;==============================================================
;
; items_quest.ltx
;	CoC 1.5b r4 - DoctorX Questlines 2.0
;
;		- Add item name to [protected_items] in configs\drx\drx_ql_blackout.ltx to prevent item being taken if player is mugged
;
;	Modified by: DoctorX
;	Last revised: November 01, 2019
;
;==============================================================


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Questlines Items
;
;	Created by DoctorX
;	for DoctorX Questlines 2.0
;	November 01, 2019
;
;--------------------------------------------------------------------------------------------------

;------------------------------------------------
; "bread"

[moon_cotz_sus_bread]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn     		= "food and drugs\bread"
visual 	   		= dynamics\devices\dev_bred\dev_bred.ogf
story_id   		= moon_cotz_sus_bread
quest_item 		= true

inv_weight 		= 0
inv_grid_width  = 1
inv_grid_height = 1
inv_grid_x      = 18
inv_grid_y      = 1

inv_name        = moon_cotz_sus_bread_name
inv_name_short  = moon_cotz_sus_bread_name
description     = moon_cotz_sus_bread_desc

can_trade = false
cost = 0

;------------------------------------------------
; PDA-

[drx_ql_quest_item_pda]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_pda"
visual = dynamics\devices\dev_pda\dev_pda.ogf
story_id = drx_ql_quest_item_pda
quest_item = true

inv_weight = 0.1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 7
inv_grid_y = 3

inv_name = drx_ql_quest_item_pda_name
inv_name_short = drx_ql_quest_item_pda_name
description = drx_ql_quest_item_pda_desc

can_trade = false
cost = 0

;------------------------------------------------
; Pilot's PDA-

[drx_ql_quest_item_pilot_pda]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_pilot_pda"
visual = dynamics\devices\dev_pda\dev_pda.ogf
story_id = drx_ql_quest_item_pilot_pda
quest_item = true

inv_weight = 0.1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 7
inv_grid_y = 3

inv_name = drx_ql_quest_item_pilot_pda_name
inv_name_short = drx_ql_quest_item_pilot_pda_name
description = drx_ql_quest_item_pilot_pda_desc

can_trade = false
cost = 0

;------------------------------------------------
; ID Card-

[drx_ql_quest_item_id_card]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_id_card"
visual = dynamics\equipments\quest\identity_card.ogf
story_id = drx_ql_quest_item_id_card
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 16
inv_grid_y = 7

inv_name = drx_ql_quest_item_id_card_name
inv_name_short = drx_ql_quest_item_id_card_name
description = drx_ql_quest_item_id_card_desc

can_trade = false
cost = 0

;------------------------------------------------
; Code Card - X-18 Kalugin-

[drx_ql_quest_item_code_card_kalugin]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_code_card_kalugin"
visual = dynamics\equipments\quest\identity_card.ogf
story_id = drx_ql_quest_item_code_card_kalugin
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 16
inv_grid_y = 7

inv_name = drx_ql_quest_item_code_card_kalugin_name
inv_name_short = drx_ql_quest_item_code_card_kalugin_name
description = drx_ql_quest_item_code_card_kalugin_desc

can_trade = false
cost = 0

;------------------------------------------------
; Code Card - X-18 Ecologist Guard-

[drx_ql_quest_item_code_card_guard]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_code_card_guard"
visual = dynamics\equipments\quest\identity_card.ogf
story_id = drx_ql_quest_item_code_card_guard
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 16
inv_grid_y = 7

inv_name = drx_ql_quest_item_code_card_guard_name
inv_name_short = drx_ql_quest_item_code_card_guard_name
description = drx_ql_quest_item_code_card_guard_desc

can_trade = false
cost = 0

;------------------------------------------------
; Access Card-

[drx_ql_quest_item_access_card]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_access_card"
visual = dynamics\equipments\quest\access_card.ogf
story_id = drx_ql_quest_item_access_card
quest_item = true

inv_weight = 0.05
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 11
inv_grid_y = 3

inv_name = drx_ql_quest_item_access_card_name
inv_name_short = drx_ql_quest_item_access_card_name
description = drx_ql_quest_item_access_card_desc

can_trade = false
cost = 0

;------------------------------------------------
; Papers-

[drx_ql_quest_item_papers]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_papers"
visual = dynamics\equipments\quest\notes_paper_1.ogf
story_id = drx_ql_quest_item_papers
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 11
inv_grid_y = 6

inv_name = drx_ql_quest_item_papers_name
inv_name_short = drx_ql_quest_item_papers_name
description = drx_ql_quest_item_papers_desc

can_trade = false
cost = 0

;------------------------------------------------
; Flight Plan-

[drx_ql_quest_item_flight_plan]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_flight_plan"
visual = dynamics\equipments\quest\notes_paper_1.ogf
story_id = drx_ql_quest_item_flight_plan
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 11
inv_grid_y = 6

inv_name = drx_ql_quest_item_flight_plan_name
inv_name_short = drx_ql_quest_item_flight_plan_name
description = drx_ql_quest_item_flight_plan_desc

can_trade = false
cost = 0

;------------------------------------------------
; Notebook-

[drx_ql_quest_item_notebook]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_notebook"
visual = dynamics\equipments\quest\notes_writing_book_2.ogf
story_id = drx_ql_quest_item_notebook
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 5
inv_grid_y = 6

inv_name = drx_ql_quest_item_notebook_name
inv_name_short = drx_ql_quest_item_notebook_name
description = drx_ql_quest_item_notebook_desc

can_trade = false
cost = 0

;------------------------------------------------
; Document Case-

[drx_ql_quest_item_document_case]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_document_case"
visual = dynamics\equipments\quest\notes_document_case_2.ogf
story_id = drx_ql_quest_item_document_case
quest_item = true

inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 4
inv_grid_y = 7

inv_name = drx_ql_quest_item_document_case_name
inv_name_short = drx_ql_quest_item_document_case_name
description = drx_ql_quest_item_document_case_desc

can_trade = false
cost = 0

;------------------------------------------------
; Locked Case-

[drx_ql_quest_item_case]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_case"
visual = dynamics\equipments\quest\safe_container.ogf
story_id = drx_ql_quest_item_case
quest_item = true

inv_weight = 12.0
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 4
inv_grid_y = 11

inv_name = drx_ql_quest_item_case_name
inv_name_short = drx_ql_quest_item_case_name
description = drx_ql_quest_item_case_desc

can_trade = false
cost = 0

;------------------------------------------------
; Stash Locked Case-

[drx_ql_quest_item_stash_case]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_stash_case"
visual = dynamics\equipments\quest\safe_container.ogf
quest_item = true

inv_weight = 15.0
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 4
inv_grid_y = 11

inv_name = drx_ql_quest_item_stash_case_name
inv_name_short = drx_ql_quest_item_stash_case_name
description = drx_ql_quest_item_stash_case_desc

can_trade = false
cost = 0

;------------------------------------------------
; Southern Plateau Case-

[drx_ql_quest_item_plateau_case]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_plateau_case"
visual = dynamics\equipments\quest\safe_container.ogf
story_id = drx_ql_quest_item_plateau_case
quest_item = true

inv_weight = 5.0
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 4
inv_grid_y = 11

inv_name = drx_ql_quest_item_plateau_case_name
inv_name_short = drx_ql_quest_item_plateau_case_name
description = drx_ql_quest_item_plateau_case_desc

can_trade = false
cost = 0

;------------------------------------------------
; Anomalous Plant-

[drx_ql_quest_item_plant]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_plant"
$prefetch = 16
visual = dynamics\equipments\quest\anomaly_plant.ogf
custom_data = models\objects\ignore_static.ltx
startup_animation = idle
story_id = drx_ql_quest_item_plant
quest_item = true

inv_weight = 0.5
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 6
inv_grid_y = 3

inv_name = drx_ql_quest_item_plant_name
inv_name_short = drx_ql_quest_item_plant_name
description = drx_ql_quest_item_plant_desc

can_trade = false
cost = 0

;------------------------------------------------
; Black Box-

[drx_ql_quest_item_blackbox]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_blackbox"
visual = dynamics\equipments\quest\box_black.ogf
story_id = drx_ql_quest_item_blackbox
quest_item = true

inv_weight = 3
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 2
inv_grid_y = 11

inv_name = drx_ql_quest_item_blackbox_name
inv_name_short = drx_ql_quest_item_blackbox_name
description = drx_ql_quest_item_blackbox_desc

can_trade = false
cost = 0

;------------------------------------------------
; Memory Module-

[drx_ql_quest_item_memory_module]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_memory_module"
visual = dynamics\equipments\quest\memory_module.ogf
story_id = drx_ql_quest_item_memory_module
quest_item = true

inv_weight = 3.5
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 17
inv_grid_y = 6

inv_name = drx_ql_quest_item_memory_module_name
inv_name_short = drx_ql_quest_item_memory_module_name
description = drx_ql_quest_item_memory_module_desc

can_trade = false
cost = 0

;------------------------------------------------
; Data Module-

[drx_ql_quest_item_data_module]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_data_module"
visual = dynamics\equipments\quest\memory_module.ogf
story_id = drx_ql_quest_item_data_module
quest_item = true

inv_weight = 3.5
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 17
inv_grid_y = 6

inv_name = drx_ql_quest_item_data_module_name
inv_name_short = drx_ql_quest_item_data_module_name
description = drx_ql_quest_item_data_module_desc

can_trade = false
cost = 0

;------------------------------------------------
; Transistors-

[drx_ql_quest_item_transistors]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_transistors"
visual = dynamics\equipments\quest\box_transistors.ogf
story_id = drx_ql_quest_item_transistors
quest_item = true

inv_weight = 0.5
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 4
inv_grid_y = 3

inv_name = drx_ql_quest_item_transistors_name
inv_name_short = drx_ql_quest_item_transistors_name
description = drx_ql_quest_item_transistors_desc

can_trade = false
cost = 0

;------------------------------------------------
; Capacitors-

[drx_ql_quest_item_capacitors]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_capacitors"
visual = dynamics\equipments\quest\box_condensers.ogf
story_id = drx_ql_quest_item_capacitors
quest_item = true

inv_weight = 1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 2
inv_grid_y = 3

inv_name = drx_ql_quest_item_capacitors_name
inv_name_short = drx_ql_quest_item_capacitors_name
description = drx_ql_quest_item_capacitors_desc

can_trade = false
cost = 0

;------------------------------------------------
; Wire-

[drx_ql_quest_item_wire]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_wire"
visual = dynamics\equipments\quest\materials_wire.ogf
story_id = drx_ql_quest_item_wire
quest_item = true

inv_weight = 1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 5
inv_grid_y = 3

inv_name = drx_ql_quest_item_wire_name
inv_name_short = drx_ql_quest_item_wire_name
description = drx_ql_quest_item_wire_desc

can_trade = false
cost = 0

;------------------------------------------------
; Circuit Boards-

[drx_ql_quest_item_pcb]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_pcb"
visual = dynamics\equipments\quest\materials_textolite.ogf
story_id = drx_ql_quest_item_pcb
quest_item = true

inv_weight = 0.1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 3

inv_name = drx_ql_quest_item_pcb_name
inv_name_short = drx_ql_quest_item_pcb_name
description = drx_ql_quest_item_pcb_desc

can_trade = false
cost = 0

;------------------------------------------------
; Level 1 Toolkit-

[drx_ql_quest_item_toolkit_1]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_toolkit_1"
visual = dynamics\equipments\quest\box_toolkit_1.ogf
story_id = drx_ql_quest_item_toolkit_1
quest_item = true

inv_weight = 3.5
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 6
inv_grid_y = 7

inv_name = drx_ql_quest_item_toolkit_1_name
inv_name_short = drx_ql_quest_item_toolkit_1_name
description = drx_ql_quest_item_toolkit_1_desc

can_trade = false
cost = 0

;------------------------------------------------
; Level 2 Toolkit-

[drx_ql_quest_item_toolkit_2]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_toolkit_2"
visual = dynamics\equipments\quest\box_toolkit_2.ogf
story_id = drx_ql_quest_item_toolkit_2
quest_item = true

inv_weight = 3
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 8
inv_grid_y = 7

inv_name = drx_ql_quest_item_toolkit_2_name
inv_name_short = drx_ql_quest_item_toolkit_2_name
description = drx_ql_quest_item_toolkit_2_desc

can_trade = false
cost = 0

;------------------------------------------------
; Level 3 Toolkit-

[drx_ql_quest_item_toolkit_3]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\drx_ql_quest_item_toolkit_3"
visual = dynamics\equipments\quest\box_toolkit_3.ogf
story_id = drx_ql_quest_item_toolkit_3
quest_item = true

inv_weight = 2.5
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 10
inv_grid_y = 7

inv_name = drx_ql_quest_item_toolkit_3_name
inv_name_short = drx_ql_quest_item_toolkit_3_name
description = drx_ql_quest_item_toolkit_3_desc

can_trade = false
cost = 0

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Restored CoP Quest Items
;
;	Added by DoctorX
;	for DoctorX Questlines 2.0
;	November 01, 2019
;
;--------------------------------------------------------------------------------------------------

;------------------------------------------------
; Zaton Bridge Convoy Key 1-

[zat_b12_key_1]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\zat_b12_key_1"
visual = dynamics\equipments\quest\key.ogf
story_id = zat_b12_key_1
quest_item = true

inv_weight = 0.1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 13
inv_grid_y = 3

inv_name = st_zat_b12_key_1
inv_name_short = st_zat_b12_key_1
description = st_zat_b12_key_1_descr

can_trade = false
cost = 0

;------------------------------------------------
; Zaton Bridge Convoy Key 2-

[zat_b12_key_2]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\zat_b12_key_2"
visual = dynamics\equipments\quest\key.ogf
story_id = zat_b12_key_2
quest_item = true

inv_weight = 0.1
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 13
inv_grid_y = 3

inv_name = st_zat_b12_key_2
inv_name_short = st_zat_b12_key_2
description = st_zat_b12_key_2_descr

can_trade = false
cost = 0

;------------------------------------------------
; Zaton Bridge Convoy Gas Canister-

[zat_b57_gas]:identity_immunities

GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

$spawn = "quest_items\zat_b57_gas"
$prefetch = 16
visual = dynamics\equipments\quest\balloon_poison_gas.ogf
story_id = zat_b57_gas
quest_item = true

inv_weight = 10
inv_grid_width = 1
inv_grid_height = 2
inv_grid_x = 8
inv_grid_y = 11

inv_name = st_zat_b57_gas_name
inv_name_short = st_zat_b57_gas_name
description = st_zat_b57_gas_desc

can_trade = false
cost = 0

custom_data = models\objects\ignore_static.ltx

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	Scientist Escort
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[anomaly_scaner]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "equipment\anomaly_scaner"
cform                                    = skeleton
class                                    = II_ATTCH
visual                                   = dynamics\devices\dev_datchik_2\dev_datchik_2.ogf
cost                                     = 0
inv_name                                 = "hand_radio"
inv_name_short                           = "hand_radio"
inv_weight                               = 0.5
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 14
inv_grid_y                               = 7
attach_angle_offset                      = -1.571,-1.308,-1.458 ;onoaiaaeeaaaons a ?aaeaiao Angle*PI/180
attach_position_offset                   = 0.105, -0.004, 0.003
attach_bone_name                         = bip01_l_hand
auto_attach                              = false
can_trade                                = false
;*************************************************************************
;**					Marsh
;*************************************************************************
[mar_base_owl_stalker_trader_task_1_pda]:device_pda
$spawn                                   = "quest_items\mar_base_owl_stalker_trader_task_1_pda"
inv_name                                 = st_pda_spore_name
inv_name_short                           = st_pda_spore_name
visual                                   = dynamics\devices\dev_pda\dev_pda.ogf
can_trade                                = false
cost                                     = 0
quest_item                               = true

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Brain Scorcher
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[good_psy_helmet]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "devices\good_psy_helmet"
;$prefetch 			= 32
class                                    = II_ATTCH
cform                                    = skeleton
visual                                   = dynamics\equipments\item_psi_helmet.ogf
radius                                   = 1
;script_binding		= stalker.object_init
quest_item                               = true

description                              = good_psy_helmet_desc

inv_name                                 = good_psy_helmet_name
inv_name_short                           = good_psy_helmet_name
inv_weight                               = 0
inv_grid_width                           = 1
inv_grid_height                          = 1
inv_grid_x                               = 15
inv_grid_y                               = 3
cost                                     = 17500

[bad_psy_helmet]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "devices\bad_psy_helmet"
;$prefetch 			= 32
class                                    = II_ATTCH
cform                                    = skeleton
visual                                   = dynamics\equipments\item_psi_helmet.ogf
radius                                   = 1
;script_binding		= stalker.object_init
quest_item                               = true

description                              = bad_psy_helmet_desc

inv_name                                 = bad_psy_helmet_name
inv_name_short                           = bad_psy_helmet_name
inv_weight                               = 0
inv_grid_width                           = 1
inv_grid_height                          = 1
inv_grid_x                               = 15
inv_grid_y                               = 3
cost                                     = 10000

[pri_decoder_documents]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "devices\quest_items\decoder_documents"
;$prefetch 			= 32
class                                    = II_ATTCH
cform                                    = skeleton
visual                                   = equipments\item_document_01.ogf
radius                                   = 1
;script_binding		= stalker.object_init
quest_item                               = true
story_id                                 = pri_decoder_documents

description                              = pri_decoder_docs_conclusion_txt

inv_name                                 = item_docs_hiden_pri_name
inv_name_short                           = item_docs_hiden_pri_desc
inv_weight                               = 0

inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 18
inv_grid_y                               = 24
cost                                     = 0

[cit_doctors_key]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "devices\quest_items\cit_doctors_key"
;$prefetch 			= 32
class                                    = II_ATTCH
cform                                    = skeleton
visual                                   = dynamics\equipments\quest\key.ogf
radius                                   = 1
;script_binding		= stalker.object_init
quest_item                               = true
story_id                                 = cit_doctors_key

inv_name                                 = cit_doctors_key_name
inv_name_short                           = cit_doctors_key_short_desc
inv_weight                               = 0
description                              = cit_doctors_key_desc

inv_grid_width                           = 1
inv_grid_height                          = 1
inv_grid_x                               = 13
inv_grid_y                               = 3
cost                                     = 0

[cit_doctors_pda]:device_pda
$spawn                                   = "quest_items\cit_doctors_pda"
visual                                   = dynamics\equipments\quest\notes_letter_2.ogf
inv_weight                               = 0.05
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 7
inv_grid_y                               = 6
description                              = cit_doctors_pda_desc
inv_name                                 = cit_doctors_pda_name
inv_name_short                           = cit_doctors_pda_name
can_trade                                = false
cost                                     = 0
quest_item     							 = true
story_id                                 = cit_doctors_pda

[decoder]:identity_immunities
GroupControlSection                      = spawn_group
discovery_dependency                     =
$spawn                                   = "devices\quest_items\decoder"
;$prefetch 			= 32
class                                    = II_ATTCH
cform                                    = skeleton
visual                                   = equipments\item_decoder.ogf
radius                                   = 1
;script_binding		= stalker.object_init
quest_item                               = true
story_id                                 = decoder

description                              = item_decoder_desc

inv_name                                 = item_decoder_name
inv_name_short                           = item_decoder_name
inv_weight                               = 0
inv_grid_width                           = 1
inv_grid_height                          = 1
inv_grid_x                               = 19
inv_grid_y                               = 6
cost                                     = 50

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;			7 canonical documents
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[main_story_1_quest_case]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\quest_items\agr_ug_quest_case"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_merger.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true
can_trade           = false

description         = item_quest_case_02_desc
inv_name			= item_quest_case_02_name
inv_name_short		= item_quest_case_02_name
inv_weight			= 0
inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 14
inv_grid_y         = 31
cost				= 1000
story_id			= main_story_1_quest_case

[main_story_2_lab_x18_documents]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\quest_items\dar_x18_documents"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_document_1.ogf
radius				= 1
quest_item			= true
can_trade           = false

description			= item_doc_x18_desc

inv_name			= item_doc_x18_name
inv_name_short		= item_doc_x18_name
inv_weight			= 0

inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 18
inv_grid_y         = 24
cost				= 0
story_id			= main_story_2_lab_x18_documents

[main_story_3_lab_x16_documents]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\quest_items\yan_x16_documents"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_document_2.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true
can_trade           = false

description			= item_doc_x16_desc

inv_name			= item_doc_x16_name
inv_name_short		= item_doc_x16_name
inv_weight			= 0

inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 12
inv_grid_y         = 31
cost				= 0
story_id			= main_story_3_lab_x16_documents


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Lab X-19 Documents
;
;	Modified by DoctorX
;	for DoctorX Questlines 2.0
;	July 22, 2019
;
;--------------------------------------------------------------------------------------------------

; [main_story_4_lab_x10_documents]:device_pda
[main_story_4_lab_x10_documents]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


$spawn                                   = "devices\quest_items\bun_x10_documents"
visual                                   = dynamics\equipments\quest\notes_document_case_2.ogf
inv_weight                               = 0.05
description                              = item_doc_x10_desc
inv_name                                 = item_doc_x10_name
inv_name_short                           = item_doc_x10_name
can_trade                                = false
quest_item								 = true
cost                                     = 0
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 12
inv_grid_y                               = 7
story_id								 = main_story_4_lab_x10_documents


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Lab X-8 Documents
;
;	Modified by DoctorX
;	for DoctorX Questlines 2.0
;	July 22, 2019
;
;--------------------------------------------------------------------------------------------------

; [main_story_5_lab_x8_documents]:device_pda
[main_story_5_lab_x8_documents]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


$spawn                                   = "devices\quest_items\pri_x8_documents"
visual                                   = dynamics\equipments\quest\notes_document_case_3.ogf
inv_weight                               = 0.05
description                              = item_doc_x8_desc
inv_name                                 = item_doc_x8_name
inv_name_short                           = item_doc_x8_name
can_trade                                = false
quest_item     							 = true
cost                                     = 0
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 9
inv_grid_y                               = 6
story_id								 = main_story_5_lab_x8_documents


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Jupiter Underground Documents
;
;	Modified by DoctorX
;	for DoctorX Questlines 2.0
;	July 22, 2019
;
;--------------------------------------------------------------------------------------------------

; [main_story_6_jup_ug_documents]:device_pda
[main_story_6_jup_ug_documents]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


$spawn                                   = "devices\quest_items\jup_ug_documents"
inv_weight                               = 0.02
visual                                   = dynamics\equipments\quest\notes_writing_book_1.ogf
$prefetch                                = 16
description                              = item_doc_jup_ug_desc
inv_name                                 = item_doc_jup_ug_name
inv_name_short                           = item_doc_jup_ug_name
can_trade                                = false
quest_item     							 = true
cost                                     = 0
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 2
inv_grid_y                               = 7
story_id								 = main_story_6_jup_ug_documents


;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; MCC Documents
;
;	Modified by DoctorX
;	for DoctorX Questlines 2.0
;	July 22, 2019
;
;--------------------------------------------------------------------------------------------------

; [main_story_7_mon_con_documents]:device_pda
[main_story_7_mon_con_documents]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
class = II_ATTCH
cform = skeleton
radius = 1

; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


$spawn                                   = "devices\quest_items\mon_con_documents"
visual                                   = dynamics\equipments\quest\notes_document_case_2.ogf
inv_weight                               = 0.05
description                              = item_doc_mon_con_name_desc
inv_name                                 = item_doc_mon_con_name
inv_name_short                           = item_doc_mon_con_name
inv_grid_width                           = 2
inv_grid_height                          = 1
inv_grid_x                               = 12
inv_grid_y                               = 7
can_trade                                = false
quest_item     							 = true
cost                                     = 0
story_id								 = main_story_7_mon_con_documents

[yantar_deployable_mgun]:identity_immunities,weapon_probability,default_weapon_params
$spawn                                   = "quest_items\yantar_deployable_mgun"
GroupControlSection                      = spawn_group
ammo_class                               = ammo_pkm_100
bullet_speed                             = 725
cam_dispersion                           = 0.2
cam_max_angle                            = 8
cam_max_angle_horz                       = 9.0
cam_relax_speed                          = 5.0
cam_step_angle_horz                      = 1.8
cform                                    = skeleton
class                                    = W_STMGUN
fire_dispersion_base                     = 0.5
fire_dispersion_null                     = 0.5
fire_distance                            = 1000
flame_particles                          = weapons\generic_weapon05
hit_impulse                              = 100
hit_power                                = 0.1
inv_name                                 = Mounted Weapon
inv_name_short                           = Mounted Weapon
light_color                              = 0.9,0.9,0.5
light_range                              = 6
light_time                               = 0.3
light_var_color                          = 0.05
light_var_range                          = 0.5
rpm                                      = 900
shell_particles                          = weapons\generic_shells
shell_point                              = 0.0, 0.0, 0.0
smoke_particles                          = weapons\generic_shoot_00
snd_shoot                                = weapons\pkm_shot
tracer_start_length                      = 2
tracer_trail_scale                       = 0.15
tracer_width                             = 0.07
use_aim_bullet                           = false
visual                                   = dynamics\weapons\wpn_mounted\wpn_mounted_pkm_trenoga.ogf

overheat_enabled 						= true
overheat_time_quant 					= 0.90
overheat_decr_quant 					= 0.18
overheat_threshold 						= 150.00
overheat_particles 						= industrial_particles\exhaust_workshop_1_small


[detector_elite_borrowed]:detector_elite
description                              = detector_elite_borrowed_desc
inv_name                                 = detector_elite_borrowed_name
inv_name_short                           = detector_elite_borrowed_name

quest_item                               = true
can_trade                                = false
