;============================================================== ; ; Dynamic Anomaly Generator Settings (drx_da_config.ltx) ; DoctorX Call of The Zone 1.2 ; ; - Note: Any changes made here will require a new game to take effect ; ; Created by: DoctorX ; Last revised: June 17, 2020 ; ;============================================================== ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Anomaly Field Properties ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; January 31, 2018 ; ;-------------------------------------------------------------------------------------------------- ; Anomaly field properties: [field_properties] ; Percent chance an anomaly field will be spawned at a specific smart (float, decimal percent): spawn_percent = 0.3 ; 30% ; Maximum number of active anomalies in each anomaly field (int): anomaly_max_active = 16 ; Maximum number of spawned anomalies in each anomaly field (int): anomaly_max_number = 32 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Location Offset Limits ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 2.0 ; January 31, 2018 ; ;-------------------------------------------------------------------------------------------------- ; Random position offset settings: [location_offset] ; Magnitude for anomaly offset from smart terrain center (float, meters) (x=east, y=up, z=north): max_offset_x = 50 max_offset_y = 0 max_offset_z = 50 ; Maximum number of iterations to try generating a spawn position before aborting (int): max_tries = 100 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Anomaly Types ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 12, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable types of anomalies to spawn (string, anomaly names) (from configs\zones\{zone name}.ltx [{section}]): [anomaly_types] zone_mine_gravitational_weak zone_mine_gravitational_average zone_mine_gravitational_strong ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Anomaly Levels ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 2.0 ; August 09, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Levels dynamic anomalies can spawn on (allowable smart terrains for each level must be declared below): [anomaly_levels] k00_marsh k01_darkscape l01_escape l02_garbage l03_agroprom l04_darkvalley l05_bar l06_rostok l07_military l08_yantar l09_deadcity l10_limansk l10_radar l10_red_forest l11_pripyat l12_stancia l12_stancia_2 zaton jupiter pripyat k02_trucks_cemetery ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Great Swamp (k00_marsh) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.3 ; April 16, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Great Swamp (string, smart terrain names): [k00_marsh] ; mar_smart_terrain_3_3 mar_smart_terrain_3_7 mar_smart_terrain_3_10 ; mar_smart_terrain_4_5 mar_smart_terrain_4_7 ; mar_smart_terrain_5_8 ; mar_smart_terrain_5_12 mar_smart_terrain_6_4 mar_smart_terrain_6_7 mar_smart_terrain_6_8 mar_smart_terrain_6_10 mar_smart_terrain_6_11 ; mar_smart_terrain_7_3 mar_smart_terrain_7_7 mar_smart_terrain_8_4 mar_smart_terrain_8_8 ; mar_smart_terrain_8_9 ; mar_smart_terrain_8_11 ; mar_smart_terrain_10_5 mar_smart_terrain_10_7 mar_smart_terrain_10_10 mar_smart_terrain_11_3 ; mar_smart_terrain_11_11 ; mar_smart_terrain_12_2 ; mar_smart_terrain_base ; mar_smart_terrain_doc ; mar_smart_terrain_doc_2 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Darkscape (k01_darkscape) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Darkscape (string, smart terrain names): [k01_darkscape] ds_boars_nest ; ds_deb1 ds_grverfer2 ds_kem1 ; ds_kem2 ds_kem3 ds_ptr ds_ptr2 ds_ptr3 ds_ptr4 ; ds2_domik_st ; ds2_lager_st ds2_st_dogs ds2_st_hoofs ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Cordon (l01_escape) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Call of The Zone 1.2 ; June 17, 2020 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Cordon (string, smart terrain names): [l01_escape] esc_smart_terrain_1_11 ; esc_smart_terrain_2_12 esc_smart_terrain_2_14 esc_smart_terrain_3_7 ; esc_smart_terrain_3_16 esc_smart_terrain_4_9 esc_smart_terrain_4_11 ; esc_smart_terrain_4_13 ; esc_smart_terrain_5_2 esc_smart_terrain_5_4 esc_smart_terrain_5_6 ; esc_smart_terrain_5_7 ; esc_smart_terrain_5_9 esc_smart_terrain_5_12 esc_smart_terrain_6_6 ; esc_smart_terrain_6_8 ; esc_smart_terrain_7_11 esc_smart_terrain_8_9 esc_smart_terrain_8_10 esc_smart_terrain_9_7 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Garbage (l02_garbage) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Garbage (string, smart terrain names): [l02_garbage] ; gar_smart_terrain_1_5 ; gar_smart_terrain_1_7 gar_smart_terrain_2_4 ; gar_smart_terrain_3_5 ; gar_smart_terrain_3_7 gar_smart_terrain_4_2 gar_smart_terrain_4_5 ; gar_smart_terrain_5_2 gar_smart_terrain_5_4 gar_smart_terrain_5_5 gar_smart_terrain_5_6 gar_smart_terrain_6_1 gar_smart_terrain_6_3 gar_smart_terrain_6_6 gar_smart_terrain_6_7 gar_smart_terrain_7_4 gar_smart_terrain_8_5 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Agroprom (l03_agroprom) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Agroprom (string, smart terrain names): [l03_agroprom] agr_smart_terrain_1_2 agr_smart_terrain_1_3 ; agr_smart_terrain_1_6 ; agr_smart_terrain_1_6_near_1 ; agr_smart_terrain_1_6_near_2 agr_smart_terrain_2_2 ; agr_smart_terrain_4_4 agr_smart_terrain_4_4_near_1 agr_smart_terrain_4_4_near_2 agr_smart_terrain_4_4_near_3 agr_smart_terrain_4_6 agr_smart_terrain_5_2 agr_smart_terrain_5_3 agr_smart_terrain_5_7 agr_smart_terrain_6_4 agr_smart_terrain_7_5 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dark Valley (l04_darkvalley) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Dark Valley (string, smart terrain names): [l04_darkvalley] ; val_smart_terrain_1_2 val_smart_terrain_3_0 ; val_smart_terrain_4_0 val_smart_terrain_5_10 val_smart_terrain_6_4 val_smart_terrain_6_5 ; val_smart_terrain_7_3 ; val_smart_terrain_7_4 ; val_smart_terrain_7_5 val_smart_terrain_7_8 ; val_smart_terrain_8_6 val_smart_terrain_8_7 val_smart_terrain_8_9 val_smart_terrain_9_2 ; val_smart_terrain_9_4 val_smart_terrain_9_6 val_smart_terrain_9_10 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Rostok (l05_bar) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 13, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Rostok (string, smart terrain names): [l05_bar] ; bar_dolg_bunker ; bar_dolg_general ; bar_visitors ; bar_zastava ; bar_zastava_2 bar_zastava_dogs_lair bar_zastava_dogs_lair_2 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Wild Territory (l06_rostok) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.3 ; April 16, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Wild Territory (string, smart terrain names): [l06_rostok] ; ros_smart_killers1 ros_smart_monster4 ros_smart_monster5 ros_smart_monster7 ros_smart_poltergeist2 ros_smart_snork1 ; ros_smart_stalker_killers1 ; ros_smart_stalker1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Military Warehouses (l07_military) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 13, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Military Warehouses (string, smart terrain names): [l07_military] mil_smart_terrain_2_1 ; mil_smart_terrain_2_2 ; mil_smart_terrain_2_4 ; mil_smart_terrain_2_6 ; mil_smart_terrain_2_10 ; mil_smart_terrain_3_8 mil_smart_terrain_4_2 mil_smart_terrain_4_3 ; mil_smart_terrain_4_5 mil_smart_terrain_4_7 ; mil_smart_terrain_4_8 ; mil_smart_terrain_7_4 ; mil_smart_terrain_7_7 ; mil_smart_terrain_7_8 ; mil_smart_terrain_7_10 ; mil_smart_terrain_7_12 mil_smart_terrain_8_3 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Yantar (l08_yantar) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.3 ; January 29, 2018 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Yantar (string, smart terrain names): [l08_yantar] yan_smart_terrain_1_6 ; yan_smart_terrain_2_4 yan_smart_terrain_2_5 ; yan_smart_terrain_3_4 ; yan_smart_terrain_3_6 yan_smart_terrain_4_2 yan_smart_terrain_4_4 yan_smart_terrain_4_5 yan_smart_terrain_5_3 yan_smart_terrain_5_5 yan_smart_terrain_6_2 ; yan_smart_terrain_6_4 ; yan_smart_terrain_snork_u ; yan_smart_terrain_zombi_spawn ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Dead City (l09_deadcity) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Dead City (string, smart terrain names): [l09_deadcity] ; cit_bandits ; cit_bandits_2 ; cit_kanaliz1 cit_kanaliz2 ; cit_killers ; cit_killers_2 ; cit_killers_vs_bandits ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Limansk (l10_limansk) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Limansk (string, smart terrain names): [l10_limansk] ; lim_smart_terrain_1 ; lim_smart_terrain_3 ; lim_smart_terrain_4 ; lim_smart_terrain_5 ; lim_smart_terrain_6 ; lim_smart_terrain_7 lim_smart_terrain_8 ; lim_smart_terrain_9 ; lim_smart_terrain_10 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Radar (l10_radar) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Radar (string, smart terrain names): [l10_radar] rad_after_valley ; rad_antenna_camper ; rad_antenna_monolith ; rad_antenna_patrol rad_bloodsucker ; rad_entrance rad_pseudodogs rad_snork1 rad_snork2 rad_valley rad_valley_dogs ; rad_zombied1 ; rad_zombied2 rad2_loner_0000 ; rad2_loner_0001 rad2_loner_0002 ; rad2_prip_teleport ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Red Forest (l10_red_forest) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Red Forest (string, smart terrain names): [l10_red_forest] red_smart_terrain_3_1 red_smart_terrain_3_2 red_smart_terrain_3_3 ; red_smart_terrain_4_2 red_smart_terrain_4_3 red_smart_terrain_4_5 red_smart_terrain_5_5 red_smart_terrain_5_6 red_smart_terrain_6_3 red_smart_terrain_6_6 ; red_smart_terrain_bridge ; red_smart_terrain_monsters red_smart_terrain_monsters_2 red_smart_terrain_monsters_3 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Pripyat (l11_pripyat) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Pripyat (string, smart terrain names): [l11_pripyat] ; pri_depot ; pri_monolith pri_smart_bloodsucker_lair1 pri_smart_controler_lair1 pri_smart_controler_lair2 pri_smart_giant_lair1 ; pri_smart_monolith_stalker2 ; pri_smart_monolith_stalker3 ; pri_smart_monolith_stalker4 ; pri_smart_monolith_stalker6 pri_smart_monster_lair1 ; pri_smart_neutral_stalker1 pri_smart_pseudodog_lair1 pri_smart_snork_lair1 pri_smart_snork_lair2 pri_smart_tushkano_lair1 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Chernobyl NPP South (l12_stancia) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Chernobyl NPP South (string, smart terrain names): [l12_stancia] ; aes_smart_terrain_monolit_blockpost ; aes_smart_terrain_monolit_blockpost2 ; aes_smart_terrain_monolit_blockpost4 aes_smart_terrain_monsters1 aes_smart_terrain_monsters2 aes_smart_terrain_monsters3 aes_smart_terrain_monsters4 ; aes_smart_terran_soldier ; aes_smart_terran_soldier2 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Chernobyl NPP North (l12_stancia_2) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Chernobyl NPP North (string, smart terrain names): [l12_stancia_2] ; aes2_monolith_camp1 ; aes2_monolith_camp2 ; aes2_monolith_camp3 ; aes2_monolith_camp4 ; aes2_monolith_snipers_1 ; aes2_monolith_snipers_2 ; aes2_monolith_snipers_3 aes2_monsters1 aes2_monsters2 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Zaton (zaton) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Zaton (string, smart terrain names): [zaton] ; zat_a1 zat_a23_smart_terrain ; zat_b5_smart_terrain ; zat_b7 ; zat_b7_stalker_raider ; zat_b12 ; zat_b14_smart_terrain ; zat_b18 ; zat_b20_smart_terrain zat_b28 zat_b33 zat_b38 ; zat_b38u ; zat_b39 ; zat_b40_smart_terrain zat_b42_smart_terrain ; zat_b52 ; zat_b53 ; zat_b54 ; zat_b55 ; zat_b56 zat_b100 ; zat_b101 ; zat_b103_merc_smart ; zat_b104_zombied zat_b106_smart_terrain ; zat_medic_home_smart zat_sim_1 zat_sim_2 zat_sim_3 zat_sim_4 zat_sim_5 zat_sim_6 zat_sim_7 zat_sim_8 zat_sim_9 ; zat_sim_10 zat_sim_11 zat_sim_12 ; zat_sim_13 zat_sim_14 zat_sim_15 zat_sim_16 zat_sim_17 zat_sim_18 ; zat_sim_19 ; zat_sim_20 zat_sim_21 zat_sim_22 zat_sim_23 zat_sim_24 zat_sim_25 zat_sim_26 zat_sim_27 ; zat_sim_28 ; zat_sim_29 zat_sim_30 ; zat_stalker_base_smart ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Jupiter (jupiter) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Jupiter (string, smart terrain names): [jupiter] ; jup_a6 jup_a9 ; jup_a10_smart_terrain ; jup_a12 ; jup_a12_merc ; jup_b1 ; jup_b4 ; jup_b6_anom_2 jup_b8_smart_terrain ; jup_b19 ; jup_b25 ; jup_b32 ; jup_b41 ; jup_b46 jup_b47 ; jup_b200 ; jup_b200_tushkan_smart_terrain ; jup_b202 ; jup_b203 ; jup_b204 ; jup_b206 ; jup_b207 ; jup_b207_depot_attack jup_b208 jup_b209 ; jup_b211 jup_b212 ; jup_b219 jup_sim_1 jup_sim_2 jup_sim_3 jup_sim_4 ; jup_sim_5 jup_sim_6 jup_sim_7 jup_sim_8 ; jup_sim_9 jup_sim_10 jup_sim_11 ; jup_sim_12 jup_sim_13 jup_sim_14 jup_sim_15 jup_sim_16 jup_sim_17 jup_sim_18 jup_sim_19 ; jup_sim_20 ; jup_sim_21 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Pripyat Outskirts (pripyat) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; January 30, 2018 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Pripyat Outskirts (string, smart terrain names): [pripyat] ; pri_a15 ; pri_a16 ; pri_a17 ; pri_a18_smart_terrain pri_a21_smart_terrain pri_a22_smart_terrain pri_a25_smart_terrain ; pri_b35_mercs ; pri_b35_military ; pri_b36_smart_terrain pri_b301 ; pri_b302 pri_b303 ; pri_b304 ; pri_b306 ; pri_b307 ; pri_sim_1 ; pri_sim_2 pri_sim_3 ; pri_sim_4 pri_sim_5 ; pri_sim_6 ; pri_sim_7 pri_sim_8 pri_sim_9 pri_sim_10 pri_sim_11 pri_sim_12 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ;////////////////////////////////////////////////////////////////////////////////////////////////// ; ; Truck Cemetery (k02_trucks_cemetery) Dynamic Anomaly Locations ; ; Created by DoctorX ; for DoctorX Dynamic Anomalies 1.0 ; March 14, 2017 ; ;-------------------------------------------------------------------------------------------------- ; Allowable smart terrains for dynamic anomalies to spawn in Truck Cemetery (string, smart terrain names): [k02_trucks_cemetery] ; trc_sim_1 ; trc_sim_2 ; trc_sim_3 ; trc_sim_4 trc_sim_5 ; trc_sim_6 ; trc_sim_7 trc_sim_8 trc_sim_9 ; trc_sim_10 trc_sim_11 ; trc_sim_12 trc_sim_13 trc_sim_14 trc_sim_15 trc_sim_16 ; trc_sim_17 ; trc_sim_18 trc_sim_19 ; trc_sim_20 trc_sim_21 ; \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\