#include "death_items_by_communities.ltx"

[item_count]
;јртефакты
af_cristall				= 1,1
af_fireball				= 1,1
af_dummy_glassbeads		= 1,1
af_eye					= 1,1
af_fire					= 1,1
af_medusa				= 1,1
af_cristall_flower		= 1,1
af_night_star			= 1,1
af_vyvert				= 1,1
af_gravi				= 1,1
af_gold_fish			= 1,1
af_blood				= 1,1
af_mincer_meat			= 1,1
af_soul					= 1,1
af_fuzz_kolobok			= 1,1
af_baloon				= 1,1
af_glass				= 1,1
af_electra_sparkler		= 1,1
af_electra_flash		= 1,1
af_electra_moonlight	= 1,1
af_dummy_battery		= 1,1
af_dummy_dummy			= 1,1
af_ice					= 1,1

af_cocoon				= 1,1
af_cell					= 1,1
af_fountain				= 1,1
af_spaika				= 1,1
af_signet				= 1,1
af_repei				= 1,1
af_bat					= 1,1
af_sun					= 1,1
af_ear					= 1,1
af_chelust				= 1,1
af_atom					= 1,1
af_lighthouse			= 1,1
af_fire_loop			= 1,1
af_zhelch				= 1,1
af_sandstone			= 1,1
af_kislushka			= 1,1
af_black_angel			= 1,1
af_grapes				= 1,1
af_skull_miser			= 1,1
af_star_phantom			= 1,1
af_medallion			= 1,1
af_peas					= 1,1
af_generator			= 1,1
af_fonar				= 1,1
af_tapeworm				= 1,1
af_moh					= 1,1
af_serofim				= 1,1
af_elektron				= 1,1
af_kogot				= 1,1

amk_cristal_drops		= 1,1
amk_ice_s				= 1,1
amk_snezhok				= 1,1
amk_yoyo				= 1,1
af_black				= 1,1
af_gauss				= 1,1
af_izumrud				= 1,1
af_kashtan				= 1,1
af_plenka				= 1,1
af_setka				= 1,1
af_wish					= 1,1

;јммуници¤
ammo_9x18_fmj			= 0, 4
ammo_9x18_pmm			= 0, 4
ammo_9x19_pbp			= 0, 4
ammo_9x19_fmj			= 0, 4
ammo_9x21				= 0, 4
ammo_11.43x23_hydro		= 0, 4
ammo_11.43x23_fmj		= 0, 4
ammo_12x70_buck			= 0, 3
ammo_12x76_zhekan		= 0, 3
ammo_5.45x39_ap			= 0, 2
ammo_5.45x39_fmj		= 0, 4
ammo_7.62x39_ap 		= 0, 2
ammo_7.62x39_fmj		= 0, 4
ammo_9x39_ap			= 0, 2
ammo_9x39_pab9			= 0, 4
ammo_5.56x45_ss190		= 0, 4
ammo_5.56x45_ap			= 0, 4
ammo_5.7x28_fmj			= 0, 4
ammo_7.62x51_ap 		= 0, 3
ammo_7.62x51_fmj		= 0, 3
ammo_7.62x54_7h14		= 0, 3
ammo_7.62x54_7h1		= 0, 3
ammo_7.62x54_ap			= 0, 3
ammo_og-7b				= 0, 2
ammo_vog-25				= 0, 2
ammo_vog-25p		    = 0, 1
grenade_f1				= 0, 2
grenade_rgd5			= 0, 2
ammo_m209				= 0, 2
ammo_m397a1 			= 0, 1
ammo_gauss				= 0, 3
ammo_pkm_100			= 0, 5
ammo_338_lm				= 0, 2
ammo_300_win			= 0, 2
ammo_50ae				= 0, 5
ammo_44mag				= 0, 5

;ћедикаменты
bandage					= 0, 1
medkit					= 0, 1
medkit_scientic			= 0, 1
medkit_army				= 0, 1
antirad					= 0, 1

;Ѕустеры
drug_booster			= 0, 2
drug_coagulant			= 0, 2
drug_psy_blockade		= 0, 2
drug_antidot			= 0, 2
drug_radioprotector		= 0, 2
drug_anabiotic			= 0, 2

;≈да
bread					= 0, 2
kolbasa					= 0, 2
conserva				= 0, 2
vodka					= 0, 2
energy_drink			= 0, 2
energy_drink1			= 0, 2
mineral_water			= 0, 2
flyaga					= 0, 2
flyaga1					= 0, 2
snickers				= 0, 2

;misc
itm_backpack				= 0, 1
itm_sleepbag				= 0, 1
itm_gunsmith_toolkit		= 0, 1
itm_outfit_toolkit   		= 0, 1
itm_pda_common				= 0, 1
itm_pda_uncommon			= 0, 1
itm_pda_rare				= 0, 1
wpn_mine					= 0, 3
equ_backpack				= 0, 1
equ_military_pack			= 0, 1
equ_small_pack				= 0, 1

stalker_patch = 1,1 
bandit_patch = 1,1 
merc_patch = 1,1 
csky_patch = 1,1 
duty_patch = 1,1
freedom_patch = 1,1
ecolog_patch = 1,1 
army_patch = 1,1 
monolith_patch = 1,1 

; Instruments
; CoTZ for IWP
guitar_a	= 0, 1
harmonica_a	= 0, 1


[keep_items]
af_quest_b14_twisted = true
device_pda_zat_b5_dealer = true
device_pda_port_bandit_leader = true
af_quest_b14_twisted = true
wpn_addon_scope = true
wpn_addon_scope_detector = true
wpn_addon_scope_night = true
wpn_addon_scope_susat = true
wpn_addon_scope_susat_custom = true
wpn_addon_scope_susat_dusk = true
wpn_addon_scope_susat_night = true
wpn_addon_scope_susat_x1.6 = true
wpn_addon_scope_x2.7 = true
pri_a17_gauss_rifle = true
device_flash_snag = true
zat_b14_device_pda_stalker_find_artefact = true
detector_scientific = true
zat_b12_key_1 = true
zat_b12_key_2 = true
jup_b46_duty_founder_pda = true
jup_b207_merc_pda_with_contract = true
pri_b306_envoy_pda = true
zat_b40_pda_1 = true
zat_b40_pda_2 = true
zat_b20_noah_pda = true
zat_b44_barge_pda = true
stalker_outfit_barge = true
helm_respirator_joker = true
helm_hardhat_snag = true
pri_b36_monolith_hiding_place_pda = true
pri_a25_explosive_charge_item = true
jup_b47_merc_pda = true
pri_b35_lab_x8_key = true
zat_b22_medic_pda = true
jup_b202_bandit_pda = true
af_compass = true 
cit_doctors_key = true
cit_doctors_pda = true
good_psy_helmet = true
bad_psy_helmet = true
main_story_1_quest_case = true
main_story_2_lab_x18_documents = true
main_story_3_lab_x16_documents = true
main_story_4_lab_x10_documents = true
main_story_5_lab_x8_documents = true
main_story_6_jup_ug_documents = true
main_story_7_mon_con_documents = true
wpn_yweapon = true
wpn_ypistol = true
grenade_y1 = true
wpn_yknife = true

[spawn_by_story_id]			; story_id = section  (can be a condlist) spawned at 100% chance
; example_npc1 = {=some_cond} af_compass, {!some_cond} wpn_pm
yan_ecolog_semenov = {!actor_has_item(good_psy_helmet) !actor_has_item(bad_psy_helmet)} good_psy_helmet
yan_ecolog_kruglov = {!actor_has_item(good_psy_helmet) !actor_has_item(bad_psy_helmet)} good_psy_helmet
yan_ecolog_vasilyev = {!actor_has_item(good_psy_helmet) !actor_has_item(bad_psy_helmet)} good_psy_helmet
mar_smart_terrain_doc_doctor = cit_doctors_key
mar_smart_terrain_doc_doctor = cit_doctors_pda
yan_ghost = main_story_3_lab_x16_documents