;==============================================================
;
; Starting Squads (simulation.ltx)
;	DoctorX Call of The Zone 1.2
;
;	Modified by: DoctorX
;	Last revised: December 14, 2020
;
;==============================================================


; Starting spawns
; [smart_section]
; squad_section = spawn_count

[aes2_monolith_camp1]
monolith_sim_squad_advanced             = 1

[aes2_monolith_camp2]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1

[aes2_monolith_camp3]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1

[aes2_monolith_camp4]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1

[aes2_monolith_snipers_1]
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[aes2_monolith_snipers_2]
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[aes2_monolith_snipers_3]
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[aes2_monsters1]
simulation_chimera                      = 1
simulation_poltergeist_tele             = 1

[aes2_monsters2]
simulation_gigant                       = 1
simulation_psy_dog                      = 1

[aes_smart_terrain_monolit_blockpost]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1

[aes_smart_terrain_monolit_blockpost2]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1

[aes_smart_terrain_monolit_blockpost4]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[aes_smart_terrain_monsters1]
simulation_bloodsucker                  = 1
simulation_chimera                      = 1

[aes_smart_terrain_monsters2]
simulation_controller                   = 1
simulation_gigant                       = 1

[aes_smart_terrain_monsters3]
simulation_chimera                      = 1
simulation_psy_dog                      = 1

[aes_smart_terrain_monsters4]
simulation_gigant                       = 1
simulation_snork                        = 1

[aes_smart_terran_soldier]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[aes_smart_terran_soldier2]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_veteran              = 1

[agr_smart_terrain_1_2]
simulation_snork                        = 1

[agr_smart_terrain_1_3]
simulation_mix_dogs                     = 1

[agr_smart_terrain_1_6]
agr_smart_terrain_1_6_army_mechanic_stalker_squad
agr_smart_terrain_1_6_army_trader_stalker_squad
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1
army_sim_squad_sniper                   = 1
army_sim_squad_veteran                  = 1

[agr_smart_terrain_1_6_near_1]
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1
army_sim_squad_sniper                   = 1
army_sim_squad_veteran                  = 1

[agr_smart_terrain_1_6_near_2]
agr_smart_terrain_1_6_near_2_military_colonel_kovalski_squad
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1
army_sim_squad_sniper                   = 1
army_sim_squad_veteran                  = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Military Base (Agroprom)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_agr_smart_terrain_1_6_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[agr_smart_terrain_2_2]
simulation_bloodsucker                  = 1

[agr_smart_terrain_4_4]
stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1
stalker_sim_squad_veteran               = 1

[agr_smart_terrain_4_4_near_1]
simulation_bloodsucker                  = 1

[agr_smart_terrain_4_4_near_2]
simulation_pseudodog                    = 1

[agr_smart_terrain_4_4_near_3]
simulation_dog                          = 1

[agr_smart_terrain_4_6]
simulation_fracture                     = 1

[agr_smart_terrain_5_2]
simulation_mix_boar_flesh               = 1

[agr_smart_terrain_5_3]
simulation_tushkano                     = 1

[agr_smart_terrain_5_7]
simulation_burer                        = 1

[agr_smart_terrain_6_4]
simulation_cat                          = 1

[agr_smart_terrain_7_5]
simulation_flesh                        = 1

[agr_u_bandits]
agr_u_bandits_squad

[agr_u_soldiers]
agr_u_soldiers_squad

[bar_dolg_bunker]
bar_dolg_leader_squad
duty_sim_squad_advanced                 = 1
duty_sim_squad_novice                   = 1
duty_sim_squad_veteran                  = 1

[bar_dolg_general]
bar_dolg_general_petrenko_stalker_squad
bar_dolg_general_zoneguard_stalker_squad
duty_sim_squad_advanced                 = 1
duty_sim_squad_novice                   = 1
duty_sim_squad_veteran                  = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Duty Base (Rostok)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_bar_dolg_general_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[bar_visitors]
esc_2_12_stalker_nimble_squad
bar_arena_guard_squad
bar_arena_medic_squad
bar_arena_manager_squad
bar_visitors_barman_stalker_trader_squad
bar_visitors_cardan_tech_squad
bar_visitors_garik_stalker_guard_squad
bar_visitors_zhorik_stalker_guard2_squad
duty_sim_squad_advanced                 = 1
duty_sim_squad_novice                   = 1
duty_sim_squad_veteran                  = 1

stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1
stalker_sim_squad_veteran               = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - 100 Rads Bar (Rostok)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_bar_visitors_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[bar_zastava]
bar_duty_security_squad_leader_squad

[bar_zastava_2]
bar_zastava_2_commander_squad

[bar_zastava_dogs_lair]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[bar_zastava_dogs_lair_2]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[bun_krovosos_nest]
bun_krovosos_nest_squad

[cit_bandits]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1
bandit_sim_squad_veteran                = 1

[cit_bandits_2]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_veteran                = 1

[cit_kanaliz1]
simulation_flesh                        = 1
simulation_mix_boar_flesh               = 1

[cit_kanaliz2]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[cit_killers]
cit_killers_merc_mechanic_stalker_squad
cit_killers_merc_trader_stalker_squad
merc_sim_squad_advanced                 = 2
merc_sim_squad_novice                   = 2
merc_sim_squad_veteran                  = 2


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Mercenary Base (Dead City)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_cit_killers_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[cit_killers_2]
merc_sim_squad_advanced                 = 1
merc_sim_squad_veteran                  = 1

[cit_killers_vs_bandits]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_veteran                = 1
merc_sim_squad_advanced                 = 1
merc_sim_squad_novice                   = 1

[dar_angar]
dar_angar_gigant_squad

[dar_control_poltergeist]
dar_control_poltergeist_squad

[dar_poltergeist_tele]
dar_poltergeist_tele_squad

[dar_poltergeist_tele_round]
dar_poltergeist_tele_round_squad

[ds2_domik_st]
stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1

[ds2_lager_st]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[ds2_st_dogs]
simulation_mix_dogs                     = 1

[ds2_st_hoofs]
simulation_mix_boar_flesh               = 1

[ds_boars_nest]
simulation_boar                         = 1

[ds_deb1]
army_sim_squad_novice                   = 1

[ds_grverfer2]
army_sim_squad_sniper                   = 1

[ds_kem1]
simulation_bloodsucker                  = 1

[ds_kem2]
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1
army_sim_squad_veteran                  = 1

[ds_kem3]
simulation_cat                          = 1

[ds_ptr]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[ds_ptr2]
simulation_mix_boar_flesh               = 1

[ds_ptr3]
simulation_fracture                     = 1

[ds_ptr4]
simulation_snork                        = 1

[esc_smart_terrain_1_11]
stalker_sim_squad_novice                = 1

[esc_smart_terrain_2_12]
esc_smart_terrain_5_7_loner_mechanic_stalker_squad
esc_2_12_stalker_fanat_squad
; esc_2_12_stalker_nimble_squad
esc_2_12_stalker_wolf_squad
stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Rookie Village (Cordon)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

; drx_dp_esc_smart_terrain_2_12_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[esc_smart_terrain_2_14]
simulation_mix_dogs                     = 1

[esc_smart_terrain_3_16]
army_sim_squad_novice                   = 1
army_sim_squad_sniper                   = 1
army_sim_squad_veteran                  = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Southern Checkpoint (Cordon)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_esc_smart_terrain_3_16_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[esc_smart_terrain_3_7]
simulation_mix_boar_flesh               = 1

[esc_smart_terrain_4_11]
simulation_mix_dogs                     = 1

[esc_smart_terrain_4_13]
simulation_boar                         = 1

[esc_smart_terrain_4_9]
simulation_bloodsucker                  = 1

[esc_smart_terrain_5_12]
simulation_cat                          = 1

[esc_smart_terrain_5_2]
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1

[esc_smart_terrain_5_4]
simulation_mix_dogs                     = 1

[esc_smart_terrain_5_6]
simulation_flesh                        = 1

[esc_smart_terrain_5_7]
stalker_sim_squad_novice                = 1
stalker_sim_squad_veteran               = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Xenotech's Camp (Cordon)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_esc_smart_terrain_5_7_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[esc_smart_terrain_5_9]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[esc_smart_terrain_6_6]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[esc_smart_terrain_6_8]
army_sim_squad_advanced                 = 1
army_sim_squad_novice                   = 1

[esc_smart_terrain_7_11]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[esc_smart_terrain_8_10]
simulation_boar                         = 1
simulation_flesh                        = 1

[esc_smart_terrain_8_9]
simulation_mix_dogs                     = 1
simulation_mix_dogs                     = 1

[esc_smart_terrain_9_7]
simulation_mix_boar_flesh               = 1

[gar_smart_terrain_1_5]
bandit_sim_squad_novice                 = 1

[gar_smart_terrain_1_7]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[gar_smart_terrain_2_4]
bandit_sim_squad_novice                 = 1

[gar_smart_terrain_3_5]
bandit_sim_squad_novice                 = 1
bandit_sim_squad_veteran                = 1

[gar_smart_terrain_3_7]
stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1

[gar_smart_terrain_4_2]
simulation_mix_boar_flesh               = 1

[gar_smart_terrain_4_5]
simulation_mix_dogs                     = 1

[gar_smart_terrain_5_2]
duty_sim_squad_advanced                 = 1
duty_sim_squad_novice                   = 1

[gar_smart_terrain_5_4]
simulation_bloodsucker                  = 1

[gar_smart_terrain_5_5]
simulation_mix_boar_flesh               = 1

[gar_smart_terrain_5_6]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[gar_smart_terrain_6_1]
simulation_mix_boar_flesh               = 1

[gar_smart_terrain_6_3]
simulation_tushkano                     = 1

[gar_smart_terrain_6_6]
simulation_bloodsucker                  = 1

[gar_smart_terrain_6_7]
simulation_cat                          = 1

[gar_smart_terrain_7_4]
simulation_mix_dogs                     = 1

[gar_smart_terrain_8_5]
simulation_boar                         = 1

[gen_smart_terrain_cemetery]
zombied_sim_squad_veteran               = 1

[gen_smart_terrain_forest]
simulation_burer                        = 1

[gen_smart_terrain_junk]
simulation_controller                   = 1

[gen_smart_terrain_lab_entrance]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[gen_smart_terrain_lab_entrance_2]
simulation_controller                   = 1

[gen_smart_terrain_military]
monolith_sim_squad_veteran              = 1

[gen_smart_terrain_urod]
simulation_chimera                      = 1

[jup_a12]
jup_a12_bandit_cashier_squad
jup_a12_bandit_chief_squad
jup_a12_bandit_guard_squad

[jup_a6]
jup_a6_freedom_leader_squad
jup_a6_freedom_trader_ashot_squad
jup_a6_stalker_barmen_squad
jup_a6_stalker_medik_squad
jup_b10_stalker_drunk_squad
jup_b19_freedom_yar_squad
jup_b25_alex_squad


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Yanov Station (Jupiter)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_jup_a6_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[jup_b19]
jup_b19_kopatci_zombied_squad

[jup_b200_tushkan_smart_terrain]
jup_b200_tushkano_squad

[jup_b203]
jup_b203_tushkano
jup_b203_zombied_squad

[jup_b204]
jup_b204_squad

[jup_b205_smart_terrain]
jup_b205_monster_01_squad
jup_b205_monster_04_squad
jup_b205_zombie_01_squad
jup_b205_zombie_02_squad

[jup_b205_smart_terrain_tushkano]
jup_b205_monster_02_squad

[jup_b208]
jup_b208_burers_squad

[jup_b211]
jup_b6_swamp_hunters

[jup_b41]
;jup_b1_stalker_squad
;jup_b47_merc_guard_squad
jup_b6_scientist_group

[jup_b47]
jup_a9_dogs_normal

[jup_b8_smart_terrain]
jup_b8_psy_dog_squad

[jup_sim_1]
simulation_flesh                        = 1

[jup_sim_10]
simulation_mix_boar_flesh               = 1

[jup_sim_11]
simulation_mix_dogs                     = 1

[jup_sim_12]
zombied_sim_squad_novice                = 1

[jup_sim_13]
simulation_mix_dogs                     = 1

[jup_sim_14]
simulation_mix_dogs                     = 1

[jup_sim_15]
simulation_mix_dogs                     = 1

[jup_sim_16]
simulation_cat                          = 1

[jup_sim_17]
simulation_cat                          = 1

[jup_sim_18]
simulation_cat                          = 1

[jup_sim_19]
simulation_psy_dog                      = 1

[jup_sim_2]
simulation_chimera                      = 1

[jup_sim_20]
simulation_bloodsucker                  = 1

[jup_sim_21]
zombied_sim_squad_advanced              = 1

[jup_sim_3]
simulation_flesh                        = 1

[jup_sim_4]
simulation_controller                   = 1

[jup_sim_5]
zombied_sim_squad_advanced              = 1

[jup_sim_6]
simulation_gigant                       = 1

[jup_sim_7]
simulation_bloodsucker                  = 1

[jup_sim_8]
simulation_snork                        = 1

[jup_sim_9]
zombied_sim_squad_advanced              = 1

[katacomb_smart_terrain]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Hospital (Deserted Hospital)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_katacomb_smart_terrain_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[lim_smart_terrain_1]
simulation_mix_dogs                     = 1

[lim_smart_terrain_10]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1

[lim_smart_terrain_3]
merc_sim_squad_advanced                 = 1
merc_sim_squad_veteran                  = 1

[lim_smart_terrain_4]
merc_sim_squad_advanced                 = 1

[lim_smart_terrain_5]
merc_sim_squad_advanced                 = 1

[lim_smart_terrain_6]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1

[lim_smart_terrain_8]
simulation_bloodsucker                  = 1

[lim_smart_terrain_9]
monolith_sim_squad_novice               = 1

[lx8_smart_terrain]
lx8_burers_squad
lx8_snork_down_squad
lx8_snork_up_squad
lx8_toilet_burer_squad
lx8_tushkano_1_squad
lx8_tushkano_2_squad

[mar_smart_terrain_10_10]
simulation_dog                          = 1

[mar_smart_terrain_10_5]
army_sim_squad_advanced                 = 1
army_sim_squad_sniper                   = 1

[mar_smart_terrain_10_7]
simulation_mix_boar_flesh               = 1

[mar_smart_terrain_11_11]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1
stalker_sim_squad_novice                = 1

[mar_smart_terrain_11_3]
simulation_mix_dogs                     = 1

[mar_smart_terrain_12_2]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1
stalker_sim_squad_novice                = 1

[mar_smart_terrain_3_10]
simulation_bloodsucker                  = 1

[mar_smart_terrain_3_3]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[mar_smart_terrain_3_7]
simulation_cat                          = 1

[mar_smart_terrain_4_5]
army_sim_squad_advanced                 = 1
army_sim_squad_veteran                  = 1

[mar_smart_terrain_4_7]
simulation_bloodsucker                  = 1

[mar_smart_terrain_5_12]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1

[mar_smart_terrain_5_8]
csky_sim_squad_novice                   = 1
csky_sim_squad_veteran                  = 1

[mar_smart_terrain_6_10]
simulation_mix_boar_flesh               = 1

[mar_smart_terrain_6_11]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1

[mar_smart_terrain_6_4]
simulation_mix_dogs                     = 1

[mar_smart_terrain_6_7]
simulation_dog                          = 1

[mar_smart_terrain_6_8]
simulation_mix_boar_flesh               = 1

[mar_smart_terrain_7_3]
simulation_fracture                     = 1

[mar_smart_terrain_7_7]
simulation_mix_boar_flesh               = 1

[mar_smart_terrain_8_11]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1
csky_sim_squad_veteran                  = 1

[mar_smart_terrain_8_4]
simulation_snork                        = 1

[mar_smart_terrain_8_8]
simulation_snork                        = 1

[mar_smart_terrain_8_9]
simulation_mix_boar_flesh               = 1

[mar_smart_terrain_base]
csky_sim_squad_advanced                 = 1
csky_sim_squad_novice                   = 1
mar_base_owl_stalker_trader_squad
mar_base_stalker_barmen_squad
mar_base_stalker_tech_squad
mar_doctor_squad
mar_smart_terrain_base_dog_doctor_squad
mar_smart_terrain_base_stalker_leader_marsh_squad
drx_dp_mar_smart_terrain_base_lager_squad = 1

[mar_smart_terrain_doc]
mar_smart_terrain_doc_dog_squad
mar_smart_terrain_doc_squad

[mil_smart_terrain_2_1]
simulation_mix_dogs                     = 1

[mil_smart_terrain_2_10]
freedom_sim_squad_novice                = 1

[mil_smart_terrain_2_2]
merc_sim_squad_advanced                 = 1
merc_sim_squad_novice                   = 1
merc_sim_squad_veteran                  = 1

[mil_smart_terrain_2_4]
freedom_sim_squad_novice                = 1

[mil_smart_terrain_2_6]
simulation_chimera                      = 1

[mil_smart_terrain_3_8]
freedom_sim_squad_novice                = 1
freedom_sim_squad_veteran               = 1

[mil_smart_terrain_4_2]
simulation_tushkano                     = 1

[mil_smart_terrain_4_3]
simulation_controller                   = 1

[mil_smart_terrain_4_5]
simulation_mix_boar_flesh               = 1
simulation_mix_dogs                     = 1

[mil_smart_terrain_4_7]
simulation_cat                          = 1

[mil_smart_terrain_4_8]
freedom_sim_squad_veteran               = 1

[mil_smart_terrain_7_10]
freedom_sim_squad_novice                = 1
freedom_sim_squad_veteran               = 1
mil_smart_terrain_7_10_freedom_trader_stalker_squad

[mil_smart_terrain_7_12]
freedom_sim_squad_novice                = 1
freedom_sim_squad_veteran               = 1

[mil_smart_terrain_7_4]
duty_sim_squad_novice                   = 1
duty_sim_squad_veteran                  = 1

[mil_smart_terrain_7_7]
freedom_sim_squad_advanced              = 1
freedom_sim_squad_novice                = 1
mil_smart_terrain_7_7_freedom_leader_stalker_squad
mil_smart_terrain_7_7_freedom_mechanic_stalker_squad


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Freedom Base (Army Warehouses)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_mil_smart_terrain_7_7_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[mil_smart_terrain_7_8]
freedom_sim_squad_advanced              = 1
freedom_sim_squad_veteran               = 1

[mil_smart_terrain_8_3]
simulation_mix_boar_flesh               = 1

[pas_b400_canalisation]
pas_b400_canalisation_1_zombied
pas_b400_canalisation_3_zombied
pas_b400_canalisation_5_zombied
pas_b400_canalisation_snork_2
pas_b400_canalisation_tushkano

[pas_b400_downstairs]
pas_b400_downstairs_tushkano

[pas_b400_elevator]
pas_b400_elevator_tushkano
pas_b400_snork_elevator_4

[pas_b400_hall]
pas_b400_hall_tushkano
pas_b400_snork_tunnel_5

[pas_b400_track]
pas_b400_snork_track_2
pas_b400_track_tushkano

[pas_b400_tunnel]
pas_b400_snork_tunnel_2
pas_b400_snork_tunnel_3
pas_b400_tunnel_tushkano

[pri_a16]
pri_a16_medic_yar_squad
drx_dp_pri_a16_lager_squad = 1
drx_dp_pri_a16_joiner_1_squad = 1
drx_dp_pri_a16_joiner_2_squad = 1
drx_dp_pri_a16_joiner_3_squad = 1

[pri_b303]
pri_b303_burer_squad

[pri_b304_monsters_smart_terrain]
pri_b304_dogs

[pri_b306]
pri_b306_1_floor_zombied
pri_b306_1_floor_zombied_2
pri_b306_2_floor_monolith
pri_b306_2_floor_zombied
pri_b306_3_floor_monolith
pri_b306_3_floor_zombied
pri_b306_4_floor_monolith
pri_b306_4_floor_monolith_2

[pri_b36_smart_terrain]
zat_b106_stalker_garmata_squad = 1

[pri_depot]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1

[pri_monolith]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1
monolith_sim_squad_veteran              = 1
pri_monolith_monolith_mechanic_stalker_squad
pri_monolith_monolith_trader_stalker_squad


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Monolith Base (Pripyat)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_pri_monolith_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[pri_sim_1]
monolith_sim_squad_advanced             = 1

[pri_sim_10]
simulation_bloodsucker                  = 1

[pri_sim_11]
simulation_tushkano                     = 1

[pri_sim_12]
simulation_chimera                      = 1

[pri_sim_2]
zombied_sim_squad_advanced              = 1

[pri_sim_3]
simulation_controller                   = 1

[pri_sim_4]
zombied_sim_squad_veteran               = 1

[pri_sim_5]
simulation_cat                          = 1

[pri_sim_6]
zombied_sim_squad_veteran               = 1

[pri_sim_7]
zombied_sim_squad_veteran               = 1

[pri_sim_8]
simulation_psy_dog                      = 1

[pri_sim_9]
simulation_bloodsucker                  = 1

[pri_smart_bloodsucker_lair1]
simulation_bloodsucker                  = 1

[pri_smart_controler_lair1]
simulation_controller                   = 1

[pri_smart_controler_lair2]
simulation_controller                   = 1

[pri_smart_giant_lair1]
simulation_flesh                        = 1
simulation_gigant                       = 1
simulation_mix_dogs                     = 1

[pri_smart_monolith_stalker2]
monolith_sim_squad_sniper               = 1

[pri_smart_monolith_stalker3]
monolith_sim_squad_sniper               = 1

[pri_smart_monolith_stalker4]
monolith_sim_squad_sniper               = 1

[pri_smart_monolith_stalker6]
monolith_sim_squad_novice               = 1
monolith_sim_squad_sniper               = 1
monolith_sim_squad_veteran              = 1

[pri_smart_monster_lair1]
simulation_chimera                      = 1

[pri_smart_neutral_stalker1]
monolith_sim_squad_veteran              = 1

[pri_smart_pseudodog_lair1]
simulation_mix_dogs                     = 1
simulation_psy_dog                      = 1

[pri_smart_snork_lair1]
simulation_snork                        = 1

[pri_smart_snork_lair2]
simulation_poltergeist_tele             = 1
simulation_snork                        = 1

[pri_smart_tushkano_lair1]
simulation_pseudodog                    = 1
simulation_tushkano                     = 1

[rad2_loner_0000]
simulation_controller                   = 1

[rad2_loner_0001]
zombied_sim_squad_veteran               = 1

[rad2_loner_0002]
simulation_psy_dog                      = 1

[rad2_prip_teleport]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1

[rad_after_valley]
simulation_chimera                      = 1

[rad_antenna_camper]
monolith_sim_squad_advanced             = 1

[rad_antenna_monolith]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1

[rad_antenna_patrol]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_sniper               = 1

[rad_bloodsucker]
simulation_bloodsucker                  = 1

[rad_entrance]
monolith_sim_squad_advanced             = 1
monolith_sim_squad_novice               = 1

[rad_pseudodogs]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[rad_snork1]
simulation_snork                        = 1

[rad_snork2]
simulation_snork                        = 1

[rad_valley]
zombied_sim_squad_veteran               = 1

[rad_valley_dogs]
simulation_mix_dogs                     = 1

[rad_zombied1]
zombied_sim_squad_veteran               = 1

[rad_zombied2]
zombied_sim_squad_advanced              = 1
zombied_sim_squad_veteran               = 1

[red_smart_terrain_3_1]
simulation_mix_dogs                     = 1

[red_smart_terrain_3_2]
simulation_burer                        = 1

[red_smart_terrain_3_3]
simulation_bloodsucker                  = 1

[red_smart_terrain_4_3]
simulation_mix_dogs                     = 1

[red_smart_terrain_4_5]
simulation_psy_dog                      = 1

[red_smart_terrain_5_5]
simulation_mix_boar_flesh               = 1

[red_smart_terrain_5_6]
simulation_chimera                      = 1

[red_smart_terrain_6_3]
simulation_gigant                       = 1

[red_smart_terrain_6_6]
simulation_cat                          = 1

[red_smart_terrain_monsters]
simulation_burer                        = 1

[red_smart_terrain_monsters_2]
simulation_snork                        = 1

[red_smart_terrain_monsters_3]
simulation_controller                   = 1

[ros_smart_killers1]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1

[ros_smart_monster4]
simulation_dog                          = 1
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[ros_smart_monster5]
simulation_chimera                      = 1
simulation_poltergeist_tele             = 1
simulation_tushkano                     = 1

[ros_smart_monster7]
simulation_mix_dogs                     = 1

[ros_smart_poltergeist2]
simulation_cat                          = 1
simulation_poltergeist_tele             = 1
simulation_pseudodog                    = 1

[ros_smart_snork1]
simulation_bloodsucker                  = 1
simulation_fracture                     = 1
simulation_snork                        = 1

[ros_smart_stalker1]
stalker_sim_squad_advanced              = 1
stalker_sim_squad_veteran               = 1

[ros_smart_stalker_killers1]
merc_sim_squad_advanced                 = 1
merc_sim_squad_novice                   = 1
merc_sim_squad_veteran                  = 1

[sar_monolith_general]
sar_monolith_general_squad

[sar_monolith_sklad]
sar_monolith_sklad_squad

[trc_sim_1]
bandit_sim_squad_veteran                = 1

[trc_sim_10]
duty_sim_squad_veteran                  = 1

[trc_sim_11]
simulation_cat                          = 1

[trc_sim_12]
bandit_sim_squad_veteran                = 1

[trc_sim_13]
simulation_snork                        = 1

[trc_sim_14]
simulation_mix_dogs                     = 1

[trc_sim_15]
simulation_mix_dogs                     = 1

[trc_sim_16]
simulation_mix_boar_flesh               = 1

[trc_sim_17]
freedom_sim_squad_veteran               = 1

[trc_sim_18]
stalker_sim_squad_veteran               = 1

[trc_sim_19]
simulation_psy_dog                      = 1

[trc_sim_2]
bandit_sim_squad_veteran                = 1

[trc_sim_20]
army_sim_squad_advanced                 = 1
army_sim_squad_veteran                  = 1
zat_b106_stalker_gonta_squad		    = 1

[trc_sim_21]
simulation_bloodsucker                  = 1

[trc_sim_3]
duty_sim_squad_veteran                  = 1

[trc_sim_4]
bandit_sim_squad_veteran                = 1

[trc_sim_5]
simulation_gigant                       = 1

[trc_sim_6]
army_sim_squad_sniper                   = 1

[trc_sim_7]
freedom_sim_squad_veteran               = 1

[trc_sim_8]
simulation_mix_dogs                     = 1
simulation_pseudodog                    = 1

[trc_sim_9]
simulation_mix_boar_flesh               = 1

[val_smart_terrain_1_2]
army_sim_squad_advanced                 = 1
army_sim_squad_sniper                   = 1
army_sim_squad_veteran                  = 1

[val_smart_terrain_3_0]
simulation_cat                          = 1

[val_smart_terrain_4_0]
stalker_sim_squad_advanced              = 1
stalker_sim_squad_novice                = 1

[val_smart_terrain_5_10]
simulation_pseudodog                    = 1

[val_smart_terrain_6_4]
simulation_mix_boar_flesh               = 1

[val_smart_terrain_6_5]
simulation_flesh                        = 1

[val_smart_terrain_7_3]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_novice                 = 1
val_smart_terrain_7_3_bandit_mechanic_stalker_squad


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Dedicated camp squads - Bandit Base (Dark Valley)
;
;	Added by DoctorX
;	for DoctorX Call of The Zone 1.2
;	December 14, 2020
;
;--------------------------------------------------------------------------------------------------

drx_dp_val_smart_terrain_7_3_lager_squad = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


[val_smart_terrain_7_4]
bandit_sim_squad_advanced               = 1
bandit_sim_squad_veteran                = 1
val_smart_terrain_7_4_bandit_trader_stalker_squad

[val_smart_terrain_7_5]
bandit_sim_squad_novice                 = 1
bandit_sim_squad_veteran                = 1
zat_b7_bandit_boss_sultan_squad

[val_smart_terrain_8_6]
bandit_sim_squad_novice                 = 1

[val_smart_terrain_8_7]
simulation_mix_dogs                     = 1

[val_smart_terrain_8_9]
simulation_snork                        = 1

[val_smart_terrain_9_10]
simulation_gigant                       = 1

[val_smart_terrain_9_2]
simulation_mix_dogs                     = 1

[val_smart_terrain_9_4]
bandit_sim_squad_novice                 = 1

[val_smart_terrain_9_6]
simulation_mix_dogs                     = 1

[warlab_common_consciousness_smart_terrain]
warlab_pod_stalker_squad

[yan_smart_terrain_2_4]
zombied_sim_squad_advanced              = 1
zombied_sim_squad_veteran               = 1

[yan_smart_terrain_2_5]
simulation_mix_dogs                     = 1

[yan_smart_terrain_3_4]
zombied_sim_squad_novice                = 1

[yan_smart_terrain_3_6]
zombied_sim_squad_novice                = 1

[yan_smart_terrain_4_5]
simulation_mix_boar_flesh               = 1

[yan_smart_terrain_5_5]
simulation_tushkano                     = 1

[yan_smart_terrain_6_2]
simulation_fracture                     = 1

[yan_smart_terrain_6_4]
ecolog_sim_squad_advanced               = 1
ecolog_sim_squad_novice                 = 1
yan_bunker_guards_squad
yan_ecolog_kruglov_squad
yan_ecolog_semenov_squad
yan_ecolog_vasilyev_squad
yan_stalker_sakharov_squad

[yan_smart_terrain_zombi_spawn]
zombied_sim_squad_novice                = 1
zombied_sim_squad_veteran               = 1

[zat_b100]
zat_b100_poltergeist_squad_01

; [zat_b103_merc_smart]
; merc_sim_squad_advanced					= 2

[zat_b104_zombied]
zat_b104_zombied_1
zat_b104_zombied_2
zat_b104_zombied_3

[zat_b18]
zat_b18_dog_noah_squad
zat_b18_noah_squad

[zat_b28]
zat_b28_snork_squad

[zat_b33]
zat_b33_snork_first_wave

[zat_b38]
zat_b38_default_bloodsucker

[zat_b39]
zat_b39_dogs_squad

[zat_b40_smart_terrain]
zat_b40_merc_squad

[zat_b42_smart_terrain]
simulation_mix_boar_flesh               = 1
zat_b42_controller_squad

[zat_b7]
zat_b7_stalkers_victims_1

[zat_sim_1]
simulation_mix_boar_flesh               = 1

[zat_sim_10]
zombied_sim_squad_advanced              = 1

[zat_sim_11]
simulation_snork                        = 1

[zat_sim_12]
simulation_dog                          = 1

[zat_sim_13]
zombied_sim_squad_advanced              = 1

[zat_sim_14]
simulation_gigant                       = 1

[zat_sim_15]
zombied_sim_squad_advanced              = 1

[zat_sim_16]
simulation_dog                          = 1

[zat_sim_17]
simulation_cat                          = 1

[zat_sim_18]
simulation_mix_boar_flesh               = 1

[zat_sim_19]
zombied_sim_squad_novice                = 1

[zat_sim_2]
simulation_mix_boar_flesh               = 1

[zat_sim_20]
zombied_sim_squad_novice                = 1

[zat_sim_21]
simulation_tushkano                     = 1

[zat_sim_22]
simulation_dog                          = 1

[zat_sim_23]
simulation_bloodsucker                  = 1

[zat_sim_24]
simulation_gigant                       = 1

[zat_sim_25]
simulation_chimera                      = 1

[zat_sim_26]
simulation_chimera                      = 1

[zat_sim_27]
simulation_flesh                        = 1

[zat_sim_28]
zombied_sim_squad_advanced              = 1

[zat_sim_29]
zombied_sim_squad_advanced              = 1

[zat_sim_3]
simulation_mix_boar_flesh               = 1

[zat_sim_30]
simulation_dog                          = 1

[zat_sim_4]
simulation_mix_boar_flesh               = 1

[zat_sim_5]
simulation_mix_dogs                     = 1

[zat_sim_6]
simulation_mix_boar_flesh               = 1

[zat_sim_7]
simulation_bloodsucker                  = 1

[zat_sim_8]
simulation_psy_dog                      = 1

[zat_sim_9]
simulation_bloodsucker                  = 1

[zat_stalker_base_smart]
zat_a2_stalker_mechanic_squad
zat_b106_stalker_crab_squad
; zat_b106_stalker_gonta_squad
zat_b22_barmen
zat_b22_medic
zat_b30_owl_stalker_trader_squad
zat_b7_stalkers_raiders
