[ammo_base]:default_weapon_params
class                                              = AMMO
cform                                              = skeleton
explosive                                          = false
k_speed                                            = 1
tracer                                             = on
tracer_color_ID                                    = 0

[ammo_knife]:ammo_base
$prefetch                                          = 64
box_size                                           = 1
buck_shot                                          = 1
cost                                               = 1
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 0
inv_grid_y                                         = 0
inv_name                                           = "ammo_knife"
inv_name_short                                     = "ammo_knife"
inv_weight                                         = 0
k_air_resistance                                   = 1
k_ap                                               = 1
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 1
k_pierce                                           = 1
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x18_fmj.ogf
wm_size                                            = 0.05

[ammo_12x70_buck]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_12x70_buck"
box_size                                           = 10
buck_shot                                          = 10
cform                                              = skeleton
class                                              = AMMO
cost                                               = 620
description                                        = ammo-12x70-buck_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 69
inv_grid_y                                         = 29
inv_name                                           = ammo-12x70-buck
inv_name_short                                     = ammo-12x70-buck_s
inv_weight                                         = 0.45
k_air_resistance                                   = 3.65
k_ap                                               = 0.33
k_disp                                             = 13.5
k_dist                                             = 0.27
k_hit                                              = 0.21
k_impulse                                          = 11.39
k_pierce                                           = 0.33
k_cam_dispersion								   = 1.5
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_12x70_buck.ogf
wm_size                                            = 0.05

[ammo_12x76_zhekan]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_12x76_zhekan"
box_size                                           = 10
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 850
description                                        = ammo-12x76-zhekan_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 71
inv_grid_y                                         = 29
inv_name                                           = ammo-12x76-zhekan
inv_name_short                                     = ammo-12x76-zhekan_s
inv_weight                                         = 0.50
k_air_resistance                                   = 1.5
k_ap                                               = 0.45
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.8
k_impulse                                          = 22.66
k_pierce                                           = 0.45
k_cam_dispersion								   = 1.75
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_12x76_zhekan.ogf
wm_size                                            = 0.1

[ammo_12x76_zhekan_heli]:ammo_12x76_zhekan
$spawn                                             = "weapons\ammo\ammo_12x76_zhekan_heli"
k_hit                                              = 2.53
tracer_color_ID                                    = 3
explosive                                          = on
k_ap                                               = 1.75
k_pierce                                           = 1.75
k_impulse                                          = 105.66
tracer                                             = on
wm_size                                            = 0.16

[ammo_9x18_fmj]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x18_fmj"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 800
description                                        = ammo-9x18-fmj_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 69
inv_grid_y                                         = 28
inv_name                                           = ammo-9x18-fmj
inv_name_short                                     = ammo-9x18-fmj_s
inv_weight                                         = 0.21
k_air_resistance                                   = 2.2
k_ap                                               = 0.30
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.21
k_impulse                                          = 2.07
k_pierce                                           = 0.30
k_cam_dispersion								   = 1
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x18_fmj.ogf
wm_size                                            = 0.0325

[ammo_9x18_pmm]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x18_pmm"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1000
description                                        = ammo-9x18-pmm_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.2
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 70
inv_grid_y                                         = 28
inv_name                                           = ammo-9x18-pmm
inv_name_short                                     = ammo-9x18-pmm_s
inv_weight                                         = 0.26
k_air_resistance                                   = 1.90
k_ap                                               = 0.35
k_disp                                             = 0.71
k_dist                                             = 1
k_hit                                              = 0.27
k_impulse                                          = 2.83
k_pierce                                           = 0.35
k_cam_dispersion								   = 1.2
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x18_pmm.ogf
wm_size                                            = 0.035

[ammo_7.62x25]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_7.62x25"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1100
description                                        = ammo_7.62x25_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 74
inv_grid_y                                         = 28
inv_name                                           = ammo_7.62x25
inv_name_short                                     = ammo_7.62x25_s
inv_weight                                         = 0.36
k_air_resistance                                   = 1.82
k_ap                                               = 0.49
k_disp                                             = 0.94
k_dist                                             = 1
k_hit                                              = 0.33
k_impulse                                          = 3.67
k_pierce                                           = 0.49
k_cam_dispersion								   = 1.5
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_762x25_ps.ogf
wm_size                                            = 0.04

[ammo_9x19_fmj]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x19_fmj"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 900
description                                        = ammo-9x19-fmj_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 71
inv_grid_y                                         = 28
inv_name                                           = ammo-9x19-fmj
inv_name_short                                     = ammo-9x19-fmj_s
inv_weight                                         = 0.24
k_air_resistance                                   = 1.90
k_ap                                               = 0.40
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.25
k_impulse                                          = 3.21
k_pierce                                           = 0.40
k_cam_dispersion								   = 1.3
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x19_fmj.ogf
wm_size                                            = 0.0403

[ammo_9x19_pbp]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x19_pbp"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1100
description                                        = ammo-9x19-pbp_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.20
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 72
inv_grid_y                                         = 28
inv_name                                           = ammo-9x19-pbp
inv_name_short                                     = ammo-9x19-pbp_s
inv_weight                                         = 0.3
k_air_resistance                                   = 1.82
k_ap                                               = 0.45
k_disp                                             = 0.94
k_dist                                             = 1
k_hit                                              = 0.30
k_impulse                                          = 3.67
k_pierce                                           = 0.45
k_cam_dispersion								   = 1.4
tracer_color_ID                                    = 2
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x19_pbp.ogf
wm_size                                            = 0.0403

[ammo_9x21]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x21"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1750
description                                        = ammo-9x21_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.20
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 73
inv_grid_y                                         = 28
inv_name                                           = ammo-9x21
inv_name_short                                     = ammo-9x21_s
inv_weight                                         = 0.27
k_air_resistance                                   = 1.72
k_ap                                               = 0.50
k_disp                                             = 1.14
k_dist                                             = 1
k_hit                                              = 0.45
k_impulse                                          = 3.97
k_pierce                                           = 0.55
k_cam_dispersion								   = 1.5
tracer_color_ID                                    = 2
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x21_ps13.ogf
wm_size                                            = 0.0533

[ammo_11.43x23_fmj]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_11.43x23_fmj"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1200
description                                        = ammo-11.43x23-fmj_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 75
inv_grid_y                                         = 28
inv_name                                           = ammo-11.43x23-fmj
inv_name_short                                     = ammo-11.43x23-fmj_s
inv_weight                                         = 0.28
k_air_resistance                                   = 1.6
k_ap                                               = 0.46
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.42
k_impulse                                          = 3.91
k_pierce                                           = 0.46
k_cam_dispersion								   = 1.5
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_1143x23_fmj.ogf
wm_size                                            = 0.070

[ammo_11.43x23_hydro]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_11.43x23_hydro"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1500
description                                        = ammo-11.43x23-hydro_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.25
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 76
inv_grid_y                                         = 28
inv_name                                           = ammo-11.43x23-hydro
inv_name_short                                     = ammo-11.43x23-hydro_s
inv_weight                                         = 0.35
k_air_resistance                                   = 2.4
k_ap                                               = 0.51
k_disp                                             = 0.81
k_dist                                             = 1
k_hit                                              = 0.5
k_impulse                                          = 4.09
k_pierce                                           = 0.51
k_cam_dispersion								   = 1.75
tracer_color_ID                                    = 2
visual                                             = dynamics\weapons\wpn_ammo\ammo_1143x23_hydro.ogf
wm_size                                            = 0.085

[ammo_44mag]:ammo_base
$prefetch                                          = 64
$spawn											   = "weapons\ammo\ammo_44mag"
box_size                                           = 16
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost											   = 2400
description										   = ammo-44mag_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 77
inv_grid_y                                         = 28
inv_name										   = ammo-44mag
inv_name_short									   = ammo-44mag_s  
inv_weight										   = 0.45
k_air_resistance                                   = 2.6
k_ap											   = 0.55
k_disp                                             = 1
k_dist                                             = 1
k_hit											   = 0.86
k_impulse										   = 45
k_pierce                                           = 0.55
k_cam_dispersion								   = 2.5
tracer_color_ID                                    = 2
visual											   = dynamics\weapons\wpn_ammo\ammo_109x325_fmj.ogf
wm_size                                            = 0.095

[ammo_44mag_boom]:ammo_44mag
$spawn											   = "weapons\ammo\ammo_44mag_boom"
cost											   = 4800
description										   = ammo-44mag_boom_descr
explosive                                          = on
impair                                             = 1.35
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 78
inv_grid_y                                         = 28
inv_name										   = ammo-44mag_boom
inv_name_short									   = ammo-44mag_boom_s 
inv_weight										   = 0.55
k_hit											   = 1.1
k_impulse										   = 100
k_cam_dispersion								   = 3
visual											   = dynamics\weapons\wpn_ammo\ammo_109x325_boom.ogf
wm_size                                            = 0.130

[ammo_50ae]:ammo_base
$prefetch                                          = 64
$spawn											   = "weapons\ammo\ammo_50ae"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost											   = 2800
description										   = ammo-50-ae_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.25
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 79
inv_grid_y                                         = 28
inv_name										   = ammo-50-ae
inv_name_short									   = ammo-50-ae_s  
inv_weight										   = 0.65
k_air_resistance                                   = 2.7
k_ap											   = 0.61
k_disp                                             = 1.0
k_dist                                             = 1
k_hit											   = 0.96
k_impulse										   = 75
k_pierce                                           = 0.61
k_cam_dispersion								   = 3
tracer_color_ID                                    = 2
visual											   = dynamics\weapons\wpn_ammo\ammo_127x33_ae.ogf
wm_size                                            = 0.115

[ammo_5.45x39_fmj]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_5.45x39_fmj"
box_size                                           = 30
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1400
description                                        = ammo-5.45x39-fmj_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 73
inv_grid_y                                         = 29
inv_name                                           = ammo-5.45x39-fmj
inv_name_short                                     = ammo-5.45x39-fmj_s
inv_weight                                         = 0.31
k_air_resistance                                   = 1.6
k_ap                                               = 0.66
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.40
k_impulse                                          = 3.29
k_pierce                                           = 0.66
k_cam_dispersion								   = 2
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_545x39_fmj.ogf
wm_size                                            = 0.0562

[ammo_5.45x39_ap]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_5.45x39_ap"
box_size                                           = 30
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1900
description                                        = ammo-5.45x39-ap_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.25
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 75
inv_grid_y                                         = 29
inv_name                                           = ammo-5.45x39-ap
inv_name_short                                     = ammo-5.45x39-ap_s
inv_weight                                         = 0.36
k_air_resistance                                   = 1.58
k_ap                                               = 0.72
k_disp                                             = 1.0
k_dist                                             = 1
k_hit                                              = 0.45
k_impulse                                          = 3.28
k_pierce                                           = 0.72
k_cam_dispersion								   = 2.25
tracer_color_ID                                    = 2
visual                                             = dynamics\weapons\wpn_ammo\ammo_545x39_ap.ogf
wm_size                                            = 0.0562

[ammo_5.56x45_ss190]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_5.56x45_ss190"
box_size                                           = 30
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 1750
description                                        = ammo-5.56x45-ss190_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 77
inv_grid_y                                         = 29
inv_name                                           = ammo-5.56x45-ss190
inv_name_short                                     = ammo-5.56x45-ss190_s
inv_weight                                         = 0.33
k_air_resistance                                   = 1.5
k_ap                                               = 0.72
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.41
k_impulse                                          = 3.61
k_pierce                                           = 0.72
k_cam_dispersion								   = 2.25
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_556x45_ss190.ogf
wm_size                                            = 0.0569

[ammo_5.56x45_ap]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_5.56x45_ap"
box_size                                           = 30
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 2250
description                                        = ammo-5.56x45-ap_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.25
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 79
inv_grid_y                                         = 29
inv_name                                           = ammo-5.56x45-ap
inv_name_short                                     = ammo-5.56x45-ap_s
inv_weight                                         = 0.38
k_air_resistance                                   = 1.37
k_ap                                               = 0.79
k_disp                                             = 0.92
k_dist                                             = 1
k_hit                                              = 0.46
k_impulse                                          = 3.81
k_pierce                                           = 0.79
k_cam_dispersion								   = 2.5
tracer_color_ID                                    = 2
visual                                             = dynamics\weapons\wpn_ammo\ammo_556x45_ap.ogf
wm_size                                            = 0.0569

[ammo_5.7x28_fmj]:ammo_base
GroupControlSection								   = spawn_group
discovery_dependency							   =
$spawn											   = "weapons\ammo\ammo_5.7x28_fmj"
class											   = AMMO
cform											   = skeleton
visual											   = dynamics\weapons\wpn_ammo\ammo_57x28_fmj.ogf
description										   = ammo-5.7x28-fmj_descr
$prefetch 										   = 64
cost											   = 2500
box_size										   = 30
buck_shot                                          = 1
inv_name										   = ammo-5.7x28-fmj
inv_name_short									   = ammo-5.7x28-fmj_s
inv_weight										   = 0.35
inv_grid_width									   = 2
inv_grid_height									   = 1
inv_grid_x                                         = 69
inv_grid_y                                         = 30
impair                                             = 1.1
k_air_resistance                                   = 1.37
k_ap                                               = 0.74
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.425
k_impulse                                          = 3.61
k_pierce                                           = 0.74
k_cam_dispersion								   = 2
tracer_color_ID                                    = 2
wm_size                                            = 0.0569

[ammo_9x39_pab9]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x39_pab9"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 2100
description                                        = ammo-9x39-pab9_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.05
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 73
inv_grid_y                                         = 31
inv_name                                           = ammo-9x39-pab9
inv_name_short                                     = ammo-9x39-pab9_s
inv_weight                                         = 0.75
k_air_resistance                                   = 1.37
k_ap                                               = 0.60
k_disp                                             = 1.0
k_dist                                             = 1
k_hit                                              = 0.65
k_impulse                                          = 4.99
k_pierce                                           = 0.60
k_cam_dispersion								   = 2.5
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x39_pab9.ogf
wm_size                                            = 0.0825

[ammo_9x39_ap]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_9x39_ap"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 2600
description                                        = ammo-9x39-ap_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.3
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 75
inv_grid_y                                         = 31
inv_name                                           = ammo-9x39-ap
inv_name_short                                     = ammo-9x39-ap_s
inv_weight                                         = 0.8
k_air_resistance                                   = 1.21
k_ap                                               = 0.66
k_disp                                             = 1.0
k_dist                                             = 1
k_hit                                              = 0.70
k_impulse                                          = 4.52
k_pierce                                           = 0.66
k_cam_dispersion								   = 2.75
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_9x39_ap.ogf
wm_size                                            = 0.0825

[ammo_12.7x55_fmj]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_12.7x55_fmj"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 4600
description                                        = ammo_12.7x55_fmj_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.05
inv_grid_width                                     = 2
inv_grid_height                                    = 1
inv_grid_x                                         = 75
inv_grid_y                                         = 32
inv_name                                           = ammo_12.7x55_fmj
inv_name_short                                     = ammo_12.7x55_fmj_s
inv_weight                                         = 0.5
k_air_resistance                                   = 1.05
k_ap                                               = 1.05
k_disp                                             = 1.0
k_dist                                             = 1
k_hit                                              = 0.90
k_impulse                                          = 8
k_pierce                                           = 1.05
k_cam_dispersion								   = 3
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_127x55_fmj.ogf
wm_size                                            = 0.092

[ammo_12.7x55_ap]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_12.7x55_ap"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 5200
description                                        = ammo-12.7x55-ap_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.3
inv_grid_width                                     = 2
inv_grid_height                                    = 1
inv_grid_x                                         = 77
inv_grid_y                                         = 32
inv_name                                           = ammo-12.7x55-ap
inv_name_short                                     = ammo-12.7x55-ap_s
inv_weight                                         = 0.5
k_air_resistance                                   = 1.0
k_ap                                               = 1
k_disp                                             = 1.0
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 8.10
k_pierce                                           = 1.15
k_cam_dispersion								   = 3.25
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_127x55_ap.ogf
wm_size                                            = 0.092

[ammo_7.62x39_fmj]:ammo_base
GroupControlSection								   = spawn_group
discovery_dependency 							   = 
buck_shot                                          = 1
$spawn											   = "weapons\ammo\ammo_7.62x39_fmj"
class											   = AMMO_S
cform                  							   = skeleton
visual                  						   = dynamics\weapons\wpn_ammo\ammo_762x39_fmj.ogf
description										   = ammo-7.62x39-fmj_descr
$prefetch 										   = 64
cost											   = 1900
box_size										   = 30
impair                                             = 1
inv_name										   = ammo-7.62x39-fmj
inv_name_short									   = ammo-7.62x39-fmj_s
inv_weight										   = 0.45
inv_grid_width									   = 2
inv_grid_height									   = 1
inv_grid_x                                         = 71
inv_grid_y                                         = 30
k_air_resistance                                   = 1.6
k_ap                                               = 0.75
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.50
k_impulse                                          = 3.29
k_pierce                                           = 0.75
k_cam_dispersion								   = 2.75
tracer                                             = off
wm_size											   = 0.059

[ammo_7.62x39_ap]:ammo_base
GroupControlSection								   = spawn_group
discovery_dependency 							   = 
buck_shot                                          = 1
$spawn											   = "weapons\ammo\ammo_7.62x39_ap"
class											   = AMMO_S
cform                  							   = skeleton
visual                  						   = dynamics\weapons\wpn_ammo\ammo_762x39_ap.ogf
description										   = ammo-7.62x39-ap_descr
$prefetch 										   = 64
cost											   = 2400
box_size										   = 30
impair                                             = 1.3
inv_name										   = ammo-7.62x39-ap
inv_name_short									   = ammo-7.62x39-ap_s
inv_weight										   = 0.5
inv_grid_width									   = 2
inv_grid_height									   = 1
inv_grid_x                                         = 73
inv_grid_y                                         = 30
k_air_resistance                                   = 1.58
k_ap                                               = 0.81
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.55
k_impulse                                          = 7.28
k_pierce                                           = 0.81
k_cam_dispersion								   = 3
tracer_color_ID                                    = 2
wm_size											   = 0.059

[ammo_7.62x51_fmj]:ammo_base
GroupControlSection								   = spawn_group
discovery_dependency 							   = 
buck_shot                                          = 1
$spawn											   = "weapons\ammo\ammo_7.62x51_fmj"
class											   = AMMO_S
cform                  							   = skeleton
visual                  						   = dynamics\weapons\wpn_ammo\ammo_762x51_fmj.ogf
description										   = ammo-7.62x51-fmj_descr
$prefetch 										   = 64
cost											   = 3200
box_size										   = 20
impair                                             = 1
inv_name										   = ammo-7.62x51-fmj
inv_name_short									   = ammo-7.62x51-fmj_s
inv_weight										   = 0.51
inv_grid_width									   = 2
inv_grid_height									   = 1
inv_grid_x                                         = 75
inv_grid_y                                         = 30
k_air_resistance                                   = 1.33
k_ap                                               = 0.88
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.75
k_impulse                                          = 15.75
k_pierce                                           = 0.88
k_cam_dispersion								   = 3.5
tracer_color_ID                                    = 3
wm_size											   = 0.079

[ammo_7.62x51_ap]:ammo_base
GroupControlSection								   = spawn_group
discovery_dependency 							   = 
buck_shot                                          = 1
$spawn											   = "weapons\ammo\ammo_7.62x51_ap"
class											   = AMMO_S
cform                  							   = skeleton
visual                  						   = dynamics\weapons\wpn_ammo\ammo_762x51_ap.ogf
description										   = ammo-7.62x51-ap_descr
$prefetch 										   = 64
cost											   = 4000
box_size										   = 20
impair                                             = 1.3
inv_name										   = ammo-7.62x51-ap
inv_name_short									   = ammo-7.62x51-ap_s
inv_weight										   = 0.56
inv_grid_width									   = 2
inv_grid_height									   = 1
inv_grid_x                                         = 77
inv_grid_y                                         = 30
k_air_resistance                                   = 1.27
k_ap                                               = 0.95
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.80
k_impulse                                          = 20
k_pierce                                           = 0.95
k_cam_dispersion								   = 3.75
tracer_color_ID                                    = 3
wm_size											   = 0.079

[ammo_7.62x54_7h1]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_7.62x54_7h1"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 4000
description                                        = ammo-7.62x54-7h1_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.15
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 69
inv_grid_y                                         = 31
inv_name                                           = ammo-7.62x54-7h1
inv_name_short                                     = ammo-7.62x54-7h1_s
inv_weight                                         = 0.36
k_air_resistance                                   = 1.17
k_ap                                               = 1.05
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.85
k_impulse                                          = 40
k_pierce                                           = 1.05
k_cam_dispersion								   = 4
tracer_color_ID                                    = 3
visual                                             = dynamics\weapons\wpn_ammo\ammo_762x54_7h1.ogf
wm_size                                            = 0.090

[ammo_7.62x54_7h14]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_7.62x54_7h14"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 4400
description                                        = ammo-7.62x54-7h13_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 71
inv_grid_y                                         = 31
inv_name                                           = ammo-7.62x54-7h13
inv_name_short                                     = ammo-7.62x54-7h13_s
inv_weight                                         = 0.23
k_air_resistance                                   = 1.17
k_ap                                               = 1.15
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 0.9
k_impulse                                          = 45
k_pierce                                           = 1.15
k_cam_dispersion								   = 4
tracer_color_ID                                    = 3
visual                                             = dynamics\weapons\wpn_ammo\ammo_762x54_7h14.ogf
wm_size                                            = 0.090

[ammo_300_win]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_300_win"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 4400
description                                        = ammo_300_win_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.4
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 77
inv_grid_y                                         = 31
inv_name                                           = ammo_300_win
inv_name_short                                     = ammo_300_win_s
inv_weight                                         = 0.6
k_air_resistance                                   = 1.08
k_ap                                               = 1.25
k_disp                                             = 1.00
k_dist                                             = 1
k_hit                                              = 1.1
k_impulse                                          = 60
k_pierce                                           = 1.25
k_cam_dispersion								   = 4.5
tracer_color_ID                                    = 3
visual                                             = dynamics\weapons\wpn_ammo\ammo_762x67_win.ogf
wm_size                                            = 0.095

[ammo_338_lm]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_338_lm"
box_size                                           = 20
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 5200
description                                        = ammo-338-lm_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
impair                                             = 1.5
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 79
inv_grid_y                                         = 31
inv_name                                           = ammo-338-lm
inv_name_short                                     = ammo-338-lm_s
inv_weight                                         = 0.7
k_air_resistance                                   = 1.03
k_ap                                               = 1.45
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1.2
k_impulse                                          = 75
k_pierce                                           = 1.45
k_cam_dispersion								   = 5
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_86x70_lapua.ogf
wm_size                                            = 0.1

[ammo_gauss]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_gauss"
box_size                                           = 10
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 7200
description                                        = ammo-gauss_descr
discovery_dependency                               = 
explosive                                          = on
GroupControlSection                                = spawn_group
impair                                             = 2.50
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 13
inv_grid_y                                         = 5
inv_name                                           = ammo-gauss
inv_name_short                                     = ammo-gauss_s
inv_weight                                         = 0.5
k_ap                                               = 999
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 2.58
k_impulse                                          = 13.20
k_pierce                                           = 999
k_cam_dispersion								   = 3
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_gauss.ogf
wm_size                                            = 0.02

[ammo_gauss_cardan]:ammo_gauss
$spawn                                             = "weapons\ammo\ammo_gauss_cardan"
box_size                                           = 6
description                                        = ammo-gauss_cardan_descr
impair                                             = 5.0
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 14
inv_grid_y                                         = 5
inv_name                                           = ammo-gauss_cardan
inv_name_short                                     = ammo-gauss_cardan_s
inv_weight                                         = 0.8
visual                                             = dynamics\weapons\wpn_ammo\ammo_gauss_custom.ogf

[ammo_pkm_100]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_pkm_100"
box_size                                           = 100
buck_shot                                          = 1
cform                                              = skeleton
class                                              = AMMO
cost                                               = 6400
description                                        = ammo-7.62x54-pkm_descr
discovery_dependency                               = 
GroupControlSection                                = spawn_group
hud_icon                                           = ui_hud2_res_back
impair                                             = 1.50
inv_grid_height                                    = 1
inv_grid_width                                     = 2
inv_grid_x                                         = 0
inv_grid_y                                         = 9
inv_name                                           = ammo-7.62x54-pkm
inv_name_short                                     = ammo-7.62x54-pkm_s
inv_weight                                         = 3.9
k_air_resistance                                   = 1.17
k_ap                                               = 1.1
k_disp                                             = 1.00
k_dist                                             = 1
k_hit                                              = 0.90
k_impulse                                          = 40
k_pierce                                           = 1.1
k_cam_dispersion								   = 4
tracer_color_ID                                    = 3
visual                                             = dynamics\weapons\wpn_ammo\ammo_pkm.ogf
wm_size                                            = 0.092

[ammo_og-7b]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_og-7b"
box_size                                           = 1
buck_shot                                          = 1
can_be_unlimited                                   = true
cform                                              = skeleton
class                                              = S_OG7B
cost                                               = 4000
description                                        = ammo-og-7b_descr
discovery_dependency                               = 
explosive                                          = on
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 5
inv_grid_x                                         = 21
inv_grid_y                                         = 0
inv_name                                           = ammo-og-7b
inv_name_short                                     = ammo-og-7b_s
inv_weight                                         = 2.0
k_ap                                               = 2.00
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 2.4
k_impulse                                          = 1
k_pierce                                           = 2.00
k_cam_dispersion								   = 15
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_og_7b.ogf
wm_size                                            = 0.1

[ammo_vog-25]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_vog-25"
box_size                                           = 1
buck_shot                                          = 0
can_be_unlimited                                   = true
cform                                              = skeleton
class                                              = S_VOG25
cost                                               = 1000
description                                        = ammo-vog-25_descr
discovery_dependency                               = 
explosive                                          = on
fake_grenade_name                                  = wpn_fake_vog-25
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 24
inv_grid_y                                         = 4
inv_name                                           = ammo-vog-25
inv_name_short                                     = ammo-vog-25_s
inv_weight                                         = 0.250
k_ap                                               = 0
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 1
k_pierce                                           = 0
k_cam_dispersion								   = 8
kill_msg_height                                    = 22
kill_msg_width                                     = 21
kill_msg_x                                         = 38
kill_msg_y                                         = 233
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_vog_25.ogf
wm_size                                            = 0.1

[ammo_vog-25_misfire]:ammo_vog-25,delayed_action_fuse,default_weapon_params,wpn_fake_vog-25_sounds
$prefetch                                          = 16
$spawn                                             = "weapons\explosive\ammo_vog-25_misfire"
blast                                              = 4.5
blast_impulse                                      = 240
blast_impulse_factor                               = 1
blast_r                                            = 5
can_take                                           = false
can_trade                                		   = false
cform                                              = skeleton
class                                              = II_EXPLO
discovery_dependency                               = 
explode_duration                                   = 5
explode_particles                                  = explosions\explosion_01
frag_ap                                            = 0.46
frag_hit                                           = 0.60
frag_hit_impulse                                   = 100
fragment_speed                                     = 150
frags                                              = 100
frags_r                                            = 9.50
GroupControlSection                                = spawn_group
hit_type_blast                                     = explosion
hit_type_frag                                      = fire_wound
immunities_sect                                    = explosive_vog_immunities_sect
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 9
inv_grid_y                                         = 9
inv_name                                           = ammo-vog-25_misfire
inv_name_short                                     = ammo-vog-25_misfire
light_color                                        = 1.9, 1.2, 0.5
light_range                                        = 25.0
light_time                                         = 0.5
lights_enabled                                     = false
up_throw_factor                                    = 0.7
wallmark_section                                   = explosion_marks
wm_size                                            = 0.1
detonation_threshold_hit                           = 1
condition_to_explode                               = 1.0f
time_to_explode                                    = 0.01f

[explosive_vog_immunities_sect]
burn_immunity                                      = 0.5
chemical_burn_immunity                             = 0.5
explosion_immunity                                 = 1.0
fire_wound_immunity                                = 1.0
radiation_immunity                                 = 0.0
shock_immunity                                     = 0.5
strike_immunity                                    = 0.5
telepatic_immunity                                 = 0.0
wound_immunity                                     = 0.5

[ammo_vog-25p]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_vog-25p"
box_size                                           = 1
buck_shot                                          = 0
can_be_unlimited                                   = true
cform                                              = skeleton
class                                              = S_VOG25
cost                                               = 1200
description                                        = ammo-vog-25p_descr
discovery_dependency                               = 
explosive                                          = on
fake_grenade_name                                  = wpn_fake_vog-25p
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 24
inv_grid_y                                         = 5
inv_name                                           = ammo-vog-25p
inv_name_short                                     = ammo-vog-25p_s
inv_weight                                         = 0.260
k_ap                                               = 0
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 1
k_pierce                                           = 0
k_cam_dispersion								   = 10
kill_msg_height                                    = 22
kill_msg_width                                     = 21
kill_msg_x                                         = 38
kill_msg_y                                         = 233
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_vog_25p.ogf
wm_size                                            = 0.1

[ammo_vog-25p_misfire]:ammo_vog-25p,delayed_action_fuse,default_weapon_params,wpn_fake_vog-25p_sounds
$prefetch                                          = 16
$spawn                                             = "weapons\explosive\ammo_vog-25p_misfire"
blast                                              = 4.5
blast_impulse                                      = 240
blast_impulse_factor                               = 1
blast_r                                            = 5
can_take                                           = false
can_trade                                		   = false
cform                                              = skeleton
class                                              = II_EXPLO
discovery_dependency                               = 
explode_duration                                   = 5
explode_particles                                  = explosions\explosion_01
frag_ap                                            = 0.46
frag_hit                                           = 0.60
frag_hit_impulse                                   = 100
fragment_speed                                     = 100
frags                                              = 150
frags_r                                            = 9.50
GroupControlSection                                = spawn_group
hit_type_blast                                     = explosion
hit_type_frag                                      = fire_wound
immunities_sect                                    = explosive_vog_immunities_sect
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 9
inv_grid_y                                         = 9
inv_name                                           = ammo-vog-25p_misfire
inv_name_short                                     = ammo-vog-25p_misfire
light_color                                        = 1.9, 1.2, 0.5
light_range                                        = 25.0
light_time                                         = 0.5
lights_enabled                                     = false
up_throw_factor                                    = 0.7
wallmark_section                                   = explosion_marks
wm_size                                            = 0.1
detonation_threshold_hit                           = 1
condition_to_explode                               = 1.0f
time_to_explode                                    = 0.01f

[ammo_m209]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_m209"
box_size                                           = 1
buck_shot                                          = 0
can_be_unlimited                                   = true
cform                                              = skeleton
class                                              = S_M209
cost                                               = 1400
description                                        = ammo-m209_descr
discovery_dependency                               = 
fake_grenade_name                                  = wpn_fake_m209
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 24
inv_grid_y                                         = 6
inv_name                                           = ammo-m209
inv_name_short                                     = ammo-m209_s
inv_weight                                         = 0.265
k_ap                                               = 0
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 1
k_pierce                                           = 0
k_cam_dispersion								   = 8
kill_msg_height                                    = 22
kill_msg_width                                     = 19
kill_msg_x                                         = 61
kill_msg_y                                         = 232
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_m209.ogf
wm_size                                            = 0.1

[ammo_m209_misfire]:ammo_m209,delayed_action_fuse,default_weapon_params,wpn_fake_m209_sounds
$prefetch                                          = 16
$spawn                                             = "weapons\explosive\ammo_m209_misfire"
blast                                              = 4.5
blast_impulse                                      = 240
blast_impulse_factor                               = 1
blast_r                                            = 5
can_take                                           = false
can_trade                                		   = false
cform                                              = skeleton
class                                              = II_EXPLO
discovery_dependency                               = 
explode_duration                                   = 5
explode_particles                                  = explosions\explosion_01
frag_ap                                            = 0.46
frag_hit                                           = 0.60
frag_hit_impulse                                   = 100
fragment_speed                                     = 100
frags                                              = 100
frags_r                                            = 9.82
GroupControlSection                                = spawn_group
hit_type_blast                                     = explosion
hit_type_frag                                      = fire_wound
immunities_sect                                    = explosive_vog_immunities_sect
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 9
inv_grid_y                                         = 9
inv_name                                           = ammo-m209_misfire
inv_name_short                                     = ammo-m209_misfire
light_color                                        = 1.9, 1.2, 0.5
light_range                                        = 25.0
light_time                                         = 0.5
lights_enabled                                     = false
up_throw_factor                                    = 0.7
wallmark_section                                   = explosion_marks
wm_size                                            = 0.1
detonation_threshold_hit                           = 1
condition_to_explode                               = 1.0f
time_to_explode                                    = 0.01f
visual                                             = dynamics\weapons\wpn_ammo\ammo_m209_fake.ogf

[ammo_m397a1]:ammo_base
$prefetch                                          = 64
$spawn                                             = "weapons\ammo\ammo_m397a1"
box_size                                           = 1
buck_shot                                          = 0
can_be_unlimited                                   = true
cform                                              = skeleton
class                                              = S_M209
cost                                               = 1800
description                                        = ammo_m397a1_descr
discovery_dependency                               = 
fake_grenade_name                                  = wpn_fake_m397a1
GroupControlSection                                = spawn_group
impair                                             = 1
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 24
inv_grid_y                                         = 7
inv_name                                           = ammo_m397a1
inv_name_short                                     = ammo_m397a1_s
inv_weight                                         = 0.275
k_ap                                               = 0
k_disp                                             = 1
k_dist                                             = 1
k_hit                                              = 1
k_impulse                                          = 1
k_pierce                                           = 0
k_cam_dispersion								   = 10
kill_msg_height                                    = 22
kill_msg_width                                     = 19
kill_msg_x                                         = 61
kill_msg_y                                         = 232
tracer                                             = off
visual                                             = dynamics\weapons\wpn_ammo\ammo_m397a1.ogf
wm_size                                            = 0.1

[ammo_m397a1_misfire]:ammo_m397a1,delayed_action_fuse,default_weapon_params,wpn_fake_m397a1_sounds
$prefetch                                          = 16
$spawn                                             = "weapons\explosive\ammo_m397a1_misfire"
blast                                              = 4.5
blast_impulse                                      = 240
blast_impulse_factor                               = 1
blast_r                                            = 5
can_take                                           = false
can_trade                                		   = false
cform                                              = skeleton
class                                              = II_EXPLO
discovery_dependency                               = 
explode_duration                                   = 5
explode_particles                                  = explosions\explosion_01
frag_ap                                            = 0.46
frag_hit                                           = 0.60
frag_hit_impulse                                   = 100
fragment_speed                                     = 120
frags                                              = 150
frags_r                                            = 9.82
GroupControlSection                                = spawn_group
hit_type_blast                                     = explosion
hit_type_frag                                      = fire_wound
immunities_sect                                    = explosive_vog_immunities_sect
inv_grid_height                                    = 1
inv_grid_width                                     = 1
inv_grid_x                                         = 9
inv_grid_y                                         = 9
inv_name                                           = ammo_m397a1_misfire
inv_name_short                                     = ammo_m397a1_misfire
light_color                                        = 1.9, 1.2, 0.5
light_range                                        = 25.0
light_time                                         = 0.5
lights_enabled                                     = false
up_throw_factor                                    = 0.7
wallmark_section                                   = explosion_marks
wm_size                                            = 0.1
detonation_threshold_hit                           = 1
condition_to_explode                               = 1.0f
time_to_explode                                    = 0.01f
visual                                             = dynamics\weapons\wpn_ammo\ammo_m397a1_fake.ogf

[shell_base]
GroupControlSection                       		   = spawn_group
$spawn                                    		   = "physics\shell"
$prefetch                                 		   = 8
class                                     		   = C_BULLET
remove_time                               		   = 15
impulse_random_dir_min 							   = 1.0, 0.3, 0.1, 8.0
impulse_random_dir_max 							   = 1.0, 0.5, 0.3, 13.0
random_dir_min_max                        		   = 0.1
rotate_time                               		   = 0.05

[shell_9x18]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\9x18.ogf

[shell_9x19]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\9x19.ogf

[shell_9x21]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\9x21.ogf

[shell_9x39]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\9x39.ogf

[shell_127x55]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\12_7x55.ogf

[shell_5.45x39]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\5_45x39.ogf

[shell_5.56x45]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\5_56x45.ogf

[shell_5.56x45_fn2000]:shell_base
impulse_random_dir_min 							   = 0.4, 0.1, 1.0, 5.0
impulse_random_dir_max 							   = 0.5, 0.1, 1.0, 10.0
visual				   							   = dynamics\weapons\wpn_shells\5_56x45.ogf

[shell_5.56x45_l85]:shell_base
impulse_random_dir_min 							   = 1.0, 0.3, 0.5, 7.0
impulse_random_dir_max 							   = 1.0, 0.5, 0.7, 12.0
visual				   							   = dynamics\weapons\wpn_shells\5_56x45.ogf

[shell_5.56x45m249]:shell_base
impulse_random_dir_min 							   = 1.0, 0.1, 0.1, 8.0
impulse_random_dir_max 							   = 1.0, 0.2, 0.3, 13.0
visual				   							   = dynamics\weapons\wpn_shells\5_56x45.ogf

[shell_5.7x28]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\5_7x28.ogf

[shell_5.7x28_p90]:shell_base
impulse_random_dir_min 							   = 0.0, -0.8, 0.1, 5.0
impulse_random_dir_max 							   = 0.0, -1.0, 0.3, 10.0
visual				   							   = dynamics\weapons\wpn_shells\5_7x28.ogf

[shell_7.62x25]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\7_62x25.ogf

[shell_7.62x39]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\7_62x39.ogf

[shell_7.62x39_sks]:shell_base
impulse_random_dir_min 							   = 0.3, 0.9, 0.2, 9.0
impulse_random_dir_max 							   = 0.4, 1.0, 0.3, 11.0
visual				   							   = dynamics\weapons\wpn_shells\7_62x39.ogf

[shell_7.62x51]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\7_62x51.ogf

[shell_7.62x51_mdr]:shell_base
impulse_random_dir_min 							   = 0.4, 0.1, 1.0, 9.0
impulse_random_dir_max 							   = 0.5, 0.1, 1.0, 14.0
visual				   							   = dynamics\weapons\wpn_shells\7_62x51.ogf

[shell_7.62x54]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\7_62x54.ogf

[shell_7.62x54pkm]:shell_base
impulse_random_dir_min 							   = -1.0, 0.1, 0.1, 8.0
impulse_random_dir_max 							   = -1.0, 0.2, 0.3, 13.0
visual				   							   = dynamics\weapons\wpn_shells\7_62x54pkm.ogf

[shell_300win]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\300win.ogf

[shell_338lm]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\338lm.ogf

[shell_45acp]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\45acp.ogf

[shell_50ae]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\50ae.ogf

[shell_12g]:shell_base
visual				   							   = dynamics\weapons\wpn_shells\12g.ogf
impulse_random_dir_min 							   = 0.9, 0.3, 0.1, 7.0
impulse_random_dir_max 							   = 1.0, 0.5, 0.3, 10.0

[shell_12g_blue]:shell_12g
visual				   							   = dynamics\weapons\wpn_shells\12g_blue.ogf
