[actor_body_damage_4275]

bip01_pelvis 				= 1.0, 0.4275
bip01_spine 		 		= 1.0, 0.4275
bip01_spine1 		 		= 1.0, 0.4275
bip01_spine2 		 		= 1.0, 0.4275

bip01_l_clavicle	 		= 1.0, 0.4275
bip01_l_upperarm	 		= 1.0, 0.4275
bip01_l_forearm	 	 		= 1.0, 0.4275
bip01_l_hand	 	 		= 1.0, 0.4275

bip01_r_clavicle	 		= 1.0, 0.4275
bip01_r_upperarm	 		= 1.0, 0.4275
bip01_r_forearm	 	 		= 1.0, 0.4275
bip01_r_hand	 	 		= 1.0, 0.4275

bip01_l_thigh	 	 		= 1.0, 0.4275
bip01_l_calf	 	 		= 1.0, 0.4275
bip01_l_foot	 	 		= 1.0, 0.4275
bip01_r_thigh	 	 		= 1.0, 0.4275
bip01_r_calf	 	 		= 1.0, 0.4275
bip01_r_foot	 	 		= 1.0, 0.4275

[actor_body_damage_4500]

bip01_pelvis 				= 1.0, 0.4500
bip01_spine 		 		= 1.0, 0.4500
bip01_spine1 		 		= 1.0, 0.4500
bip01_spine2 		 		= 1.0, 0.4500

bip01_l_clavicle	 		= 1.0, 0.4500
bip01_l_upperarm	 		= 1.0, 0.4500
bip01_l_forearm	 	 		= 1.0, 0.4500
bip01_l_hand	 	 		= 1.0, 0.4500

bip01_r_clavicle	 		= 1.0, 0.4500
bip01_r_upperarm	 		= 1.0, 0.4500
bip01_r_forearm	 	 		= 1.0, 0.4500
bip01_r_hand	 	 		= 1.0, 0.4500

bip01_l_thigh	 	 		= 1.0, 0.4500
bip01_l_calf	 	 		= 1.0, 0.4500
bip01_l_foot	 	 		= 1.0, 0.4500
bip01_r_thigh	 	 		= 1.0, 0.4500
bip01_r_calf	 	 		= 1.0, 0.4500
bip01_r_foot	 	 		= 1.0, 0.4500

;***************************************************************
; ACTOR BODY MODIFICATION SECTIONS
;***************************************************************
[actor_body_damage_add_1]
bip01_pelvis 				= 0.0, 0.04
bip01_spine 		 		= 0.0, 0.04
bip01_spine1 		 		= 0.0, 0.04
bip01_spine2 		 		= 0.0, 0.04

bip01_l_clavicle	 		= 0.0, 0.04
bip01_l_upperarm	 		= 0.0, 0.04
bip01_l_forearm	 	 		= 0.0, 0.04
bip01_l_hand	 	 		= 0.0, 0.04

bip01_r_clavicle	 		= 0.0, 0.04
bip01_r_upperarm	 		= 0.0, 0.04
bip01_r_forearm	 	 		= 0.0, 0.04
bip01_r_hand	 	 		= 0.0, 0.04

bip01_l_thigh	 	 		= 0.0, 0.04
bip01_l_calf	 	 		= 0.0, 0.04
bip01_l_foot	 	 		= 0.0, 0.04
bip01_r_thigh	 	 		= 0.0, 0.04
bip01_r_calf	 	 		= 0.0, 0.04
bip01_r_foot	 	 		= 0.0, 0.04

[actor_body_damage_add_2]
bip01_pelvis 				= 0.0, 0.06
bip01_spine 		 		= 0.0, 0.06
bip01_spine1 		 		= 0.0, 0.06
bip01_spine2 		 		= 0.0, 0.06

bip01_l_clavicle	 		= 0.0, 0.06
bip01_l_upperarm	 		= 0.0, 0.06
bip01_l_forearm	 	 		= 0.0, 0.06
bip01_l_hand	 	 		= 0.0, 0.06

bip01_r_clavicle	 		= 0.0, 0.06
bip01_r_upperarm	 		= 0.0, 0.06
bip01_r_forearm	 	 		= 0.0, 0.06
bip01_r_hand	 	 		= 0.0, 0.06

bip01_l_thigh	 	 		= 0.0, 0.06
bip01_l_calf	 	 		= 0.0, 0.06
bip01_l_foot	 	 		= 0.0, 0.06
bip01_r_thigh	 	 		= 0.0, 0.06
bip01_r_calf	 	 		= 0.0, 0.06
bip01_r_foot	 	 		= 0.0, 0.06

[actor_body_damage_add_3]
bip01_pelvis 				= 0.0, 0.08
bip01_spine 		 		= 0.0, 0.08
bip01_spine1 		 		= 0.0, 0.08
bip01_spine2 		 		= 0.0, 0.08

bip01_l_clavicle	 		= 0.0, 0.08
bip01_l_upperarm	 		= 0.0, 0.08
bip01_l_forearm	 	 		= 0.0, 0.08
bip01_l_hand	 	 		= 0.0, 0.08

bip01_r_clavicle	 		= 0.0, 0.08
bip01_r_upperarm	 		= 0.0, 0.08
bip01_r_forearm	 	 		= 0.0, 0.08
bip01_r_hand	 	 		= 0.0, 0.08

bip01_l_thigh	 	 		= 0.0, 0.08
bip01_l_calf	 	 		= 0.0, 0.08
bip01_l_foot	 	 		= 0.0, 0.08
bip01_r_thigh	 	 		= 0.0, 0.08
bip01_r_calf	 	 		= 0.0, 0.08
bip01_r_foot	 	 		= 0.0, 0.08

[actor_body_damage_add_4]
bip01_pelvis 				= 0.0, 0.1
bip01_spine 		 		= 0.0, 0.1
bip01_spine1 		 		= 0.0, 0.1
bip01_spine2 		 		= 0.0, 0.1

bip01_l_clavicle	 		= 0.0, 0.1
bip01_l_upperarm	 		= 0.0, 0.1
bip01_l_forearm	 	 		= 0.0, 0.1
bip01_l_hand	 	 		= 0.0, 0.1

bip01_r_clavicle	 		= 0.0, 0.1
bip01_r_upperarm	 		= 0.0, 0.1
bip01_r_forearm	 	 		= 0.0, 0.1
bip01_r_hand	 	 		= 0.0, 0.1

bip01_l_thigh	 	 		= 0.0, 0.1
bip01_l_calf	 	 		= 0.0, 0.1
bip01_l_foot	 	 		= 0.0, 0.1
bip01_r_thigh	 	 		= 0.0, 0.1
bip01_r_calf	 	 		= 0.0, 0.1
bip01_r_foot	 	 		= 0.0, 0.1

[actor_head_damage_zero]
bip01_neck 			 		= 0.0, 0.0
bip01_head 			 		= 0.0, 0.0
eyelid_1 			 		= 0.0, 0.0
eye_left 			 		= 0.0, 0.0
eye_right 			 		= 0.0, 0.0
jaw_1 		 		 		= 0.0, 0.0

;***************************************************************
; ACTOR HEAD SECTIONS
;***************************************************************
[actor_head_damage_absent]
bip01_neck 			 		= 1.0, -1
bip01_head 			 		= 1.0, -1
eyelid_1 			 		= 1.0, -1
eye_left 			 		= 1.0, -1
eye_right 			 		= 1.0, -1
jaw_1 		 		 		= 1.0, -1

[actor_head_damage_0900]
bip01_neck 			 		= 1.0, 0.0900
bip01_head 			 		= 1.0, 0.0900
eyelid_1 			 		= 1.0, 0.0900
eye_left 			 		= 1.0, 0.0900
eye_right 			 		= 1.0, 0.0900
jaw_1 		 		 		= 1.0, 0.0900

[actor_head_damage_1350]
bip01_neck 			 		= 1.0, 0.1350
bip01_head 			 		= 1.0, 0.1350
eyelid_1 			 		= 1.0, 0.1350
eye_left 			 		= 1.0, 0.1350
eye_right 			 		= 1.0, 0.1350
jaw_1 		 		 		= 1.0, 0.1350

[actor_head_damage_2025]
bip01_neck 			 		= 1.0, 0.2025
bip01_head 			 		= 1.0, 0.2025
eyelid_1 			 		= 1.0, 0.2025
eye_left 			 		= 1.0, 0.2025
eye_right 			 		= 1.0, 0.2025
jaw_1 		 		 		= 1.0, 0.2025

[actor_head_damage_2475]
bip01_neck 			 		= 1.0, 0.2475
bip01_head 			 		= 1.0, 0.2475
eyelid_1 			 		= 1.0, 0.2475
eye_left 			 		= 1.0, 0.2475
eye_right 			 		= 1.0, 0.2475
jaw_1 		 		 		= 1.0, 0.2475

[actor_head_damage_2700]
bip01_neck 			 		= 1.0, 0.2700
bip01_head 			 		= 1.0, 0.2700
eyelid_1 			 		= 1.0, 0.2700
eye_left 			 		= 1.0, 0.2700
eye_right 			 		= 1.0, 0.2700
jaw_1 		 		 		= 1.0, 0.2700

[actor_head_damage_3150]
bip01_neck 			 		= 1.0, 0.3150
bip01_head 			 		= 1.0, 0.3150
eyelid_1 			 		= 1.0, 0.3150
eye_left 			 		= 1.0, 0.3150
eye_right 			 		= 1.0, 0.3150
jaw_1 		 		 		= 1.0, 0.3150

[actor_head_damage_3600]
bip01_neck 			 		= 1.0, 0.3600
bip01_head 			 		= 1.0, 0.3600
eyelid_1 			 		= 1.0, 0.3600
eye_left 			 		= 1.0, 0.3600
eye_right 			 		= 1.0, 0.3600
jaw_1 		 		 		= 1.0, 0.3600

[actor_head_damage_3825]
bip01_neck 			 		= 1.0, 0.3825
bip01_head 			 		= 1.0, 0.3825
eyelid_1 			 		= 1.0, 0.3825
eye_left 			 		= 1.0, 0.3825
eye_right 			 		= 1.0, 0.3825
jaw_1 		 		 		= 1.0, 0.3825

[actor_head_damage_4050]
bip01_neck 			 		= 1.0, 0.4050
bip01_head 			 		= 1.0, 0.4050
eyelid_1 			 		= 1.0, 0.4050
eye_left 			 		= 1.0, 0.4050
eye_right 			 		= 1.0, 0.4050
jaw_1 		 		 		= 1.0, 0.4050

[actor_head_damage_4275]
bip01_neck 			 		= 1.0, 0.4275
bip01_head 			 		= 1.0, 0.4275
eyelid_1 			 		= 1.0, 0.4275
eye_left 			 		= 1.0, 0.4275
eye_right 			 		= 1.0, 0.4275
jaw_1 		 		 		= 1.0, 0.4275

[actor_head_damage_4500]
bip01_neck 			 		= 1.0, 0.4500
bip01_head 			 		= 1.0, 0.4500
eyelid_1 			 		= 1.0, 0.4500
eye_left 			 		= 1.0, 0.4500
eye_right 			 		= 1.0, 0.4500
jaw_1 		 		 		= 1.0, 0.4500

;***************************************************************
; ACTOR ARMOR SECTIONS
;***************************************************************
[actor_armor_novice]:actor_body_damage_0225, actor_head_damage_absent

[actor_armor_trench]:actor_body_damage_0450, actor_head_damage_absent

[actor_armor_cs1]:actor_body_damage_0675, actor_head_damage_absent

[actor_armor_ssp99]:actor_body_damage_0900, actor_head_damage_0900

[actor_armor_cs2]:actor_body_damage_1125, actor_head_damage_absent

[actor_armor_ssp99m]:actor_body_damage_1350, actor_head_damage_1350

[actor_armor_cs3]:actor_body_damage_1575, actor_head_damage_absent

[actor_armor_freedom_wind]:actor_body_damage_1800, actor_head_damage_absent

[actor_armor_freedom_seva]:actor_body_damage_2025, actor_head_damage_2025

[actor_armor_freedom_suit]:actor_body_damage_2025, actor_head_damage_absent

[actor_armor_bandit]:actor_body_damage_2250, actor_head_damage_absent

[actor_armor_seva]:actor_body_damage_2475, actor_head_damage_2475

[actor_armor_suit]:actor_body_damage_2475, actor_head_damage_absent

[actor_armor_exo_proto]:actor_body_damage_2575, actor_head_damage_absent

[actor_armor_duty_seva]:actor_body_damage_2700, actor_head_damage_2700

[actor_armor_duty_suit]:actor_body_damage_2700, actor_head_damage_absent

[actor_armor_berill]:actor_body_damage_2925, actor_head_damage_absent

[actor_armor_psz]:actor_body_damage_3150, actor_head_damage_absent

[actor_armor_radiation]:actor_body_damage_3150, actor_head_damage_3150

[actor_armor_skat]:actor_body_damage_3375, actor_head_damage_absent

[actor_armor_freedom_exo]:actor_body_damage_3600, actor_head_damage_3600

[actor_armor_bandit_exo]:actor_body_damage_3825, actor_head_damage_3825

[actor_armor_exo]:actor_body_damage_4050, actor_head_damage_4050

[actor_armor_duty_exo]:actor_body_damage_4275, actor_head_damage_4275

[actor_armor_military_exo]:actor_body_damage_4500, actor_head_damage_4500

[actor_armor_heavy_seva]:actor_body_damage_3150, actor_head_damage_3150

;***************************************************************
; ACTOR HELM SECTIONS
;***************************************************************

[actor_helm_respirator]:actor_body_damage_absent, actor_head_damage_0900

[actor_helm_hardhat]:actor_body_damage_absent, actor_head_damage_1350

[actor_helm_screen]:actor_body_damage_absent, actor_head_damage_2025

[actor_helm_m40]:actor_body_damage_absent, actor_head_damage_2475

[actor_helm_protective]:actor_body_damage_absent, actor_head_damage_2700

[actor_helm_tactic]:actor_body_damage_absent, actor_head_damage_4050

[actor_helm_battle]:actor_body_damage_absent, actor_head_damage_4500

;***************************************************************
; ACTOR MODIFICATION SECTIONS
;***************************************************************
[actor_armor_light_add_1]:actor_body_damage_add_1, actor_head_damage_zero

[actor_armor_light_add_2]:actor_body_damage_add_2, actor_head_damage_zero

[actor_armor_light_add_3]:actor_body_damage_add_3, actor_head_damage_zero

[actor_armor_medium_add_1]:actor_body_damage_add_2, actor_head_damage_zero

[actor_armor_medium_add_2]:actor_body_damage_add_4, actor_head_damage_zero

[actor_armor_heavy_add_1]:actor_body_damage_add_1, actor_head_damage_zero

[actor_armor_heavy_add_2]:actor_body_damage_add_2, actor_head_damage_zero

[actor_armor_heavy_add_3]:actor_body_damage_add_3, actor_head_damage_zero

[actor_armor_scientific_add_1]:actor_body_damage_add_1, actor_head_damage_zero

[actor_armor_scientific_add_3]:actor_body_damage_add_3, actor_head_damage_zero

[actor_armor_exo_add_1]:actor_body_damage_add_1, actor_head_damage_zero

[actor_armor_exo_add_2]:actor_body_damage_add_2, actor_head_damage_zero

[actor_armor_exo_add_3]:actor_body_damage_add_3, actor_head_damage_zero

