[bar_visitors_barman_stalker_trader_squad]:online_offline_group
faction = stalker
npc = bar_visitors_barman_stalker_trader
target_smart = bar_visitors
spawn_point = bar_barman_spawn
story_id = bar_visitors_barman_stalker_trader_squad
always_arrived = true

[bar_visitors_garik_stalker_guard_squad]:online_offline_group
faction = stalker
npc = bar_visitors_garik_stalker_guard
target_smart = bar_visitors
spawn_point = bar_visitors_guard_door_walk
story_id = bar_visitors_garik_stalker_guard_squad
always_arrived = true

[bar_visitors_zhorik_stalker_guard2_squad]:online_offline_group
faction = stalker
npc = bar_visitors_zhorik_stalker_guard2
target_smart = bar_visitors
spawn_point = bar_visitors_guard2_walk
story_id = bar_visitors_zhorik_stalker_guard2_squad
always_arrived = true

[bar_duty_security_squad_leader_squad]:online_offline_group
faction = dolg
npc = bar_duty_security_squad_leader, sim_default_duty_3, sim_default_duty_2, sim_default_duty_1, sim_default_duty_1, sim_default_duty_1, sim_default_duty_2, sim_default_duty_3, sim_default_duty_2, sim_default_duty_1
target_smart = bar_zastava
story_id = bar_duty_security_squad_leader_squad
always_arrived = true

[bar_zastava_2_commander_squad]:online_offline_group
faction = dolg
npc = bar_zastava_2_commander, sim_default_duty_3, sim_default_duty_2, sim_default_duty_1, sim_default_duty_1, sim_default_duty_1
target_smart = bar_zastava_2
story_id = bar_zastava_2_commander_squad
always_arrived = true

[bar_visitors_cardan_tech_squad]:online_offline_group
faction = dolg
npc = bar_visitors_stalker_mechanic
target_smart = bar_visitors
story_id = bar_visitors_cardan_tech_squad
spawn_point = bar_visitors_cardan_spawn
always_arrived = true

[bar_dolg_general_zoneguard_stalker_squad]:online_offline_group
faction = dolg
npc = bar_dolg_general_zoneguard_stalker
target_smart = bar_dolg_general
story_id = bar_dolg_general_zoneguard_stalker_squad
spawn_point = bar_dolg_general_zoneguard_stalker_spawn
always_arrived = true

[bar_dolg_general_petrenko_stalker_squad]:online_offline_group
faction = dolg
npc = bar_dolg_general_petrenko_stalker
target_smart = bar_dolg_general
story_id = bar_dolg_general_petrenko_stalker_squad
;spawn_point = bar_dolg_general_petrenko_spawn
always_arrived = true

[bar_dolg_leader_squad]:online_offline_group
faction = dolg
npc = bar_dolg_leader
target_smart = bar_dolg_bunker
story_id = bar_dolg_leader_squad
spawn_point = bar_dolg_bunker_bar_dolg_leader_walk
always_arrived = true

[bar_arena_manager_squad]:online_offline_group
faction = stalker
npc = bar_arena_manager
target_smart = bar_visitors
story_id = bar_arena_manager_squad
always_arrived = true

[bar_arena_guard_squad]:online_offline_group
faction = stalker
npc = bar_arena_guard
target_smart = bar_visitors
story_id = bar_arena_guard_squad
always_arrived = true

[bar_arena_medic_squad]:online_offline_group
faction = stalker
npc = bar_arena_medic
target_smart = bar_visitors
story_id = bar_arena_medic_squad
always_arrived = true